希弗对公平对抗没兴趣,因此他偏好先以速攻速撤的战术来削弱敌人,然后再埋头作战,大举进攻。
tank everything and kill everything
Starting knife then building into dash/tank when dispels come out seems good. Play disciplined in lane until you have decay/ult/rage then go crazy. With bloodletting being affected by anti heal dispel is basically required and ult APs could be be better.


I
加速回复
just a lot of regen in lane, buy most of the time


III
主动
衰变
Rage generation, scales well, and easy to use. Really strong early spike. Will likely force dispels to be bought. Can also sell late if you want.


I
额外充能
some early knives


I
Imbue [E]
秘术扩张
trying out for dash, feels nice. Can get extra spirit instead or cold front


II
不治魔咒
Anti heal and heal on kill. Good for most of the game, but sell late when out of slots.


II
附魔师纹章
great stats now, we can get close to 40% spirit res with reactive and dispel, so we can sell for spirit resilience later


II
应急屏障
Just makes you really hard to kill and gives spirit res.


III
火速充能
big spike for knives. Can sell late or skip and sell extra charge later if you want to commit to dash/tank build


III
主动
驱散魔法
Almost a core item now with all the debuff slop around (slow hexes, silence waves, decays, haze, mirage, infern, etc.).
be tanky and do damage. You can buy silence wave into mobility heros (calico, mina, pocket) or geist, or just buy it anyway because it's strong.


III
痛苦脉冲
good easy damage if you can stay close or vs melee comps. You can sub this for anything you need if it's not a great torment game.


II
Imbue [E]
冷却压缩
For dash resets, no need to rush the upgrades


III
子弹坚甲
default item for gun damage, or look at metal skin vs haze/silver/ven. Warp is still good if gun damage isn't too bad.


III
元灵护体
can sell enchanters for this


IV
Imbue [E]
秘术余波
This transitions us to a dash build, giving great sustain and slow on dashes for big reset value. Can rush if really ahead and you have the souls


III
强效扩张
Gives more spirit res and makes dash and ult very powerful


III
超速冷却
dash resets, knives, and bloodletting uptime.
BUY CS VS POCKET


III
主动
传送石
Chase/disengage tool. Great item, but takes an active slot and with M2 movement buffed it might not be as needed every game


III
法术反制
op if you remember to use it, blocks cc, any ability, including ults if you're locked in. Good for mid contest. MUST BUY INTO POCKET.


II
减益缩短
debuff resist/cc reduction, good against pocket, mo, infern. Builds into spellbreak/unstoppable


IV
主动
势不可挡
anti cc, also good for punching rejuv crystal
If you want to substitute or add items to the build. Silence wave is op.


III
主动
沉默之潮
Silence for mobility heroes (mina, lash, pocket, calico) and does flat damage for rage gen that can also be amped if you already have rage.


III
重装克星
Much better option now with health buffed.


II
Imbue [E]
余威回荡
Gives one extra tick for knives, not bad but T3's just offer more value with better slot efficiency


III
余威久久
Works on literally everything on shiv, making you do more damage and tankier since it buffs bloodletting. Also buffs all items.


I
灵力扩增
if you don't want mystic expansion


II
灵力高涨
if you want boundless later


III
容光焕发
The Dark Lord.


II
秘术脆弱
stack more spirit res shred and also upgrades to EE, can replace extra spirit if not planning on going boundless


IV
伤上加伤
Good shred and damage amp to help knives scale into the late game if you want to stick with knife build.


II
主动
冰天雪地
Good early flat damage and slow. Can sell late for better items


IV
主动
极地冰暴
cc and gives great burst if used before dash or use after to confirm echo dash


II
元灵压制
idk, item is good
Buy what you need here, usually need to be tanky (annotated).


IV
铁板重甲
buy for heroes who mainly do damage through on hit effects, (infern, mina, mirage, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
超凡冷却
uptime for actives and more torment procs.


IV
巫师护甲
great for dashing and tanking with more bloodletting uptime.


IV
灵力无边
Big damage amp for abilities + items.


IV
主动
身躯虚化
just makes you really hard to kill and clears your deferred damage


IV
破咒护符
if spirit burst is still a problem. Gives debuff resist


IV
主动
灵力灌注
Good option for dashing but has less uptime than reverb and takes an active slot. probably good though


IV
主动
神圣屏障
Better debuff remover, get super late or if pocket is a big problem/
if you like


II
主动
疗愈护符
i think this item has potential


II
主动
回应射击
very good early for strong gun heroes if you need to counter them, sell for resists later


I
额外生命
lot of hp for 800 souls, can buy in lane if needed


II
元灵吸收
could be good instead of reactive if it's somehow not a good reactive game.


II
治疗强化
could be good now that it works with bloodletting


III
主动
铜皮铁骨
for burst gun heroes like haze, maybe venator


III
坚毅之心
Still fine but there are better options. You get good sustain anyway from heal troopers
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