Deadlock Coach死锁教练
电击成群的敌军

老七最善于在小规模对峙中伺机而动。时机对了他便如风暴一般卷入战斗,用倾泻如注的闪电击倒敌人。

电击成群的敌军

老七最善于在小规模对峙中伺机而动。时机对了他便如风暴一般卷入战斗,用倾泻如注的闪电击倒敌人。

Description

Off meta, fully annotated, max Ball first, Seven build. All items labelled. Ability based spirit carry, reject boring ult builds.

Don't expect to 1v1 other carries, play with your team and put out that constant DPS with great debuffs.

Item Build

#Citadel_HeroBuilds_EarlyGame

Look to clear wave fast and safely, you are not a strong laner.

Deadlock Item

I

猎怪弹

Great for clearing, bit of weapon damage from investment, and regen is super handy. Builds into Cultist.

Deadlock Item

II

元灵压制

Really good item vs any gun hero and even some that are ability based.

Deadlock Item

I

额外充能

Decent early, nothing special but obviously nice to have.

Deadlock Item

III

主动

特异供奉

Get this online and start leeching tier 3 jungle when you can safely. Scales your high base damage, and hit gun investment fast.

Deadlock Item

II

主动

轻盈飞步

On demand speed, but the real star is full speed while shooting. Big spike on gun damage now!

Deadlock Item

I

灵力扩增

Prereq for Improved Spirit.

Deadlock Item

II

灵力高涨

It's an upgrade, can grab if the souls are spare. Regen is nice early.

Deadlock Item

II

Imbue [E]

冷却压缩

Need some CDR for balls, combined with more charges gives a ton of uptime. Should hit nice spirit spike here close to T3 ball.

Deadlock Item

II

疾速不怠

After the big move speed nerf patch, this item is back to being semi required. Feel free to swap for stamina instead.

Early Defensive

Deadlock Item

I

加速回复

Can replace with your preferred survivability (Healing Rite etc) but I find this is the most consistent.

Deadlock Item

II

战斗背心

This is okay.

#Citadel_HeroBuilds_MidGame

Ball and Surge spirit damage will scale a lot by the end of here.

Deadlock Item

II

元灵吸收

Good item, sustain plus spirit power is good. Get Healbane first if the enemies are healing a lot.

Deadlock Item

II

不治魔咒

Anti heal is great and burst heal not only keeps you topped up after fights but surprises enemies too. Big HP spike here.

Deadlock Item

III

火速充能

Rapid fire Balls. Needed for the reduced cooldown between charges. If you are close to 4.8k, get Boundless first instead.

Deadlock Item

IV

灵力无边

A huge global upgrade to your whole kit. Ton of spirit power and even more Regen.

Deadlock Item

III

超速冷却

Very nice upgrade, you really want Surge and Stun up as often as possible too.

Deadlock Item

II

Imbue [E]

魔力装填

Mid item on its own, but Magnum makes it worth. Helps with ammo.

Deadlock Item

IV

Imbue [E]

水银重弹

Gives a lot of extra constant damage on top of ball and surge, and removes the need to reload entirely. Scales great with Seven's high base dmg.

Mid Support

Deadlock Item

II

秘术缓速

Slow is good this patch, with less movespeed everywhere AND reducing dash range when everyone relies on it.

Deadlock Item

IV

主动

灵力灌注

Not as consistent as Leech but just pop this at the start of a fight and you get a crazy DPS improvement and SO much lifesteal.

Deadlock Item

II

秘术脆弱

A good spike in spirit damage, doesn't stack with other teammates with the same item.

Deadlock Item

I

Imbue [E]

秘术扩张

A nice lil bump to your ball range. Don't priority this, if you have 800 sitting around and spare slots its okay.

#Citadel_HeroBuilds_LateGame

Look to sell early def and gun items. Most items here are luxury upgrades.

Deadlock Item

IV

伤上加伤

Decent upgrade to vuln, don't forget this is NOT more shred, it is spirit amp.

Deadlock Item

III

强效扩张

Great upgrade for not just ball but stun too. Again dependant on slots first.

Deadlock Item

IV

雷鸣卷轴

Very mid upgrade, really don't bother rushing this. Luxury upgrade.

Deadlock Item

IV

超凡冷却

Again mostly a luxury upgrade but at least you can build a lot of good items to make use of the item CDR.

Mid to Late Defensive

Deadlock Item

II

附魔师纹章

Spirit Resist is good but Regen + CDR + Spirit kinda cracked. Take instead of healbane if you think you don't need the heal reduction AND heal on kill.

Deadlock Item

IV

破阵之势

Just a nice upgrade to Enduring, but its not needed. Great against gun teams.

Deadlock Item

II

减益缩短

Bad item but prereq to a couple good ones.

Deadlock Item

III

主动

减益消除

Use this for all of those cringe DOTs and incoming abilities.

Deadlock Item

III

子弹坚甲

Not many good bullet counters late game so this might have to do if its all bullet.

Deadlock Item

III

元灵护体

This item is good but spellbreaker is basically an upgrade if you can afford it.

Deadlock Item

IV

主动

势不可挡

Stop all that pesky CC and other negative effects.

End Game/Random Stuff to Test

If you have any questions or just want to talk Seven, check out the Seven hero channel in the Deadlock discord :)

Deadlock Item

IV

主动

身躯虚化

Nice pick up, with cooldown can use this all the time for evading everything. Don't forget the big buff after.

Deadlock Item

III

法术反制

Very popular item if you're good enough to use it.

Deadlock Item

IV

破咒护符

Spirit AND Debuff AND burst resist, if you don't need to rush Spirit Res.

Deadlock Item

III

元灵撕裂

If you need even more shred on top of mystic vuln, use this.

Deadlock Item

IV

头弹破防

Technically even more shred plus anti heal built in but on Seven you gotta be goated to use this.

Deadlock Item

III

毒弹

Scaling bleed damage with heal reduction, another chance for gun investment.

Deadlock Item

III

特斯拉弹

Funny item, technically a consideration for investment but not as good on ball build.

Deadlock Item

IV

元灵燃烧

Use ball, surge and magnum to activate for some extra burst and very nice anti healing, but its expensive and unreliable on Seven.

Deadlock Item

III

主动

沉默之潮

If you need silence this is okay. As a general note, Seven is pretty reliant on getting good items so building counters like Curse really hampers your late game potential.

Deadlock Item

III

主动

传送石

Expensive but gives Seven a way out.

Deadlock Item

IV

铁板重甲

An okay anti gun late game item.

Ability Point Order

球状闪电

静态电荷

澎湃电力

雷霆风暴

1

1

2

5

1

2

5

2

5

1

2

5

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