
O posicionamento perfeito é crucial para McGinnis, seja para criar uma área mortal ou separar a equipe inimiga. Ela consegue ajudar a manter a equipe de pé, fortalecendo os aliados.
O posicionamento perfeito é crucial para McGinnis, seja para criar uma área mortal ou separar a equipe inimiga. Ela consegue ajudar a manter a equipe de pé, fortalecendo os aliados.
Check YouTube for Full Build Guide | Twitch.tv/Elendilli
youtube.com/watch?v=WZ-x6S_z91I (outdated)
This build is optimal for solo carrying but requires some farm priority or macro early to mid game before the build hits one of its three power spikes at 1) Tesla, 2) Hollow Point & BRS and 3) Vampiric Burst. Build excels at destroying objectives (Walkers, Midboss, Patron) & enemy Heroes.for yourself and allies thanks to your x2 shred items.
Enchanter's Emblem over Battle Vest if you are against 2 spirit Heroes in Lane. Monster to farm.


II
Colete de Batalha
Buy 1st or 2nd (after Extende Mag) if enemy has 2 HEAVY duo bullet damage in order of priority: Haze, Vyper, Wraith (in lane mostly gun), Warden, Drifter, Billy, Ivy and uncommon spirit hero doing gun


I
Cartucho Ampliado
More ammo to shoot more from laning phase to mid-game. Sell when you need to buy a bigger item and have no flex slot.


II
Cartucho Titânico
Buy when you find yourself out of ammo often or against a heavy spirit team with less gun.


III
Balas de Tesla
Optimal for farming faster, clearing troopers faster and applying Bullet Resist Shredder. Tesla can be upgraded later to Capacitor if you need a movement/escape disable.


I
Munição Mata-Monstro
Buy to clear waves + hp regen and jungle later. Works on Guardians/Walkers/Patron/Shrine/Weakened Patron. Keep until you destroy enough objectives to free a slot or upgrade to CULTIST to keep it.


I
Balas Rápidas
Fire rate combined with our massive ammo pool = higher dps while fighting or farming.


I
Botas de Corrida
It's a boring meta where you do box runs as much as possible in between waves and this item helps us immensely + upgrades into Enduring Speed later. Also helps move around map faster passively.


II
Emblema do Encantador
Buy IN LANE against HEAVY SPIRIT duos (2 Spirit Heroes in lane). Heroes like Seven, Pocket, GTalon, Viscous, Holliday, Kelvin (unless gun), Yamato,Mirage (unless spirit), Geist, Lash, Mina, Sinc, Shiv


I
Vigor Adicional
Buy during laning phase against Haze or Warden (they remove our stamina). We can sell this later.
Choose between Hollow Point or Hunter's Aura. Enduring + Bullet LS for 4800 vit bonus.


II
Balas Rompe-Resistências
Spirit damage required to proc bullet shredder. Pair with Tesla or an active item (that deals any spirit damage) if you don't have Tesla. Walkers or enemy Heroes become much easier to kill with this.


III
Ponta Oca
Hunter's Aura can be used as a subsitute however you will be required to play sidelanes to get more benefit out of it while Hollow Point can be used more consistently. Shred stacks w/ BRS for -24.


II
Artilharia Rápida
Buy for cost effective fire rate for 800/1600 is a steal. It also beats Burst Fire for objectives since it requires Hero damage to proc as opposed to Swift Striker needing nothing.


II
Ativa
Pés Ligeiros
Shoot without movespeed penalty (this is op). Bullet resist adds up combined w/ other sources for tanking up while being mobile. With enduring speed, slows basically don't faze us.


II
Velocidade Resiliente
Thanks to this meta, this item is now 100% necessary because you can't be caught without the 4800 vit investment while also getting much needed mobility + slow resist.


II
Balas Vampíricas
Skippable till later b/c you have a heal anyway. Buy Bullet Lifesteal when fighting enemies. Upgrades to Vamp Burst later.


IV
Ativa
Rajada Vampírica
The most crucial 6000 item of the build. Provides massive lifesteal to turn the tables on the enemy and gigaburst them with your gun or gives you extra ammo when trying manfight


II
Ativa
Disparo Dividido
Buy this when predicting a grouped fight like a midboss contest. Makes a huge difference when multi-hitting enemies with Mcginnis' huge damage combined with Vamp Burst.


III
Ativa
Aura Heroica
Buy with Fleetfoot to become racecar god. Also good bullet res combined with Fleetfoot. We dont really care about our turrets benefiting from this b/c we don't use em. Burst Fire can be substituted.


III
Ativa
Ritual de Sacrifício
Buy ~8-12 mins AFTER Tesla. Use on BIG red neutrals. Insane investment item to get ahead later while giving insane stats. TAKES 1 ACTIVE SLOT WHICH MEANS YOU CAN'T BUY 'BLOOD TRIBUTE' (up to you).


III
Aura de Caça
CHOOSE HOLLOW POINT OR THIS. Play sidelanes to get the most out of this item. Provides bullet resist shred up to 24% (if only 1 enemy Hero) or 8% (2+ enemy Hero). Paired with BRS or Suppressor usually
Buy Ricochet earlier if you can combo w team (Lash/Dynamo ult). Blood Tribute is OP.


III
Ativa
Tributo de Sangue
[CAN'T BUY IF YOU HAVE CULTIST] Extremely good item to prevent getting stunned or CCd by long duration stuns like Abrams charge. Item is also used to move around faster.


IV
Ritmo de Cura
Expensive but amazing upgrade to our 2. Gives spirit resist and fire rate for all allies in an AoE (75% firerate). The extra healing makes a big difference while standing your ground.


IV
Canhão de Vidro
Infinite damage. This item basically doubles our damage (aprox ~1.5x plus). We don't care about the Fire Rate stacks thats just a bonus.


IV
Ativa
Capacitor
Upgrade from Tesla to prevent them from using Stamina and movement abilities. Amazing item if you can hit your active on them.


III
Ativa
Transe de Fúria
You can buy this alongside Vampiric Burst just to have that extra firerate and spirit resist if you don't mind having another active button to press. Amazing firerate w/ Blood Tribute too.


IV
Ricochete
Buy if you can combo w/ team (Lash/Dynamo ult). Firerate is also a huge plus.


IV
Silenciador
Buy when you have Ricochet and need more crowd control in silence and a passive -25% spirit damage debuff. Very useful utility buy if you have Ricochet.


IV
Disparo de Sorte
Buy only when you have high amounts of weapon damage 170+ (Remember to count Berserker stacks manually). This item will give you insane extra bonus damage additively. Glass is always better than Lucky


III
Recarga Rápida
Buy to meet the 4800 investment threshold & having 3 turrets to annoy the enemy. Spread them out as far as possible or they'll die to 1 AoE spell. Make the enemy turn their camera as much as possible.


III
Ativa
Feitiço Desarmante
Two componenet item. You can buy the 800 in lane against m1 characters to hinder them while meeting the 4800 spirit bonus with its upgrade later. Reduces bullet res when disarmed.


IV
Ativa
Lente Focal
Expensive version of the 4800+ investment but provides us with an active silence to gun down enemies, similar to capacitor.
If buying Active Reload + Intensifying Mag, skip Extended/Titanic


II
Recarregamento Ativo
If you buy Active Reload, pair it with Intensifying Mag completely skipping Extended/Titanic Mag. Titanic Mag is mainly for newer players to not get overwhelmed by constantly having to reload w/ AR.


II
Cartucho Intensificador
Buy with Active Reload for maximum effectiveness, replacing Titanic Mag entirely.


III
Balas Pesadas
Incredibly efficient weapon damage, spirit resist and debuff resist. Since we don't have much movement anyway. Recommended when you have Fleetfoot + Heroic Aura.


IV
Tiro Debilitante na Cabeça
Incredibly slot efficient item for what it provides. Anti-heal and shed for yourself and your teammates. Consider very late game if team needs heavy shred for Victor or other high resist Heroes.


IV
Balas Perfurantes
Buy against BULLET EVASION (main use), PLATED ARMOR or HIGH BULLET RES. While it doesn't completely counter PLATED, this is ONE of the options (LUCKY SHOT BEING THE OTHER just math wise).


II
Infundir
Recarregamento Célere
Quick reload for more ammo. The best situations for this is when you are suiciding for Walkers and the reload time of 3 seconds is too long. Active Reload also does the job +buffs, but QsR is instant.


IV
Ativa
Maldição
Buy against near unkillable targets that always use mobility to get out (Pocket, Holliday etc).


I
Refutação
The 30% bonus damage applies to ALL of our damage to EVERYTHING for 6 SECONDS including GUN so even mid-game if you parry you gain 30% AMP ON YOUR GUN TO DELETE ANYONE BLOOD TRIUBTE PARRY ABRAMS DEAD


II
Barreira Reativa
Heroes like Bebop (hook) or Abrams (charge) are big problems for us so this item helps us survive immensely during lane. Also Mo Ult, Paradox Ult, Wraith Ult etc...


III
Resiliência Espiritual
Buy against heavy CONSISTENT spirit damage. Can be OVERKILL if you already have Healing Tempo. High value if enemy is 4-5+ spirit Heroes.


III
Ativa
Removedor de Malefícios
Sometimes necessary to buy against SILENCE, multiple DISARMS or more importantly SPIRIT BURNS which prevent us from healing. We can handle one anti-heal but two or more or spirit burn is bad for us.


III
Contrafeitiço
Buy against Lash ult, Wraith ult etc... It works the same way Hazes' 2 maxed does but for spells. Lookup the full list on google.


IV
Armadura de Placas
Tank up even more ontop of the bullet resist that we have. Even if enemies buy armor piercing rounds it doesn't completely negate the usefulness of this item at all.


IV
Quebra-Magias
Buy when you need 1) Spirit Resist & 2) Debuff Resist and spirit resist & 3) Have a lot of money to spend. Debuff Resist is for annoying things like Curse..


IV
Ativa
Irrefreável
Buy against CC like Lash ult or Mo&K ult/disarm or just use it to take the weakened Patron in less than 10 seconds if you have Vampiric (you can lifesteal from Patron).


III
Balas Tóxicas
Often needed due to lack of anti heal on team. Pairs well with Healbane for -55% enemy heal reduction for cheap.


II
Maldição Anticura
Cheap effective anti-heal that can easily be applied by our spells and tesla consistently even if debuff remover'd. Sometimes you'll need at least 2 anti-heal items to deal with big healers.


IV
Inibidor
Extremely good item for healing reduction and reducing enemy spirit + gun damage. Requires buildup but works like Toxic Bullets after buildup and can reset duration forever.
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