Hera conta com artimanhas disruptivas para desacelerar e atordoar inimigos. Ela é mais eficaz junta de um aliado, fortalecendo as armas de ambos e compartilhando curas.
Hera conta com artimanhas disruptivas para desacelerar e atordoar inimigos. Ela é mais eficaz junta de um aliado, fortalecendo as armas de ambos e compartilhando curas.
This build is about ganking.
After early laning you roam, use cultist sacrifice as much
as you can, do camps with kudzu get lots of boons.
Ult bomb drop > kudzu > alchemical > vortex web.
Defensive options are all skill based.
Rescue beam for that one ally that overextends too much
Any order
I
Munição Mata-Monstro
Good for clear, applies more pressure on lane
I
Regeneração Adicional
Healing for laning
I
Regeneração Mística
Added healing if you're hititng your abilities
These are core for upgrades later
I
Carga Adicional
Don't skip
I
Espírito Adicional
Don't skip
I
Infundir
Expansão Mística
Don't skip
I
Botas de Corrida
For trophy collector or Enduring speed
II
Desaceleração Mística
Don't skip
II
Infundir
Compressão de Recarga
Imbue kudzu, Don't skip
II
Espírito Aprimorado
Don't skip
III
Troféus de Caça
This is usually always worth, Participate in fights and you'll gain stacks, all of which helps you. If you really don't want this get Enduring speed for Juggernaut lategame
If Needed
II
Ativa
Sentinela Guardiã
Low tier support
III
Ativa
Feixe de Resgate
Mid tier support
IV
Ativa
Barreira Divina
High tier support
L > R Get Whenever
III
Ativa
Ritual de Sacrifício
Get this if you're roaming more than laning, Sacrifice big monsters with it.
III
Ativa
Fogo Alquímico
Basically Kudzu 2, they stack and it's wonderful
IV
Ativa
Teia Quântica
Vortex web sucks people in to your kudzu and alchemical fire pits
IV
Infundir
Ativa
Fragmento Ecoante
Put this on 3 if you get dived a lot and you want the enemy to rage.
Gives you all the means to yeet absolute mayhem from a distance
III
Recarga Rápida
Most powerful mid-game kudzu upgrade Get ASAP
III
Recarga Superior
Lowers all CD including ability charges
III
Grande Expansão
More range means more chaos and ticks of damage.
IV
Exposição Crescente
Adds damage amp the longer they stay in your kudzu
See individual Desc
IV
Queima Espiritual
Need more burst, anti-heal? get this. (Fuck you Geist)
IV
Pergaminho Elétrico
Ult amplifier, Move speed reduction on any spirit dmg
IV
Espírito Livre
Late game spirit upgrade that puts all your damage into overdrive
IV
Infundir
Reverberação Mística
Imbue Kudzu adds self-heal, more slow, more damage burst
IV
Recarga Transcendente
If you have >= 3 actives and your late core is pretty much done, Get this ASAP.
IV
Ativa
Infusor
Can replace Cultist Sac in late game, If you want to survive 6 enemies diving you, Activate this and kudzu your feet.
IV
Implacável
Build only if you turned your spirit boots into enduring speed instead of trophy
III
Resiliência Balística
Anti bullet damage
IV
Armadura de Placas
Anti on-hit
III
Ativa
Pele de Aço
Anti haze
III
Resiliência Espiritual
If enemy has 3+ spirit focus builds
IV
Quebra-Magias
Anti spirit burst
Would have to sacrifice other actives tho :(
III
Ativa
Nocaute
Against flyers and flyer ultimates
IV
Ativa
Maldição
For that one guy that thinks he's hot shit
IV
Ativa
Troca Etérea
For when echo shard on gargoyle statue isn't enough to make your enemies wanna sepuku you get this.
III
Ativa
Degeneração
Constant debilitating annoying damage on that one guy you really hate or heals a lot, use as fight starter.
IV
Ativa
Lente Focal
Like curse, no disarm, more silence duration and a damage pop.
II
Velocidade Resiliente
Get if you don't want Trophy Collector to get Juggernaut later
III
Ativa
Aura de Cura
Runner up support active
III
Ativa
Pedra Errática
Utility if you really need it
IV
Ativa
Flagelo
Absolutely busted with Mystic Reverb, Spirit burn and Infuser, But quickly countered by smart players.
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