
Curas pontuais e o separamento preciso de uma luta entre equipes é a diferença entre uma vitória fácil e uma derrota desastrosa. Kelvin desliza no ar e desacelera inimigos, dando à sua equipe uma vantagem de manobra para alcançar qualquer objetivo.
Curas pontuais e o separamento preciso de uma luta entre equipes é a diferença entre uma vitória fácil e uma derrota desastrosa. Kelvin desliza no ar e desacelera inimigos, dando à sua equipe uma vantagem de manobra para alcançar qualquer objetivo.
THIS BUILD PLAYS LIKE A LATE-GAME CARRY AND STILL HAS CRAZY HEALING, SO A GOOD SUPPORT TOO AS WE INVEST IN NADE. DON'T BE AFRAID TO BUY LANE OPTIONALS OR COUNTER ITEMS, WE ARE TECHNICALLY A SUPPORT SO BUY SUPPORT ITEMS IF WE FALL BEHIND.
L-R Buy Everything, Can Sometimes Swap Greens Later


I
Carga Adicional
Extra Frost Grenade


I
Espírito Adicional
Spirit Power


III
Pulso Atormentador
4.8k Spirit Spike + DPS


I
Botas de Corrida
Speed + Regen, upgrades into Enduring


II
Velocidade Resiliente
Mostly just a comfort item for making Kelvin faster, probably swappable especially if no opps have slow


II
Maldição Anticura
Anti-Heal. Lots of people build sustain in this game, usually only swap this once you have Spirit Burn


II
Roubo de Vida Espiritual
Lifesteal (dont swap this one it upgs into infuser + just heals you a lot we like spirit DMG)


I
Imbue [E]
Expansão Mística
Larger Frost Grenade. Helps more than you would think for healing allies more comfortably or hitting some throws on enemies
Sell Later


I
Ativa
Ovo Dourado
Honestly not horrible for farming. Make this your first buy then skip Extra Spirit, sell for Core buys when at a multiple of 80 souls and after 10 minute mark


I
Regeneração Adicional
Need extra sustain in aggressive lanes


I
Refutação
Good into Melee-Heavy lanes like Viscous/Abrams/Billy - GOOD FOR NEW URN AS OF 5/22 PATCH
L-R Buy Everything, Our Main Stuff + Investment Spikes


III
Recarga Rápida
Frost Grenades more often and stronger


III
Recarga Superior
Lower CD on ALL Abilities


IV
Exposição Crescente
Huge DMG increase, longer you hold beam on someone = more damage they take from your spirit.


IV
Espírito Livre
Huge Boost in Spirit DMG + Frost Grenade Scaling


III
Grande Expansão
Larger everything. Really helps with Dome and Frost Grenade coverage, while also helping Beam range


III
Duração Superior
Longer duration on everything, pairs nice with infuser, debuffs, Ice Path when running, Beam uptime, Dome, helps everything but not too crazy overall just a cherry on top


IV
Ativa
Infusor
Burst of extra lifesteal and DPS, can warrant buying Transcendent Cooldown super duper late-game
Buy Early if Saving / Need


II
Vulnerabilidade Mística
Upgrades into Escalating Exposure, RES shred


II
Imbue [E]
Compressão de Recarga
Upgrades into Superior Cooldown. This item really doesn't help our core too much until the upgrade later, but if you feel an ability has low uptime you can buy this early. Generally Beam


II
Espírito Aprimorado
Upgrades into Boundless Spirit, more Spirit Power


II
Imbue [E]
Extensor Temporal
Upgrades into Superior Duration, longer Dome can feel nice before then
General L-R in Value, All Optional Usually Ignore


IV
Implacável
Upgrades from our Enduring Speed anyway, helps counter gun enemies and increase our survivability


IV
Ativa
Barreira Divina
Great supporting item as a debuff remover + barrier, only thing in the game to cleanse ultimate debuffs (Pocket). Can also be self-cast for movespeed on Ice Path lol


IV
Queima Espiritual
Anti-Heal and DPS, can maybe rush earlier if anti-heal really needed or if you're tryna replace Healbane.


IV
Imbue [E]
Reverberação Mística
Makes nades do a lot more burst DMG and lifesteal


IV
Ativa
Restaurador
Double Dome if we hate 1 guy or we're just an ult robot in team fights


IV
Recarga Transcendente
Reduce Item CDs. We won't always have too many active items in this build though


III
Antitanque
Extra % HP scaling damage in case the enemies have lots of HP late game
Buy Whenever Needed


III
Ativa
Nocaute
Flying opp we can't reach: Vindicta, Seven, Greytalon, Lash, etc.


II
Ativa
Feitiço Desacelerador
Gotta stop slippery enemies: Mina, Apollo, Lash, Infernus, etc.


III
Ativa
Onda Silenciadora
Shut people down from using abilities, can be clutch in team fights or assist in chases


III
Ativa
Feitiço Desarmante
Enemy gun carry is wreaking havoc, or maybe enemy team is just gun-heavy idk use your noggin
Buy AT LEAST 1 Whenever Needed Depending on Causes of Death, but General L-R by How Commonly We Want


III
Ativa
Dissipador de Magias
Almost always buy, debuffs are everywhere. Especially good into Infernus, Mirage, Shiv, or Seven. And great for Kelvin to remove forms of Anti-Heal like Toxic Bullets


III
Resiliência Espiritual
Spirit Resist is super valuable in current meta, almost every game our main cause of death will be bursts of Spirit Damage


II
Proteção Espiritual
After 5/22 patch the Shielding items are pretty good, saving for Metal Skin or Plated is better than Weapon Shielding though


III
Ativa
Pele de Aço
Usually best counter item for gun carries like Haze, Drifter, Vyper, etc.


IV
Quebra-Magias
Debuff Resist + Best for tanking Spirit Burst DMG, kinda expensive though


IV
Armadura de Placas
Great for countering gun carries, specifically ones with on-hit effects like Haze or Infernus too


IV
Ativa
Irrefreável
Counters CC spam, gotta know when to use it


IV
Indomável
Pretty much Anti-Pick ults, cancels 1 form of CC. Good for Knockdown after new path change. Can buy Reactive when planning to buy this


III
Contrafeitiço
Buy this if there's something on the enemy team you know you can counterspell but this generally can always get value if you know how to use it


III
Resiliência Balística
Helps with bullet-heavy enemies, but generally I think there are way better gun counters


III
Ativa
Feixe de Resgate
Sometimes you might just need a burst of healing, or maybe a teammate does + you can pull them and play more like a support
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