Deadlock CoachDeadlock Coach
Vyper
Wślizguje się i morduje wrogów.

Dysponująca potężną bronią i śmiercionośnym jadem Vyper jest w stanie prześlizgnąć się na tyły wroga i zdjąć cele o wysokim priorytecie w huraganie kul.

Vyper
Wślizguje się i morduje wrogów.

Dysponująca potężną bronią i śmiercionośnym jadem Vyper jest w stanie prześlizgnąć się na tyły wroga i zdjąć cele o wysokim priorytecie w huraganie kul.

Description

Fully annotated. Some of the annotations might even be useful!

My personal build that tries to power spike both early (with Spirit-based Dagger + Venom + Bola combos) and late game (with gun-based Weapon and Spirit Damage), with a fast-farming midgame to bridge the transition.

Item Build

Lane / Early Game

The patch changed spirit Vyper's laning phase from bursty poke to sustained poke. The biggest choice here is between Opening Rounds and Mystic Shot (I wouldn't get both); read annotations. Venom on Guardians makes you even more of a objective melter (remember to be in range when it triggers!)

Deadlock Item

II

Emblemat Czarownika

Overstatted item. Spirit resist, spirit power, regen, cooldown reduction? Good early priority in most lanes.

Deadlock Item

I

Głębszy Spirytualizm

FYI: Vyper's movement speed scales with spirit power.

Deadlock Item

II

Otwierające Kule

I like this in losing lanes or vs close quarters heroes; your goal in lane is to keep your enemies at or below half health so Venom is scary, this helps with that. Also good for farming.

Deadlock Item

II

Mistyczny Strzał

More spirit burst, on your already-good gun. The more-reliable option. Good in winning lanes or against long-ranged characters who you can poke with this.

Deadlock Item

I

Mistyczny Wybuch

You need to hit two daggers to trigger this now, or trigger it on a decent Venom pop, but it still helps a lot in lane with your poke.

Deadlock Item

II

Ulepszony Spirytualizm

It's more spirit power. What else should I write here?

Deadlock Item

III

Mistyczna Bomba

The news of its demise was greatly exaggerated. Still hugely helpful with big venom pops (or bolas), even if it's hard to trigger on dagger now. In losing or farm-heavy lanes, get after Tesla.

Deadlock Item

III

Naboje Tesli

Big farm accelerator and buying it now makes Vyper's gun significantly better earlier to make up for the damage we lost on dagger. You're gonna be shooting more early, and this helps.

Deadlock Item

I

Buty Sprintu

Nice to have, especially if you're going on box and sinners runs, and the regen is a nice bonus too. Can otherwise wait for Enduring.

Deadlock Item

II

Wytrwała Szybkość

Movespeed good on slippery snake lady, and god do I hate slows. Get early in e.g. a Kelvin lane (may the devil curse his name).

Defensive Lane Items

Buy as needed. You probably want at least one or two unless you're truly stomping lane. In hard lanes, get one of these first thing.

Deadlock Item

I

Dodatkowa Regeneracja

Consistent, good, reliable, friend. I get it most games.

Deadlock Item

I

Dodatkowe Zdrowie

Get if you're planning on going into Fortitude. Not worth if you're veil walker-ing.

Deadlock Item

I

Strzał Witalności

Good in most lanes, although can be inconsistent if you're dealing with double long-range poke heroes. The greediest option here; gives gun instead of health investment.

Deadlock Item

I

Odparcie

Vs Viscous or otherwise very punchhappy laners.

Deadlock Item

I

Efekt aktywny

Rytuał Uzdrowienia

If you have 800 souls and your options are buying healing rite or backing to heal, buy healing rite. Having to leave lane is punishing in this game.

Map Sustain

Choose your favorite; Fortitude feels better in current patch but VW still has its place. Can delay in very greedy games, or if you're desperately hurting for damage.

Deadlock Item

III

Hart Ducha

Ding dong, the wicked witch is dead, and in its place is an old, reliable friend.

Deadlock Item

III

Wędrowiec Woalu

Good god, they nerfed it. Still here for now, but I think Fortitude is just better now (yay!)

Mid / Late Game - Core

Buy simulatenously with the Greens category below as needed. Healbane should be picked up early if you're getting shredded by sustain-heavy heroes; otherwise this is in rough order of priority L -> R.

Deadlock Item

IV

Bezkresny Spirytualizm

High priority, even if you're itching for more gun-oriented items. Movespeed, scaling for tesla bullets and merc magnum (not to mention your abilities), and did I mention the movement speed?

Deadlock Item

III

Ściana Ognia

Gaben personally designed this item for Vyper. My dad works at Valve and he told me that. Makes your slides 200% more silly and slippery. Priority pickup for me most games.

Deadlock Item

II

Nasycenie

Energiczne Przeładowanie

Not particularly important by itself, but we want it as a component of Merc Magnum, and it's nice for a quick reload.

Deadlock Item

IV

Nasycenie

Żywe Magnum

Crazy, crazy good item. High priority after Boundless. Basically doubles your gun damage AND gives fire rate. Make sure it's always active when you're shooting.

Deadlock Item

II

Zdrowoklątwa

If they have anybody with substantial regen who's a problem, this is worth getting, and you have an easy time proccing it now. Otherwise skippable.

Deadlock Item

III

Rozdarcie Spirytualne

Worth after Merc Magnum and Tesla - I wouldn't buy it before then. You can apply it to petrified enemies - Bola, then shoot them in the head.

Late Game Luxury

What I would buy if and only if I had all the Core items and felt I didn't need more green items.

Deadlock Item

IV

Efekt aktywny

Kondensator

Low priority upgrade, but not a bad item and the active is underrated. Good if you're slot limited.

Deadlock Item

IV

Rykoszet

It's VERY fun, and can shred teamfights if you happen to catch them all clumped up (and not die in the process). Only pick up in very late game.

Deadlock Item

IV

Szał Bitewny

More gun investment, and more movement speed. The MS (and spirit resist) when below 50% can save your skin. Get if you're facing a heavy spirit lineup in the very late game.

Deadlock Item

IV

Spirytualny Rozlew

I have changed my opinion on this item and think it is good enough to be core, but only as a late game pickup after everything to the left of it. Wouldn't prioritize it.

Deadlock Item

IV

Wątły Mocarz

It is a LOT of gun damage. The minus max health is tough, but if it falls on your shoulders to be the gun carry in hyper late game, here it is (and it gives more damage to Merc Magnum, too!)

Greens

You probably want Leech, eventually upgrade Enduring Speed to Juggernaut when you run out of slots, and maybe one of Escalating / Spirit Resilience as needed. The rest are highly situational but sometimes important to have (counterspell, debuff remover, etc.)

Deadlock Item

II

Wampiryczne Naboje

For building into Leech. Honestly, not that worth it by itself with this build imo.

Deadlock Item

IV

Pijawka

Big healing. I prefer it over Vampiric Burst since a big chunk of our damage is spirit.

Deadlock Item

III

Niezłomność Spirytualna

More and more necessary in today's goofy spirit meta.

Deadlock Item

III

Wzbierająca Wytrwałość

Honestly, this is just a better bullet resilience for Vyper.

Deadlock Item

IV

Niszczyciel

Shuts down gun carries and upgrades Enduring Speed. Good slot-efficient (albeit expensive) item. I prefer this (+ Escalating) for dealing with heavy gun lineups late game.

Deadlock Item

II

Efekt aktywny

Obronny Stróż

Surprisingly good, especially if you're having a rough game and are transitioning into a more supportive role. Builds into Divine Barrier too.

Deadlock Item

III

Kontrczar

I do not consent to the Bebop bomb.

Deadlock Item

II

Skracacz Osłabień

It's okay. If I feel like I need this I usually just straight rush for Remover.

Deadlock Item

III

Efekt aktywny

Usuwacz Osłabień

For your friend who came into this game from League of Legends and is now raging about how many stuns there are in this game. Or you, I guess.

Deadlock Item

II

Stłumiacz

Pretty solid if you need to shut down a gun carry early into the game, but late game I'd rather have Juggernaut.

Deadlock Item

III

Ciężki Kaliber

This is here for the spirit and debuff resistance. A greedier but still good resistance item.

Deadlock Item

IV

Naboje Syfonowe

It's solid for more sustain, but not my favorite on Vyper. More of an Ivy item, you know what I mean? Yeah you do.

Deadlock Item

IV

Efekt aktywny

Święta Bariera

Underrated imo, but probably a bit too expensive unless you're really struggling to do dmg and accepting a more supportive role. Then it's a great pickup for you and your team.

Deadlock Item

II

Bariera Reaktywna

Good against Lash, Haze, etc. in lane. Not great past early-mid game in my opinion - in most cases Debuff Remover is more useful (or straight up Spirit Resilience, or Spellbreaker).

Deadlock Item

III

Efekt aktywny

Kamień Teleportacji

A bit overkill, but it is funny, and it's actually a huge amount of bullet res after blinking.

Deadlock Item

IV

Pancerz Płytowy

If you're getting absolutely shredded by on-hit effects, this is decent. But I still prefer Juggernaut.

Deadlock Item

IV

Efekt aktywny

Nie do Powstrzymania

For that MnK that just loves you so much. Deadlock's BKB, for you Dota knowers. Although far less ubitiquous or generally necessary than BKB...

Deadlock Item

IV

Łamacz Czarów

Pretty good into obnoxious spirit burst (e.g. Lash), but only in that situation - otherwise Spirit Res is more consistent and cheaper.

Deadlock Item

III

Mistrzowska Wytrzymałość

If you want 3 million stamina. Not really worth it, but again, funny.

Deadlock Item

III

Promienna Regeneracja

I would rather have Leech, but this is also a sustain option if you're playing a more pokey, sustained damage role. I was forced to add this here.

Situational Items

All are annotated with my thoughts. I wouldn't consider any of them a core part of the build, but occasionally I may get one of these if the game really calls for it, and if you have a soft spot for one of these items, go for it. Unordered.

Deadlock Item

III

Efekt aktywny

Ogień Alchemiczny

Spirit power, gun investment and a good active. Throw it on the ground right after Bola to let it ramp up before they awake. Not priority, but if you do pick it up, pick it up early.

Deadlock Item

II

Efekt aktywny

Gibkonogi

The extra slide distance is nice, and if you're slidemaxxing, well here you go.

Deadlock Item

II

Kinetyczny Sprint

If you dash jump a lot and need an economy gun upgrade, sure. Good item but not incredible.

Deadlock Item

II

Efekt aktywny

Rozdzielający Strzał

It's really good on gun Vyper, and not bad on hybrid either, but it's not priority for me. It can help make Vyper's spray more consistent in chaotic fights, and great with e.g. Billy ult.

Deadlock Item

IV

Efekt aktywny

Klątwa

I HATE this guy and want them to SUFFER. A classic Spirit Vyper item, but a bit pricey for hybrid. The random 20% weapon damage is a surprise, but a welcome one.

Deadlock Item

III

Nadrzędny Czas Oczekiwania

Feels a bit overkill, cooldowns aren't really a problem outside of bola, but another reasonable upgrade path w/ Transcendent.

Deadlock Item

IV

Transcendentny Czas Oczekiwania

Only if you have a bunch of actives.

Deadlock Item

II

Efekt aktywny

Spowalniający Urok

The actives are all self-explanatory, I feel. You're already a pretty item-hungry character so it feels bad to have to buy these. If you're in a pub and nobody else is doing it though...

Deadlock Item

III

Efekt aktywny

Obalenie

See Slowing Hex.

Deadlock Item

III

Nasycenie

Narastająca Moc

It's solid, but Merc Magnum and Boundless are just higher priority and if we fill up all the slots with purple there's no room for the orange and green, yknow?

Deadlock Item

I

Nasycenie

Mistyczna Ekspansja

If they're running away too fast before you get the girl juice on them.

Deadlock Item

III

Większa Ekspansja

A bit overkill, but if you're out of things to upgrade and have Mystic Expansion. Does make your bolas bigger, that's fun.

Deadlock Item

III

Efekt aktywny

Wściekły Trans

The silence is whatever. No stamina usage feels terrible though - albeit sliding from a run is very possible with this build.

Deadlock Item

III

Toksyczne Naboje

In theory a tank shredder, but I've always found this item to be a bit underwhelming. Would rather have Tesla Bullets + Healbane, unless you're going against Victor + MnK + Abrams + Billy + Shiv.

Deadlock Item

IV

Szczęśliwy Strzał

I'd rather have Glass Cannon; the consistent weapon damage jives better with Mercurial Magnum; still this is good with our bonkers fire rate.

Deadlock Item

IV

Efekt aktywny

Cieniste Utkanie

For a funny assassin-ish build. More map mobility, and the ambush bonuses are quite good.

Deadlock Item

IV

Uciszacz

Your gun shoots real fast, this can be decent, but again nothing special. Maybe if they're ALL spirit - outgoing damage reduction is quite nice.

Deadlock Item

IV

Czaromiot

Effect is pretty weak for a tier 4 in my humble opinion, but 60% fire rate and a bit of CD reduction is far from nothing. If you need the reload speed, you're doing something wrong.

Deadlock Item

II

Rozdzieracz Kuloodporności

Better now with the Dagger changes making it easier to proc, and stacks nicely with t2 dagger. Underrated, but a bit of a detour imo.

Deadlock Item

III

Błyskawiczne Odnowienie

I REALLY wouldn't get this with the current state of Screwjab Dagger - I don't think the price is worth what you get. Still, if you're desperate for the true dagger-slinging experience, here ya go.

Ability Point Order

Wijący Sztylet

Śmiertelna Trucizna

Pełznięcie

Petryfikujący Bolas

1

1

1

2

2

5

1

2

5

2

5

5