Sprytne uniki i taktyczne wykorzystanie leczenia nadające Viscousowi nieugiętość wobec nawet najbrutalniejszych ataków są dla jego przeciwników solą w oku.
Sprytne uniki i taktyczne wykorzystanie leczenia nadające Viscousowi nieugiętość wobec nawet najbrutalniejszych ataków są dla jego przeciwników solą w oku.
"Expelling goo!"
The 5th build in the "Concerns of The Deep" series.
This one is oriented around Splatter (1). You'll be goopin' all over them and dealing huge damage!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. During laning phase, you want to use Splatter (1) whenever it's off-cooldown and constantly poke your enemies. If you're struggling, buy a healing item, then sell it later.
I
Mistyczny Wybuch
An increase of damage for Splatter (1). |Upgrade into: Tankbuster|
II
Mistyczny Strzał
It'll go on cooldown even if you miss. Use your alt-fire to land it easily. This Spirit bullet can trigger Mystic Burst once you obtain enough Spirit!
I
Spirytualne Uderzenie
This can be triggered with Puddle Punch (3). |Upgrade into: Spirit Snatch|
II
Emblemat Czarownika
Sustain, survival, cooldown reduction & damage! Keep it for as long as you can. |Can be sold for a slot|
II
Imbue [E]
Kompresja Czasu Oczekiwania
Reduces the cooldown of Splatter (1), for more poke! |Upgrade into: Superior Cooldown|
I
Imbue [E]
Mistyczna Ekspansja
Increases the explosion radius of Splatter (1), making it easier to hit enemies! |Upgrade into: Greater Expansion|
Buy one of those items to remain in lane and not miss out on souls! Sell the item you picked later.
I
Potworne Kule
Helps you hold your lane, but requires you to focus on Troopers more than the enemies. |Upgrade into: Cultist Sacrifice| |Can be sold for a slot|
I
Dodatkowa Regeneracja
Sustain in lane! |Can be sold for a slot|
I
Efekt aktywny
Rytuał Uzdrowienia
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into: Rescue Beam| |Can be sold for a slot|
II
Efekt aktywny
Amulet Pokrzepienia
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.
Buy left to right. Try to stay above 65% health to benefit from Enchanter's Emblem bonuses and use Puddle Punch (3) with Spirit Snatch to weaken your enemies and empower yourself!
III
Spirytualne Capnięcie
They get weaker, and you get stronger! Can be triggered with Puddle Punch (3).
IV
Imbue [E]
Efekt aktywny
Odłamek Echa
Huge powerspike. You basically double your burst damage!
III
Mistyczna Bomba
Another powerspike. Has to charge up, so after using Echo Shard, it will not trigger instantly.
III
Większa Ekspansja
Compared to Mystic Expansion, it'll further increase the radius of Splatter (1) !
III
Nadrzędny Czas Oczekiwania
Reduces the cooldown of all your abilities! |Upgrade into: Transcendent Cooldown|
IV
Transcendentny Czas Oczekiwania
Lower the cooldown of all your abitilies but also your items, like Echo Shard & Mystic Shot!
I
Głębszy Spirytualizm
More spirit means more damage! |Upgrade into: Improved Spirit|
II
Ulepszony Spirytualizm
More spirit means more damage! |Upgrade into: Boundless Spirit|
If you find yourself dying a lot, or simply taking a large amount of damage, consider one (or more!) of those items.
II
Ochrona Balistyczna
Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.
II
Ochrona Spirytualna
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.
III
Niezłomność Balistyczna
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)
III
Niezłomność Spirytualna
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)
II
Bariera Reaktywna
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!
II
Skracacz Osłabień
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.
III
Efekt aktywny
Usuwacz Osłabień
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.
III
Kontrczar
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...
II
Efekt aktywny
Obronny Stróż
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|
IV
Efekt aktywny
Święta Bariera
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)
You can buy left to right, or in the order you wish. If the enemy is building Spirit Resistance against you (30% or above), check the category below to fight back and lower their Spirit Resistance! If the enemy has a lot of healing, get Spirit Burn sooner!
IV
Bezkresny Spirytualizm
A LOT more Spirit! Only consider it if the enemy has low resistances.
IV
Efekt aktywny
Napełniacz
More damage, while also gaining massive lifesteal. Use it before using Splatter (1)!
IV
Spalenie Duszy
Your double Splatter (1) with Echo Shard can easily activate this!
IV
Wzbierające Wystawienie
Stacks easily with Spirit Burn! So get Spirit Burn first!
IV
Imbue [E]
Mistyczny Pogłos
A huge powerspike. Increases your burst even more!
IV
Wiedźmia Kolczuga
You'll take a lot of spirit damage late game, so you'll get a lot of cooldown reduction.
Those powerful items will allow you to tailor your playstyle to something that suits you more! From damage, to healing, to crowd control, a wide variety!
IV
Efekt aktywny
Cieniste Utkanie
To embush people, but also rotate around the map with ease.
III
Efekt aktywny
Kamień Teleportacji
To escape or engange. Also grants some bullet resistance upon use.
III
Efekt aktywny
Promień Ratunkowy
You can pull people that are in your Cube (2).
II
Efekt aktywny
Zimny Front
A strong slow and more damage. Consider it if you tend to be close to your enemy.
III
Efekt aktywny
Fala Ciszy
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
IV
Efekt aktywny
Wirowa Sieć
Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
IV
Efekt aktywny
Arktyczny Wybuch
Same as Cold Front, but with more damage and CC potential!
IV
Efekt aktywny
Soczewka Długoogniskowa
Silence Wave but on a single target and with more damage.
IV
Efekt aktywny
Plaga
If you tend to go in with Goo Ball (4), and want more damage while doing so.
IV
Efekt aktywny
Eteryczne Przejście
Useful against: Anyone but especially Lash & Bebop.
If you realize at some point that the enemy is building Spirit Resistance against you during Late Game, consider those items. Spirit Rend requires you to shoot your enemy and land headshots. Crippling Headshot makes Headshots mandatory. Mystic Vulnerability and Escalating Exposure require you to land Splatter (1) or trigger Spirit Burn for them to work. Finally, Silence Wave is a powerful debuff that will lower Spirit Resistance, Spirit Power while also Silencing your opponents.
II
Amunicja Antyduchowa
Shoot first before using Splatter (1) !
III
Rozdarcie Spirytualne
Same as Spirit Shredder Bullets, but with further shredding!
IV
Okaleczający Strzał w Głowę
Land a headshot before using Splatter (1)!
II
Mistyczna Wrażliwość
Easily triggered by your first Splatter (1)!
II
Efekt aktywny
Spirytualny Drenaż
Use it before Splatter (1) for more damage! Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.
III
Efekt aktywny
Fala Ciszy
Use it before Splatter (1) for more damage! Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
III
Efekt aktywny
Ogień Alchemiczny
This can stack Escalating Exposure easily.
IV
Spirytualny Rozlew
If you want to use your gun more while also empowering your Splatter (1).
I
Buty Sprintu
More Sprint speed and some out of combat health regen. |Upgrade into: Trophy Collector|
I
Dodatkowa Wytrzymałość
One more stamina to move around! |Upgrade into: Arcane Surge|
II
Efekt aktywny
Ogień Zwrotny
Send back some of the damage you take! Useful against: Haze, Drifter, Wraith, Vyper and more.
II
Wytrwała Szybkość
If facing considerable slows and want to move around faster.
II
Zdrowoklątwa
An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.
III
Efekt aktywny
Uzdrawiająca Nowa
If you want to heal your allies!
III
Efekt aktywny
Metalowa Skóra
Useful against: Haze, Wraith, Vyper, Drifter and more.
III
Mistrzowska Wytrzymałość
Allows you to TRIPLE jump during Goo Ball (4).
III
Kolekcjoner Trofeów
Bigger Splatter (1) radius, when you rack up kills and assists!
IV
Kevlar Wróżbity
If you tend to use Goo Ball (4) a lot and want more survivability.
I
Efekt aktywny
Zardzewiała Lufa
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
Efekt aktywny
Spowalniający Urok
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
II
Stłumiacz
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
Tajemny Podskok
Always try to dash-jump before using Splatter (1) or Goo Ball (4).
III
Imbue [E]
Narastająca Moc
More damage for Splatter (1), and allows you to use your gun more.
III
Efekt aktywny
Rozkład
A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.
III
Efekt aktywny
Obalenie
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.
III
Efekt aktywny
Rozbrajająca Klątwa
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
IV
Efekt aktywny
Klątwa
Useful against: Anyone.
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