READ ANNOTATIONS
Scroll to bottom of build for explanations.
Some quick tips:
1. Make sure to use the tunnels every few minutes to get the boxes (free money that your team can't get)
2. Make sure to steal enemy sinner's as often as possible
3. The burst heal is incredibly powerful and only applies to the initial Tag Along target, therefore select your initial target carefully (ideally someone very hurt).
4. Using Lil Helpers on troopers is very powerful, especially in laning stage.
Usually left to right


I
Wzmacniacz Strzałów w Głowę
Sell later


I
Dodatkowy Spirytualizm
Rem has good spirit scaling, going this into boundless later is good


I
Dodatkowy Ładunek
Can sell later


II
Efekt aktywny
Obronny Stróż
Amazing with your 2
Pick 1 or 2


III
Puls Męki
Generally the most consistent item to get Rem to contribute some damage in the fights


II
Efekt aktywny
Zimny Front
Pretty good slow and damage


III
Błyskawiczne Odnowienie
I don't love this item on Rem but it can be good if you're allowed to spam pillows


I
Potworne Kule
Very good if you are pushing tower. Sell later


I
Efekt aktywny
Zardzewiała Lufa
Very good against heroes that shoot their gun


I
Efekt aktywny
Rytuał Uzdrowienia
Buy whenever you or your teammate are very low


II
Efekt aktywny
Spowalniający Urok
Good vs Mina, Lash, Shiv, etc.


I
Nasycenie
Mistyczna Ekspansja
Mandatory on Ult


II
Nasycenie
Kompresja Czasu Oczekiwania
Cooldown is helpful, can skip if you feel like you need other items earlier


III
Efekt aktywny
Uzdrawiająca Nowa
Generally the most consistent team healing option. Rescue beam is a decent alternative. Healing Nova doesn't heal you in your 2 tho.


II
Nasycenie
Przedłużacz Czasu Trwania
Duration on 2 for longer heals and also longer time napping for torment pulse damage


III
Większa Ekspansja
Works on basically everything, including your torment pulse and stacks with your 2 for insane range


III
Mistrzowska Wytrzymałość
Best item to help you survive (you are just a lil chud)


II
Wzmacniacz Uzdrowienia
It works properly now so it's good


III
Nadrzędny Czas Oczekiwania
Cooldown to let you use all your abilities more often


III
Nadrzędny Czas Trwania
Good on everything including items, sleep, 2 heal, etc.


III
Efekt aktywny
Promień Ratunkowy
Alternative to Healing Nova if you need it


IV
Efekt aktywny
Arktyczny Wybuch
Very good for damage especially if you have a Billy/Abrams/Yamato etc. who want to go in, this helps them. Use it while napping.


IV
Bezkresny Spirytualizm
Probably buy most games. This double dips into the max Tag Along AP which gives essentially a 2nd boundless spirit, this hero can get 250+ spirit power.


IV
Spalenie Duszy
More damage and anti-heal, only get after you have other 6.4k spirit items.


IV
Efekt aktywny
Plaga
Good if you need to help your tanks and spirit resist is good


IV
Efekt aktywny
Święta Bariera
Amazing item with your 2, use it while napping if you can


IV
Nasycenie
Efekt aktywny
Odłamek Echa
Having 2 tag alongs in 1 fight is incredibly helpful for big heals but also so you don't instadie


IV
Uzdrawiające Tempo
Not sold on this item but a decent option


IV
Transcendentny Czas Oczekiwania
Very solid with the amount of actives


IV
Efekt aktywny
Wirowa Sieć
Good for setting up potential ults, pillows, or helping your team


IV
Efekt aktywny
Przeklęta Relikwia
Good if they have specific heroes or 1 hero with a lot of money


IV
Efekt aktywny
Soczewka Długoogniskowa
Good if they don't have Dispel Magic


II
Zguba Uzdrawiacza
Great if you need anti-heal


II
Mistyczna Wrażliwość
Good if you have slots and your team does a lot of spirit damage


II
Stłumiacz
Good against gun heroes


II
Rozdzieracz Kuloodporności
Good if you have slots and your team does a lot of gun damage


III
Efekt aktywny
Obalenie
Good vs flyers, seven, etc.


III
Efekt aktywny
Rozbrajający Urok
Good vs gun heroes


III
Efekt aktywny
Rozkład
Good vs tanky/heal dependent heroes (Abrams, Mo, etc.)


III
Efekt aktywny
Fala Ciszy
Good vs spell dependent heroes (Pocket, Yamato, Mina, etc.)


III
Efekt aktywny
Ogień Alchemiczny
Good for objectives and big teamfights


III
Efekt aktywny
Heroiczna Aura
Good if the enemy team has a lot of gun damage


III
Aura Łowcy
Good if you need to amp your allies' gun damage against single targets
There is no 1 path that you can easily follow on Rem. You have to see where the game takes you and adapt accordingly with items. If you are getting a ton of money and think you can carry your team, consider going for items in the 'Big Damage Route' earlier. If you have someone on your team doing really well, consider giving them Divine Barrier or buying a rescue beam for them, or Healing Tempo, etc. Echo Shard is quite core when it comes to late game team fights as it makes you incredibly slippery and gives tons of healing.
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