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Mirage
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Mirage może otoczyć się gwałtownym tornadem, by dogonić wrogów i unieść ich w powietrze. Jego skarabeusze pomagają mu przetrwać w walce z wieloma wrogami, a on sam jest zawsze gotowy pomóc sojusznikowi lub dać się we znaki wrogowi niezależnie od jego położenia.

Mirage
Oddaje zgrane czasowo strzały i dopada uciekające cele.

Mirage może otoczyć się gwałtownym tornadem, by dogonić wrogów i unieść ich w powietrze. Jego skarabeusze pomagają mu przetrwać w walce z wieloma wrogami, a on sam jest zawsze gotowy pomóc sojusznikowi lub dać się we znaki wrogowi niezależnie od jego położenia.

Description

Mirage build designed around stealing HP with Scarabs and
Siphon Bullets to tank and initiate fights for your team.

As the game progresses you become tankier and your Hybrid
damage output starts to ramp up dramatically. You become
extremely difficult to kill and very mobile. Specializes in killing
OTHER Tanks like Abrams, Shiv, Infernus, MnK, etc.

Item Build
Core - Laning

Follow the Core build Left -> Right. Imbue QSR on 3. -5k Souls

item
Głębszy Spirytualizm
500

The extra stats are nice in lane. But we are mostly planting the seed for Imp Spirit much later.

item
Efekt aktywny
Napełniacz
500

Keep your Djinn Mark stacks up and use Infuser before proccing. You can do 290+ damage very early and easily. 2.2k is your power spike.

item
Energiczne Przeładowanie
1250

Imbue on 3. Abuse 3's short cooldown to reload with QSR and apply Bullet Resist Shredder, Supressor, and Mystic Slow as often as possible.

item
Wzmacniacz Strzałów w Głowę
500

Proc as often as possible to bully heroes out of lane or trade damage effectively. Sell later when you need the slot.

item
Daleki Zasięg
1250

Keeps up your Gun damage when poking ranged targets and helps your reload to keep Djinn Mark stacks up without reloading via QSR

item
Dodatkowe Zdrowie
500

Beefing up early during the laning phase. Combined with Scarabs + Extra Spirit, you will already soak damage decently.

item
Dodatkowa Wytrzymałość
500

One extra stamina helps pair well with aggressive Tornado use. We also get more HP and fire rate.

Losing Lane

item
Dodatkowa Regeneracja
500

The extra passive heal can help keep you in lanes where you are being seiged under your Guardian.

item
Efekt aktywny
Rytuał Uzdrowienia
500

For emergency healing situations or when you are learning how to lane.

Core - Late Laning

These allow you to start dueling. -13k Souls

item
Rozdzieracz Kuloodporności
1250

We abuse 3's short cooldown to apply BSR as often as we can. Melee Resistance helps us stay alive in the close range.

item
Łowca Głów
3500

A strong early powerspike that adds more burst damage to your kit when you combo it with Djinn Mark. Its damage with scale with your bullet resist shred.

item
Pancerz Spirytualny
1250

Primary source of Spirt Armor. We take this as the laning phase comes to an end and enemy abilities begin to Scale.

item
Wampiryczne Naboje
1250

Lifesteal. Important even if they build healing reduction.

item
Berserker
1250

This build is designed to survive for long fights. Berserker helps us overpower enemies as fights drag on and they get weaker.

Survival

Counter pick if needed.

item
Efekt aktywny
Gibkonogi
1250

Mini-HMC and removed speed penatly for shooting. A nice compliment to your 4th Gun slot before flexes open up.

item
Stłumiacz
1250

Very potent against Gun builds but still a good option if you are unsure of a 4th Spirit item.

item
Nadrzędna Wytrzymałość
3500

The best movement item in the game. Practice your movement, Mirage players.

item
Przedłużacz Czasu Trwania
1250

Can extend the duration of all your debuffs, self buffs, HP steals, and Tornado lift.

Core - Drain Tank

Imp Spirit + Siphon + Toxic priority. -31k total

item
Ulepszony Spirytualizm
3500

Bump your Djinn Mark damage if you have extra Souls to spare. Usually dont have Souls to spare.

item
Naboje Syfonowe
6000

Core item of the build. Shred tanks, delete squishy targets, gain huge amounts of life in a team fight.

item
Toksyczne Naboje
3000

Almost required in games against Krill, Abrams, or Shiv.

item
Aura Łowcy
3000

This will frequently put enemies into negative bullet resistance. Which actually gives us % increased damage against them.

item
Hart Ducha
3500

Never have to return to base. Teleport around and heal completely in between engagements. Also provides a massive amount of HP.

Tank Extras

Always take Spirit Armor.

item
Lepszy Pancerz Spirytualny
4250

We HAVE to take Imp Spirit Armor. It is our primary source of Spirit Resistance.

item
Efekt aktywny
Usuwacz Osłabień
4250

Take when Heroes like Bebop, Infernus, or Pocket are getting out of control.

item
Efekt aktywny
Metalowa Skóra
3000
item
Efekt aktywny
Eteryczne Przejście
6000

If Tornado is not enough to counter heavy CC abilities like Lash's Death Slam.

Late Game

Strong options but most games wont go this late.

item
Szał Bitewny
7250

We frequently and safely fall below 50% HP on this build. We can hit 80% bullet resist and get a massive damage boost via ammo + firerate.

item
Uciszacz
6000

Extremely potent in the Spirit meta. Silencing enemies is great but we also get debuff reduction + Spirit resist.

item
Okaleczający Strzał w Głowę
6000

If no one else is running Crippling and you find yourself tanky enough already.

item
Spirytualny Rozlew
6000
Flex Options

Alternate choices for other items.

item
Wzbierająca Wytrwałość
3000

If you need a shot of Bullet Resistance without investing in Frenzy.

item
Mistyczne Spowolnienie
4250

Slow down Gun builds and fleeing targets even more. Become extremely oppressive.

item
Ściana Ognia
3000

Main source of Fire Rate. Also the increased Slide Distance is EXTREMELY powerful with good movement and practice. Can be swapped with Headhunter.

item
Amunicja Antyduchowa
1250

If you would prefer to lean on the Spirit side, Long Range can be swapped with this.

item
Magazynek Pokrzepienia
3000

Can be swapped with Hunters Aura if you need more Gun Damage.

Ability Point Order

Ogniste Skarabeusze

Tornado

Znak Dżina

Podróżnik

1

2

5

1

2

1

5

2

5

1

2

5