Gdy Haze zafiksuje się na punkcie jakiegoś celu, jest w stanie sama sobie poradzić podczas wymiany ognia. Woli kreować jednostronne potyczki, w których unika obrażeń, a potem zdejmuje niczego niepodejrzewające cele z bliska.
Gdy Haze zafiksuje się na punkcie jakiegoś celu, jest w stanie sama sobie poradzić podczas wymiany ognia. Woli kreować jednostronne potyczki, w których unika obrażeń, a potem zdejmuje niczego niepodejrzewające cele z bliska.
Focused on securing Ricochet early and power-farming
to pivot into a single-target gank playstyle. Buy in order
and prioritize securing flex slots before spending on
capstone items. Ult-focused items are in their own
catagory if you succumb to the urge. Please read item
notes.
Play relatively conservatively and in-lane. CQ & HB are a big powerspike.
Sell for Stamina Mastery when applicable.
You want engage and escape for all-ins, this provides it. Fly like a butterfly, sting like a bee.
Usually you will want to wait for Headshot Booster before you attempt an all-in.
After this you can laser people if you have the aim. Try not to die, but take good openings.
Puts you in a great position to harass even if you can't secure kills.
Shit happens.
Feels much better as a one item dip.
Not ideal but gives a very large amount of regen if you are getting thrashed and need sustain.
Not huge on it, but it's very cheap and gives defensive value while still providing damage. Trophy Collector won't be as useful in those games and is the reccomended swap.
If they buy bullet resist this counters that, while also significantly reducing melee dmg taken.
After Ricochet you want to switch to prioritizing roaming and farming as much possible. Souls = Wins.
You could take this later, I like it early to rotate camps.
This along with Ricochet makes farming camps a breeze.
Actually a very solid dmg increase when used properly. Shoot most of your magazine, then use dagger to auto-reload. No more reload downtime.
Upgrade of CQ. Can be swapped for Hunter's Aura if flex slots come at snail speed. Sell this after monster rounds if you need to buy a situational item and don't have slots.
The damage is pretty solid, but depending on need you could swap it for Burst Fire later in the game.
Farm farm farm!
These help you pick up kills & souls.
Huge snowballing tool. Keep in mind it also works on assists, so showing up for teamfights is crucial.
I. Am. Speed. Don't let anyone slow you down. Sell Monster Rounds.
Low priority.
Being alive is very important late game when death cooldowns can easily turn into a loss.
Serves as a sizeable buff to Qs Reload since it is very high value. Pick it up if you dont have the flex slots and have extra cash.
Must-buys after flex slots open up. possible swaps are noted if game is slow.
Iffy on the order of this one, you could take it second rather than first if you are against a solo laner. Very very good.
Punish split-pushers. By this point you need to ensure you can make the enemy take unfair fights.
Both on your ult and regular weapon, this is a huge dmg boost.
This build is very very damage oriented. You will need to keep that in mind and you will most likely want at least one defensive/counter item from the situational category. Glass Cannon is for when you are stomping games, but in that case the game will probably be over by then.
Uses as noted. Most likely want to buy one. Point Blank is the most likely item to sell.
If you are VERY fed.
Against hyper-mobile characters you may need better lockdown. It also upgrades into a great team zoning tool.
Aformentioned zoning tool. Aim it well and it will carry fights. Also can be combo'd with ult for max blendering.
Specifically for shredding tanks or to combat problematic healing.
Can be the difference between killing and being killed.
Uses as noted. Most likely want to buy one. Point Blank is the most likely item to sell.
Can be taken in lieu of Leech if you value specifically the fire rate and higher burst healing this has over it. Works better with hit-and-run tactics.
For a Sp dmg heavy enemy team. Doesn't give damage but is a great help against certain teams.
With the strength and variety of debuffs in the game, this will never not be useful. You will very likely buy this.
With the strength and variety of debuffs in the game, this will never not be useful. You will very likely buy this.
Goblin Urges...
Pop before ult if people hold stuns to counter it.
Sztylet Uśpienia
Bomba Dymna
Fiksacja
Taniec Nabojów
1
2
1
2
1
5
2
5
5
1
2
5