AP ORDER IS HIGHLY VARIABLE, MINE IS JUST A SUGGESTION IF YOU HAVE NO IDEA WHAT YOU ARE DOING
pretend most of your spirit ratios are actually 48-66% higher than displayed (spirit amp on kit)


I
Nasycenie
Mistyczna Ekspansja
if you're not relying on 3 too much you can delay or skip this entirely


II
Wampiryczny Spirytualizm
can get this or healbane depending on playstyle


II
Zguba Uzdrawiacza
lets you play like a gorilla with heal on kill, all your damage is spirit


III
Mistrzowska Wytrzymałość
learn how to instant air dash etc to max get value here, otherwise default to warp stone


III
Kontrczar
item is broken vs a lot of big flashy ults, shiv lash etc


II
Stłumiacz
vs gun carry heroes


II
Mistyczne Spowolnienie
you apply this with basically everything you do


III
Puls Męki
u can stick to ppl super well, this item is perfect for doing that. gets amped by 3


III
Nadrzędny Czas Oczekiwania
its cdr always good


III
Większa Ekspansja
big circles


IV
Efekt aktywny
Arktyczny Wybuch
holds em still for ur ult to bounce or 3 to hit


IV
Czaromiot
really great for prolonged fights


IV
Efekt aktywny
Plaga
great as supportive util, but expect to get cursed a lot in late game


IV
Efekt aktywny
Napełniacz
same as scourge, late game curse just deletes the purpose of this item


IV
Spalenie Duszy
antiheal


II
Wzmacniacz Uzdrowienia
in case enemy forgot antiheal was good
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