Abrams jest obdarzony masą i wytrzymałością, dzięki którym może napierać na wrogów z pierwszej linii, przeważnie wbiegając w sam ich środek i obserwując, jak pryskają w popłochu. Jeśli nieprzyjaciele zmarnują na niego swój ogień, to jego sojusznicy z tyłu mogą zadawać obrażenia bez obaw o konsekwencje.
Abrams jest obdarzony masą i wytrzymałością, dzięki którym może napierać na wrogów z pierwszej linii, przeważnie wbiegając w sam ich środek i obserwując, jak pryskają w popłochu. Jeśli nieprzyjaciele zmarnują na niego swój ogień, to jego sojusznicy z tyłu mogą zadawać obrażenia bez obaw o konsekwencje.
An updated Team-Fight oriented Spirit Abrams build revolving around Decay, Infuser & Scourge.
Should be moderately easy to use.
Annotations are updated nearly every patch.
Adds to Abrams' sustain in lane. After Mystic Regen nerfs I like buying Extra Regen before Mystic Regen, but do what you prefer.
Abrams' Charge got a severe nerf to it's cooldown in spirit abrams, with it's cooldown being a tier 3 upgrade now. This should be imbued on Charge always.
This item replaces my melee lifesteal buy now, because melee lifesteal is really bad if you don't upgrade to Lifestrike.
Spirit Strike is still bought in this build because it upgrades into Spirit Snatch which adds a lot of damage.
Mediocre Item, bought in this build because it builds into Spirit Rend which is extremely powerful.
Got hit hard by the early game Item Rework nerf, but it still puts in good work.
This item is insanely powerful especially now with the increase in Spirit Resist, in 1 stack it almost matches crippling headshot, and at max stacks it's nearly double crippling headshot's shred.
Superior Cooldown allows you to get your Charge + Ult up faster, and will super charge your Torment Pulse & Witchmail.
You should be at about here around the 12k mark.
Incredibly overpowered, every single patch since Item Rework has nerfed this item and it's still probably core for Spirit Abrams.
Builds into Infuser, Infuser is just arguably the best item for Spirit Abrams.
Adds onto Spirit Rend's ridiculous spirit shred, at max stacks with spirit rend it can shred about -43% spirit resist.
The best item for Spirit Abrams' sustain. Not much else to say. Pop infuser during Siphon Life and just become immortal.
This item is incredibly underrated for Spirit Abrams, it cuts down Abrams' cooldowns DRASTICALLY because nearly everyone will trigger witchmail on every ability, this increases uptime incredibly.
Adds a LOT of extra damage in fights, with infuser this will make you heal an unfunny amount.
Upgrades into Escalating Exposure.
After the buffs its not too bad. Increases sustained damage in fights by a significant amount. Also scales really hard after all of the previous buys.
Buy when necessary you should have enough slots.
Buy if you don't have a skill issue. (I do)
Buy against heavy bullet comps.
Buy against heavy non-ultimate debuff comps.
Buy against very heavy spirit comps.
Buy instead of Bullet Resilience if the enemy's bullet characters make heavy use of On-Hits.
Buy instead of Spirit Resilience if the enemy's spirit is very heavily burst.
Buy this against heavy heal comps. Best anti-heal in the game, and at this point pretty much any ability will trigger this. Also is incredible for farming.
Adds a significant amount of Spirit Power, greatly increasing your damage.
Buy against extremely heavy CC, like Lash Ultimate.
Buy against team comps that utilize a lot of debuffs, including ultimate debuffs.
Buy against characters that love to use movement abilities to escape Abrams like Lash, Mirage, and Calico.
Buy if you want easier charges, or easier escapes.
Buy if you want better presence on map.
Buy against Flyers.
Buy if you really need to shut down a gun carry.
Buy if you have nothing else to upgrade.
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