Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
Con un potente fucile e una corporatura esile, Eclissi fa affidamento sulla sua capacità di rifugiarsi in qualsiasi momento in una valigetta mistica e di teletrasportarsi con un mantello volante per sopravvivere a scontri troppo rischiosi.
- Always updated! There's no strict order, but each section should typically be completed before moving on to the next.
- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami
I
Attiva
Rito curativo
Emotional Support Healing Rite. Skippable if lane going well, but highly recommended. Sellable late.
I
Esplosione mistica
Essentially +50% cloak damage early.
II
Attiva
Fronte glaciale
Your fifth ability, use it often!
III
Attiva
Salto maestoso
Your main way of engaging, use it to stack Barrage and evaluate the fight.
III
Attiva
Sacrificio cultista
Buy when you start to roam and use it to steal T3 minions in the enemy jungle. Sellable for active space late if needed.
I
Spirito extra
Scales all of your damage throughout the game. Sellable later.
I
Resistenza extra
Good boost to your movement.
Early Situational
II
Giubbotto da battaglia
Respectable bullet resist and boosts your own damage output.
II
Emblema dell'incantatore
Really strong stats, especially when we start with negative spirit resist.
II
Barriera reattiva
Excellent into teams that frequently movement lock you.
II
Protezione spirituale
Strong sustain against spirit heroes.
IV
Tempo di ricarica trascendentale
We live and die by our cooldowns, so we want as much reduction as we can get. Also affects our multiple actives too.
III
Controincantesimo
Stop that right now!
IV
Bruciatura spirituale
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
III
Anticarro
"True" spirit damage means we can deal with high resist heroes.
III
Controllo della resistenza
More movement upgrades.
III
Attiva
Onda del silenzio
Makes Spirit Sap an area effect and adds CC for larger teamfights. Also consider Curse or Focus Lens.
IV
Attiva
Trasformazione eterea
Very short cycle time with Transcendant Cooldown.
III
Espansione maggiore
Extra range for when all that matters is hitting Affliction.
III
Durata superiore
More ticks on Spirit Burn and Affliction.
+ Damage
I
Colpo spirituale
Extra burst in close-range lanes.
II
Spirito migliorato
If you have the slots to be able to upgrade Extra Spirit rather than sell it.
II
Vulnerabilità mistica
Not quite as much shred as Spirit Sap, but can be applied to multiple people more easily.
III
Colpo rapido
Massive damage up close, great when paired with Arctic Blast.
III
Furto spirituale
Incredibly strong if you can land it.
IV
Spirito sconfinato
Unlimited money late game item.
+ Survival
IV
Kevlar dell'indovino
Massive barrier and the Ability Duration is also really useful.
IV
Rompi-incantesimo
Late game spirit burst counter.
IV
Attiva
Inarrestabile!
For when you're the main target in fights.
+ Utility
II
Riduttore debuff
Great against small CC, though typically just a stepping-stone to Unstoppable.
II
Soppressore
Surprisingly good base stats and a strong anti-meta item.
III
Attiva
Pietra deformante
Strong outplay potential and the bullet resist is useful too.
IV
Attiva
Maledizione
Shut down a single target.
Components / Upgrades
I
Cartucce anti-mostro
More lane pressure and builds into Cultist later.
I
Imbue [E]
Espansione mistica
More range on Affliction for cheap.
II
Imbue [E]
Tempo di ricarica compresso
Less Affliction downtime.
II
Imbue [E]
Prolungamento della durata
A stepping stone to Superior Duration most of the time.
II
Attiva
Linfa spirituale
Great resist shred for the cost. Upgrade into Silence Wave if the enemies are playing grouped.
III
Ricarica breve
More abilities, more damage, more often.
IV
Attiva
Esplosione polare
Stun people in close range to land your abilities.
1
2
1
2
1
2
5
1
2
5
5
5