Che si tratti di bombardare una posizione o di dividere la squadra nemica, la scelta del luogo è fondamentale per McGinnis. Può coprire la fuga della sua squadra che, una volta trincerata dietro il suo sbarramento, diventa difficile da espugnare.
Che si tratti di bombardare una posizione o di dividere la squadra nemica, la scelta del luogo è fondamentale per McGinnis. Può coprire la fuga della sua squadra che, una volta trincerata dietro il suo sbarramento, diventa difficile da espugnare.
Always up to date for the current meta!
Follow Laning And Midgame 1 to 1 from left to right.
Add defensive items at any point for extra survivablity,
ideally after you bought every item in "Midgame".
Lategame picks usually from left to right but depending on what you need.
Streaming every day on twitch, come by if you have any questions!
Against Viscous Puddle Punch
QSR, Mercurial and Surge on 1. Sell 800s if you need slots.
OP Item, Buy and Spam Cards During Fight
Put On Cards
Buy against Lash or anything you want to parry (Broken Item If Used Right)
Buy against Haze silence or any disable
Usually From Left To Right (All Items Have Annotations)
Usually Buy This First, Insane Sustain and Heal (If you need more damage go boundless instead)
Insane Burst and Slow Vs Viscous, Seven and Any Characters That Have Lots Of Self Buffs
Extra Damage and Spirit/Debuff Reduction, Buy Together With Capacitor For More Gun Dmg Scaling
Buy If Enemy Has Lots Of CC
Buy To Win Any 1v1 and shut down carrys on the other team
Insane Single Target Dmg, Buy Late Late
If Fights Last Long
Buy Instead of Weighted If You Fight On Longer Distance
Buy if you need early anti heal (before spirit burn)
Adds Massive AOE Damage
Buy If You Need Ultimate Anti Heal, Buy Late Late
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