Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.
Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.
Updated for 7/29 patch. Tankbuster is insane. I've
been getting Spirit Burn earlyish and it feels pretty
good.
Goo Ball and Splatter for damage, Cube and Puddle
Punch for utility.
Order is flexible
I
Choc mystique
Always first unless you NEED a regen item
I
Balles antimonstres
You can swap for a survivability item, but the lane pressure here is excellent and it helps you farm
II
Poussée d'arcane
Might be one of the best T2s on Viscous. Always for Goo Ball, often for Splatter, sometimes for the others
II
Emblème enchanteur
Literally the best aspects of the old Spirit Armor and Enchanter's Barrier. Before Stamina is fine too
II
Imbue [E]
Récupération comprimée
Always last in this section. Makes it so Goo Ball is always up for your rotations
Up to 2
I
Tir curatif
Kind of a nice semi defensive item
I
Drain de mêlée
This has been my regen pick atm. If you buy, could be worth an early point in PP
I
Active
Rite de guérison
If you're almost dead
You want all of these, and usually in this order
III
Onde de tourment
I've been rushing this and it's really nice. Helps you farm faster, and still works before Goo Ball T5
III
Active
Pierre de distorsion
If you don't build any extra T1s, you'll get this about 1600 souls after Goo Ball T5
III
Antichar
Ok this item is insane now. Buy it before it gets nerfed. Built in scaling
II
Imbue [E]
Prolongation
Always buy unless you're slot locked (I usually go for Kevlar instead)
1-2ish
II
Atténuateur d'effets négatifs
Hard to find a game where this isn't good
II
Châtiment curatif
Easy to apply, and antiheal feels pretty mandatory still
II
Sabotage
Only got a minor nerf as compared to Return Fire. Not as good late though
II
Active
Sape spirituelle
This might be the anti Spirit tech right now. Got a nice buff
No order. Buy as needed or swap
III
Prolongation supérieure
I get this most games -- 6% extra duration for Goo Ball, also nice for Cube. But make sure you buy this if you get Scourge
IV
Brulure spirituelle
Now much easier to proc if you have Tankbuster. This is your item if you want to just do damage
IV
Active
Frappe spectrale
Always get if they have more than 1 of: Seven, Bebop, Lash, Vindicta, Gray Talon. Disarm is also very good against Haze, Infernus, Wraith, Vyper, Warden
IV
Active
Fléau
So. Much. Damage. Also strong against Spirit comps. Harder if they have flyers though
1-2 or upgrade your T2s
III
Fortitude
Raw health goes really well with Goo Ball resists
III
Résilience balistique
Beware of reductive scaling. But still really good
III
Résilience spirituelle
Beware of reductive scaling. But still really good
III
Active
Dissipateur d'effets négatifs
Pretty much always a safe buy. Especially if you bought Debuff Reducer
III
Active
Onde de silence
If you've ever been silence waved you know how annoying this is
IV
Armure de plates
The classic anti M1 item
IV
Cuirasse ensorcelée
Love this item. Great versus Spirit heavy comps (but Scourge first usually)
IV
Kevlar de l'augure
If you're TIGHT on slots you probably want this over Duration Extender because you're probably also getting shredded
IV
Active
Intouchable
If you're getting silence or movement locked a lot. Also Dynamo
IV
Récupération transcendante
I don't buy this much. If you have 2-3 actives and a couple items with passive CDs it can be good, but otherwise it just doesn't feel worth it
IV
Active
Malédiction
Sometimes there's just one huge problem on their team
IV
Profusion spirituelle
Raw damage bump. Great for Viscous. Pairs nicely with Spirit Burn too
IV
Exposition spirituelle
If you already have Scourge and/or Spirit Burn this will make them HURT
IV
Active
Second souffle
Smashing this can actually do a ton when you're in the middle of their team
1
2
1
1
2
5
5
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2
5
2
5