Deadlock CoachCoach de Deadlock
Viscous
Se met en boule pour éviter les tirs

Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.

Viscous
Se met en boule pour éviter les tirs

Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.

Description

"They will remember the name: Viscous!"
The 4th build in the "Concerns of The Deep" series.
This one is oriented around your gun. Simply hold the trigger and watch them fall! Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5

Item Build

#Citadel_HeroBuilds_EarlyGame

Buy left to right. Go for headshots during lane to deal some burst of damage with Headshot Booster. Be mindful of damage fall-off! Once you obtain Kinetic Dash, try to dash jump every time you engage the enemy to get more ammo and a lot of fire rate!

Lane Extras

If you happen to be struggling, buy one and sell it later. Extra Regen is the most passive option.

Deadlock Item

I

Balles antimonstres

Helps you hold your lane, but requires you to focus on Troopers more than the enemies. |Upgrade into: Cultist Sacrifice| |Can be sold for a slot|

Deadlock Item

I

Tir curatif

A great way to heal if you can land your shots. It'll go on cooldown even if you miss! |Can be sold for a slot|

Deadlock Item

I

Bonus de régénération

Sustain in lane! |Can be sold for a slot|

Deadlock Item

I

Active

Rite de guérison

A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Can be sold for a slot|

Deadlock Item

II

Active

Médaillon de soin

Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.

#Citadel_HeroBuilds_MidGame

Buy left to right. After getting Burst Fire, don't forget to try and slide to gain infinite ammo! Sell Headshot Booster for Weakening Headshot. Skip Burst Fire if no Flex Slots and buy it later.

Deadlock Item

II

Recharge manuelle

With our large magazine, it'll be very fun to get more fire rate! With some extra lifesteal on top!

Deadlock Item

II

Tir véloce

More fire rate to shoot all those bullets!

Deadlock Item

II

Balles vampiriques

Will help you remain above 65% health for Hollow Point. |Upgrade into: Vampiric Burst|

Deadlock Item

III

Pointe creuse

More damage and your first bullet resistance shredder! Less Resistances for the enemy, means more damage for you!

Deadlock Item

III

Balles toxiques

Your bread and butter for lowering the healing of the enemy. Also helps deal with tanky enemies.

Deadlock Item

II

Tirs entêtants

Your second bullet resistance shredder, stacks with Hollow Point too! |Replace: Headshot Booster|

Deadlock Item

III

Rafale

This will help emptying our large mag size! Try to slide around to gain infinite ammo!

Survival

If you find yourself dying easily or taking too much damage, consider one (or more) of those items!

Deadlock Item

II

Bouclier balistique

If you take too much GUN damage in quick succession, this item will grant you a nice Barrier to help you survive!

Deadlock Item

II

Bouclier spirituel

Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.

Deadlock Item

III

Résilience balistique

Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)

Deadlock Item

III

Résilience spirituelle

Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)

Deadlock Item

II

Protection d'urgence

Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!

Deadlock Item

II

Atténuateur d'effets négatifs

Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.

Deadlock Item

III

Active

Dissipateur d'effets négatifs

Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.

Deadlock Item

II

Active

Sentinelle gardienne

If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|

Deadlock Item

IV

Active

Protection divine

Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)

Deadlock Item

III

Contresort

Parry ANYTHING. Works against Lash's ult, Geist's ult, etc...

#Citadel_HeroBuilds_LateGame

Buy left to right. Get those items as you unlock flex slots! After Lucky Shot, I suggest Vampiric Burst but you can go for items in the other categories for either more Damage, Fire rate, Anti-Healing or Armor Penetration (AP)!

Deadlock Item

IV

Tir veinard

Big boost in damage and magazine size. This extra damage doesn't work on headshots.

Deadlock Item

IV

Active

Pulsion vampirique

A huge survival boost, thanks to the strong healing provided.

Deadlock Item

IV

Balles drainantes

Helps you deal with tanky enemies.

Deadlock Item

IV

Imprégner

Magnum mercuriel

More damage per bullet, by adding Spirit Damage to them.

More Damage

Siphon Bullets and Focus Lens won't directly increase your damage but will still help deal more damage!

Deadlock Item

II

Balles ouvrantes

More damage when initiating a fight.

Deadlock Item

III

Tirs lestés

More damage and debuff resistance, at the cost of slower bullets and slower stamina.

Deadlock Item

III

À bout portant

More damage when close to the enemy.

Deadlock Item

III

Furie

More damage when taking damage. Only get if you have lifesteal.

Deadlock Item

IV

Canon de verre

A LOT MORE damage but you'll have reduced max health. Do not get if you're not performing well.

Anti-Healing

If you feel like the enemy out-heals you.

Deadlock Item

III

Active

Décomposition

A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.

Deadlock Item

II

Châtiment curatif

An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.

Deadlock Item

IV

Inhibiteur

Only get this when you have decent fire rate. Very underrated item if you want to debuff your enemies.

AP

If they have too much resistances, consider one of those two.

Deadlock Item

IV

Brise-tête

This can help your team deal more damage to the enemies you hit.

Deadlock Item

IV

Balles perforantes

If the enemy has too much bullet resistance, or Plated Armor.

Fire Rate

Need to shoot faster? All of those will help doing so. Fury Trance and Blood Tribute do come with downsights though, be mindful of them.

Deadlock Item

III

Active

Transe furieuse

A lot of fire rate and spirit resistance. Be mindful of the silence. You also won't be able to use stamina. Useful if the enemy team is Spirit oriented.

Deadlock Item

III

Active

Aura héroïque

A lot of fire rate, and movement speed. For your teammates too! A more support-oriented choice.

Deadlock Item

III

Active

Offrande sanglante

A lot of fire rate and debuff resistance whenever you want. Be mindful of the health drain. Very useful if facing a lot of CC/Debuffs.

Deadlock Item

IV

Frénésie

Will make you tankier and deadlier when below half health. Useful if the enemy team is Spirit oriented.

Deadlock Item

IV

Saturation spirituelle

If you want your Splatter to be more powerful while also gaining fire rate.

Situational & Counters

These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.

Deadlock Item

II

Balles ralentissantes

If your enemies tend to escape you or move too much, this helps!

Deadlock Item

II

Tir mystique

A burst of damage, useful if you tend to use your alt-fire.

Deadlock Item

II

Chargeur exponentiel

When you'll have a lot of bullets, this can help deal more damage.

Deadlock Item

II

Active

Pied plume

To move around faster, either to chase or escape.

Deadlock Item

III

Tir express

Only get if you plan to use your alt-fire to deal burst damage.

Deadlock Item

III

Active

Sacrifice rituel

Try to always use this on a Tier 3 Neutral enemy (The big, weird, alien monster) to gain a lot of souls and plenty of bonuses!

Deadlock Item

III

Aura prédatrice

If you tend to 1v1 a lot / push on your own a lot.

Deadlock Item

III

Défense renforcée

Bullet resistance with more ammo and more damage.

Deadlock Item

III

Chasseur de têtes

Some burst damage. Has a cooldown and is affected by damage fall-off.

Deadlock Item

IV

Active

Tissu d'ombres

If you tend to rotate a lot. Can help you ambush people who are alone.

Deadlock Item

II

Amplisoins

To amplify your lifesteal.

Deadlock Item

II

Active

Retour de balle

Allows you to win 1v1 against Gun-oriented heroes by sending back some damage.

Deadlock Item

III

Active

Nova curative

Healing for yourself and your allies!

Deadlock Item

III

Active

Pierre de distorsion

Either to engage or escape. Grants some nice bullet resistance.

Deadlock Item

III

Fortitude

You'll never have to go back to base to heal with this!

Deadlock Item

III

Active

Cuir blindé

Very useful against Haze, Wraith or Drifter! Pairs well with Return Fire.

Deadlock Item

III

Maitrise d'endurance

For those who love mobility. This will give you a LOT of it!

Deadlock Item

IV

Active

Intouchable

If the enemy team has a lot of CC. You cannot get parried while it's active! (Damage will still be negated)

Deadlock Item

IV

Armure de plates

Useful against Mina, Infernus and any gun characters.

Deadlock Item

IV

Tempo curatif

Pairs well with Healing Nova.

Deadlock Item

I

Active

Canon rouillé

Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.

Deadlock Item

II

Active

Malédiction de ralentissement

Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Deadlock Item

II

Active

Sape spirituelle

Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.

Deadlock Item

II

Balles perforantes

Toxic Bullets and Splatter (1) will trigger this. Useful if the enemy is getting a LOT of bullet resistance.

Deadlock Item

II

Imprégner

Rechargement éclair

Instantly reload your gun and gain extra fire rate when you use Splatter (1).

Deadlock Item

III

Active

Coup d'enclume

Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.

Deadlock Item

III

Active

Malédiction désarmante

Disarms an enemy. Very strong against Haze, Wraith, Vyper, Infernus and more!

Deadlock Item

III

Active

Onde de silence

Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.

Deadlock Item

IV

Active

Lentille focale

Silence Wave but on a single target and with more damage.

Deadlock Item

IV

Active

Malédiction

Useful against: Anyone.

Deadlock Item

IV

Active

Toile tourbillonnante

Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.

Ability Point Order

Explosion gluante

Cube gélatineux

Poing poisseux

Boule visqueuse

1

2

1

2

5

1

2

5

5

1

2

5