Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.
Cette occultiste évite les coups grâce à des techniques évasives astucieuses. Sa maitrise avancée du soin lui permet de résister aux attaques ennemies les plus brutales.
"They will remember the name: Viscous!"
The 4th build in the "Concerns of The Deep" series.
This one is oriented around your gun. Simply hold the trigger and watch them fall!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. Go for headshots during lane to deal some burst of damage with Headshot Booster. Be mindful of damage fall-off! Once you obtain Kinetic Dash, try to dash jump every time you engage the enemy to get more ammo and a lot of fire rate!
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Explose-tête
Easy poke in lane. This is affected by damage fall-off (The further you are, the lesser the damage.) |Sell for: Weakening Headshot|
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Chargeur XL
More ammo in preparation for Titanic Magazine! |Upgrade into: Titanic Magazine|
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Cadence infernale
Faster fire rate! |Upgrade into: Swift Striker|
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Chargeur titanesque
You'll want more bullets when your fire rate will get increased, this helps!
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Bonus d'endurance
One more stamina to help you dash around! |Upgrade into: Kinetic Dash|
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Élan cinétique
Try to dash jump when you engage the enemy for nice bonuses!
If you happen to be struggling, buy one and sell it later. Extra Regen is the most passive option.
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Balles antimonstres
Helps you hold your lane, but requires you to focus on Troopers more than the enemies. |Upgrade into: Cultist Sacrifice| |Can be sold for a slot|
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Tir curatif
A great way to heal if you can land your shots. It'll go on cooldown even if you miss! |Can be sold for a slot|
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Bonus de régénération
Sustain in lane! |Can be sold for a slot|
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Active
Rite de guérison
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Can be sold for a slot|
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Active
Médaillon de soin
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies.
Buy left to right. After getting Burst Fire, don't forget to try and slide to gain infinite ammo! Sell Headshot Booster for Weakening Headshot. Skip Burst Fire if no Flex Slots and buy it later.
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Recharge manuelle
With our large magazine, it'll be very fun to get more fire rate! With some extra lifesteal on top!
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Tir véloce
More fire rate to shoot all those bullets!
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Balles vampiriques
Will help you remain above 65% health for Hollow Point. |Upgrade into: Vampiric Burst|
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Pointe creuse
More damage and your first bullet resistance shredder! Less Resistances for the enemy, means more damage for you!
III
Balles toxiques
Your bread and butter for lowering the healing of the enemy. Also helps deal with tanky enemies.
II
Tirs entêtants
Your second bullet resistance shredder, stacks with Hollow Point too! |Replace: Headshot Booster|
III
Rafale
This will help emptying our large mag size! Try to slide around to gain infinite ammo!
If you find yourself dying easily or taking too much damage, consider one (or more) of those items!
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Bouclier balistique
If you take too much GUN damage in quick succession, this item will grant you a nice Barrier to help you survive!
II
Bouclier spirituel
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.
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Résilience balistique
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)
III
Résilience spirituelle
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)
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Protection d'urgence
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!
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Atténuateur d'effets négatifs
Lowers the duration of Infernus' Burn, any form of stuns, silence, immobilize and more.
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Active
Dissipateur d'effets négatifs
Removes Bebop's Bomb, Infernus' Burn, and more! Does NOT remove Pocket's Affliction.
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Active
Sentinelle gardienne
If you want to Support an ally, this will help them survive more! |Upgrade into: Divine Barrier|
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Active
Protection divine
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...)
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Contresort
Parry ANYTHING. Works against Lash's ult, Geist's ult, etc...
Buy left to right. Get those items as you unlock flex slots! After Lucky Shot, I suggest Vampiric Burst but you can go for items in the other categories for either more Damage, Fire rate, Anti-Healing or Armor Penetration (AP)!
IV
Tir veinard
Big boost in damage and magazine size. This extra damage doesn't work on headshots.
IV
Active
Pulsion vampirique
A huge survival boost, thanks to the strong healing provided.
IV
Balles drainantes
Helps you deal with tanky enemies.
IV
Imprégner
Magnum mercuriel
More damage per bullet, by adding Spirit Damage to them.
Siphon Bullets and Focus Lens won't directly increase your damage but will still help deal more damage!
II
Balles ouvrantes
More damage when initiating a fight.
III
Tirs lestés
More damage and debuff resistance, at the cost of slower bullets and slower stamina.
III
À bout portant
More damage when close to the enemy.
III
Furie
More damage when taking damage. Only get if you have lifesteal.
IV
Canon de verre
A LOT MORE damage but you'll have reduced max health. Do not get if you're not performing well.
If you feel like the enemy out-heals you.
III
Active
Décomposition
A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.
II
Châtiment curatif
An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.
IV
Inhibiteur
Only get this when you have decent fire rate. Very underrated item if you want to debuff your enemies.
If they have too much resistances, consider one of those two.
IV
Brise-tête
This can help your team deal more damage to the enemies you hit.
IV
Balles perforantes
If the enemy has too much bullet resistance, or Plated Armor.
Need to shoot faster? All of those will help doing so. Fury Trance and Blood Tribute do come with downsights though, be mindful of them.
III
Active
Transe furieuse
A lot of fire rate and spirit resistance. Be mindful of the silence. You also won't be able to use stamina. Useful if the enemy team is Spirit oriented.
III
Active
Aura héroïque
A lot of fire rate, and movement speed. For your teammates too! A more support-oriented choice.
III
Active
Offrande sanglante
A lot of fire rate and debuff resistance whenever you want. Be mindful of the health drain. Very useful if facing a lot of CC/Debuffs.
IV
Frénésie
Will make you tankier and deadlier when below half health. Useful if the enemy team is Spirit oriented.
IV
Saturation spirituelle
If you want your Splatter to be more powerful while also gaining fire rate.
These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Wave, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
II
Balles ralentissantes
If your enemies tend to escape you or move too much, this helps!
II
Tir mystique
A burst of damage, useful if you tend to use your alt-fire.
II
Chargeur exponentiel
When you'll have a lot of bullets, this can help deal more damage.
II
Active
Pied plume
To move around faster, either to chase or escape.
III
Tir express
Only get if you plan to use your alt-fire to deal burst damage.
III
Active
Sacrifice rituel
Try to always use this on a Tier 3 Neutral enemy (The big, weird, alien monster) to gain a lot of souls and plenty of bonuses!
III
Aura prédatrice
If you tend to 1v1 a lot / push on your own a lot.
III
Défense renforcée
Bullet resistance with more ammo and more damage.
III
Chasseur de têtes
Some burst damage. Has a cooldown and is affected by damage fall-off.
IV
Active
Tissu d'ombres
If you tend to rotate a lot. Can help you ambush people who are alone.
II
Amplisoins
To amplify your lifesteal.
II
Active
Retour de balle
Allows you to win 1v1 against Gun-oriented heroes by sending back some damage.
III
Active
Nova curative
Healing for yourself and your allies!
III
Active
Pierre de distorsion
Either to engage or escape. Grants some nice bullet resistance.
III
Fortitude
You'll never have to go back to base to heal with this!
III
Active
Cuir blindé
Very useful against Haze, Wraith or Drifter! Pairs well with Return Fire.
III
Maitrise d'endurance
For those who love mobility. This will give you a LOT of it!
IV
Active
Intouchable
If the enemy team has a lot of CC. You cannot get parried while it's active! (Damage will still be negated)
IV
Armure de plates
Useful against Mina, Infernus and any gun characters.
IV
Tempo curatif
Pairs well with Healing Nova.
I
Active
Canon rouillé
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.
II
Active
Malédiction de ralentissement
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
II
Active
Sape spirituelle
Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.
II
Balles perforantes
Toxic Bullets and Splatter (1) will trigger this. Useful if the enemy is getting a LOT of bullet resistance.
II
Imprégner
Rechargement éclair
Instantly reload your gun and gain extra fire rate when you use Splatter (1).
III
Active
Coup d'enclume
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.
III
Active
Malédiction désarmante
Disarms an enemy. Very strong against Haze, Wraith, Vyper, Infernus and more!
III
Active
Onde de silence
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.
IV
Active
Lentille focale
Silence Wave but on a single target and with more damage.
IV
Active
Malédiction
Useful against: Anyone.
IV
Active
Toile tourbillonnante
Throw a SQUID from the DEEP. Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
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