Farm & Scaling Focused. Build Mostly Left to Right! The order is pretty flexible. Auto-Win at 40k souls by running into the Enemy Base
Your Healing, Regen, Spirit Resistance all scale with Spirit Power! Combined with Spirit Lifesteal, and Spirit Resistance - Late game you can just run into the enemy team with your 3 Ability active and be quite a drain tank!
Be mindful of how much damage your 3 ability does to yourself, until you have enough S.Resistance to mitigate most of it.
Late game you are STRONG!
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Résilience spirituelle
Can get sooner as well; it's always good - and help mitiages the insane dmg your 3 does to yourself early game.
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Imbue [E]
Regain de puissance
Pretty much better than Duration - Also gives a good burst of Move Speed for Chasing or Escaping!
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Vulnérabilité mystique
can skip this, and just buy escalating directly later if low on slots.
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Exposition spirituelle
Free 54% Amp + 20% Spirit Resist? Yes Please - Core Damage item on Victor.
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Active
Second souffle
Great Item for turning the Odd's when inside the enemy team!
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Expansion supérieure
Not Really Worth getting the Imbued version Early - but you can buy earlier if wanted.
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Cuirasse ensorcelée
Doesn't work off your 3 - but is still good for getting your abilities back faster
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Tempo curatif
Mostly just in the build for the 25% Healing Boost, Spirit Resist, and MS. Fire Rate we don't really care about.
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Récupération transcendante
(Can buy this dead last tbh - Can get a Item in the last box first; unless you really need infuser CD to be reduced)
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Active
Fléau
Your 3 ability to the second power! also gives a bunch of Spirit Resistance when activated! Buy this 9/10 times since its FUN!
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Active
Refuge céleste
Have your 3 toggled on before activating! Great if you need more Survivability & Just wanna relax in the middle of the enemy team
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Active
Rembobineur
Obvious Reasons :3
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Brulure spirituelle
If you Realllly need anti-heal (?) Get this.
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Résilience balistique
Boring - but Might be good if they are Weapon Dmg Heavy.
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