
Cet occultiste n'a que faire des règles du jeu. Il assène des séries de coups rapides à ses adversaires avant de s'enfuir. Quand il a fini de les affaiblir, il s'élance dans leur direction pour porter le coup de grâce.
Cet occultiste n'a que faire des règles du jeu. Il assène des séries de coups rapides à ses adversaires avant de s'enfuir. Quand il a fini de les affaiblir, il s'élance dans leur direction pour porter le coup de grâce.
secret forbidden shiv technology nobody else will show you....
made for drawn out fights and 1v6 dashing while being unkillable
wujufella on discord for questions / coaching / funny clip


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Bonus d'endurance
alternative to boots, helps you boxhunt


I
Régénération mystique
dont throw away all ur knife charges early game so u can recover hp with this buy


II
Tir mystique
skipping this feels punishing, really enables you early


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Active
Souffle glacial
dash enabler, can swap out for mystic slow if they have untouchable poke comp and u want to go more tanky than dmg. note this is big damage enabler


III
Régénération radieuse
this should be ur favorite item on shiv


II
Châtiment curatif
this item is decievingly strong. the heal is perfect for shiv. sell for spirit burn if needed late


II
Vol de vie spirituel
skip if behind. sustain is better while ahead


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Balles anti-esprit
often better to grab this and fleet. rend passive is not soul efficient


II
Active
Pied plume
funny ass item but really does help shiv where he needs it


III
Trophée de chasse
inadvertent buff with recent changes + pays for itself
change order if needed


II
Emblème enchanteur
really strong if you rush it early while ahead. can go for healing booster instead


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Onde de tourment
all my damage comes from this every game i play. if into a comp where u cant proc, go surge of power


II
Imprégner
Récupération comprimée
buy quickly into brawly lobbies where u are close fighting
ideal money dump


IV
Imprégner
Réverbération mystique
insane passive and 15% lifesteal. best dash dmg item. pick between this or ES if ahead


IV
Récupération transcendante
25% buff to TP, mystic, radiant, reverb, etc.


IV
Active
Refuge céleste
full clears your bloodletting log. press after big burst to negate dmg, or in the middle of a team to get rage via torment and bait massive dashes


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Active
Frappe spectrale
CD makes it much better than youd think and shiv needs cc to stay relevant into good players
read 2 choose after greens


IV
Active
Explosion arctique
buy if selling CF feels bad. use to land ur echo dash. reverb already kinda has this util tho


IV
Exposition spirituelle
if u are main dmg lategame and need a spike


IV
Active
Fléau
great spirit resist alternative
if ur behind just rush ur core dmg. highly rec buying 2 shields. will scale with TCD


II
Active
Retour de balle
buy it almost every time into heavy gun


III
Résilience spirituelle
you buy almost always against spirit heroes but can be skipped to spellbreaker


III
Active
Pierre de distorsion
comprimise between bullet resist and mobility


III
Active
Bond majestueux
helps me get in and out as needed. may not need this
can win games


III
Active
Décomposition
victor killer, abrams killer


III
Active
Coup d'enclume
dont buy into mina, she can I-frame. very situational


IV
Active
Malédiction
makes a 32-3 90% wr haze look like a bot. will buy this over bullet resist frequently


IV
Active
Lentille focale
flavor of the month it seems


IV
Brulure spirituelle
massive heal reduction debuff that scales very well
>HOW DO I STAY IN MY 1v9 SPIKE?


II
Amplisoins
really good mini upgrade if you have slots


II
Active
Malédiction de ralentissement
alternative to CF if they can always keep distance


III
Imprégner
Regain de puissance
alternative to torment in games where enemy can always distance themselves. goes nicely with 4.8 gun alt


IV
Active
Second souffle
super counterable item and i rarely get value. can be devious tho


IV
Brise-tête
hit one bullet of right click spread to get buff
ult bot, try 2 live


IV
Brise-magie
this item is BUSTED into spirit comps. it makes everyone the tickle monster


IV
Armure de plates
strong but rarely buy it over shutdown items


IV
Active
Intouchable
for cc jail


IV
Implacable
get this into brawler comps that want to get on top of you. its more worth to get curse / phantom into gun heavy over this. fire rate reduc is not very good


IV
Active
Colosse
enables your engages a lot via hp and resists. dont go this if you cant control fight tempo


IV
Sangsue
mystic reverb is better but cheaper upgrade + lil tankier. can buy if slotlocked but not great


II
Sabotage
can prevent early game gun dominance
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