
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
- Always updated! Currently 4.8k breakpointmaxxing for the new patch!
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Balles antimonstres
More lane pressure and helps with farm.


I
Choc mystique
Essentially +50% Cloak damage in lane. Sellable late.


II
Active
Souffle glacial
Your fifth ability, use it often!


I
Tir rapproché
Big gun damage boost in lane.


I
Cadence infernale
Efficient gun damage, helps you farm camps early and gets us closer to the 4.8k investment breakpoint.


III
Active
Sacrifice rituel
Always buy at 8 minutes, skipping items if needed, and steal a T3 creep, . Then come back and do the rest of the section. Sellable very late for active space.


III
Active
Bond majestueux
Your main way of engaging, use it to stack Barrage and evaluate the fight.


III
Récupération supérieure
More abilities, more damage, more often.
Lane Flex Buys


I
Active
Rite de guérison
Emotional Support Healing Rite. Sellable late.


II
Tir mystique
If you prefer Mystic Shot, skip Close Quaters and Rapid Rounds.


II
Sabotage
Surprisingly good base stats and a strong anti-meta item.


II
Emblème enchanteur
Really strong stats, especially when we start with negative spirit resist.


IV
Récupération transcendante
We live and die by our cooldowns, so we want as much reduction as we can get. Also affects our multiple actives too.


II
Vulnérabilité mystique
Cheap, easy to apply resist shred.


IV
Active
Lentille focale
Damage amp and silence on a very short cooldown.


III
Expansion supérieure
Extra range for when all that matters is hitting Affliction.


III
Prolongation supérieure
More ticks, more damage, more debuff.


IV
Kevlar de l'augure
Massive barrier and the Ability Duration is also really useful.
+ Spirit Damage


I
Esprit bonus
Scales all of your damage throughout the game. One of the most soul efficient items for us.


II
Esprit amélioré
Even more spirit if you're planning on upgrading into Boundless.


III
Antichar
"True" spirit damage means we can deal with high resist heroes.


III
Onde de tourment
If you're in more sustained, close-range fights, has a lot of value.


IV
Profusion spirituelle
Unlimited money late game item.
+ Survival


I
Bonus d'endurance
Good boost to your movement.


III
Maitrise d'endurance
More movement upgrades.


III
Contresort
Stop that right now!


III
Active
Pierre de distorsion
Strong outplay potential and the bullet resist is useful too.


IV
Active
Refuge céleste
Very short cycle time with Transcendant Cooldown.
+ Utility


III
Active
Pyroalchimie
Great for end-game seiging or defending. Especially with range and duration buffs.


IV
Active
Intouchable
For when you're the main target in fights.


IV
Active
Malédiction
Shut down a single target.


IV
Brulure spirituelle
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.
+ Components / Upgrades


I
Imbue [E]
Expansion mystique
More range on Affliction for cheap.


II
Imbue [E]
Récupération comprimée
Less Affliction downtime.


II
Imbue [E]
Prolongation
A stepping stone to Superior Duration most of the time.


IV
Active
Explosion arctique
Stun people in close range to land your abilities.
1
2
1
2
1
2
5
1
2
5
5
5