
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
- Always updated! There's no strict order, but each section should typically be completed before moving on to the next.
- Check back for changes as I'm always trying to improve the build, and message me in the Discord if you have any questions! @Gami
- FKA Aura Farming


I
Choc mystique
Essentially +50% Cloak damage in lane. Sellable late.


II
Active
Souffle glacial
Your fifth ability, use it often!


II
Bouclier spirituel
Strong sustain against spirit heroes.


III
Active
Sacrifice rituel
Buy when you start to roam and use it to steal T3 minions in the enemy jungle. Sellable for active space late if needed.


III
Active
Bond majestueux
Your main way of engaging, use it to stack Barrage and evaluate the fight.
Spirit Shielding Alternatives


I
Active
Rite de guérison
Emotional Support Healing Rite. Sellable late.


II
Veste de combat
Weapon damage boost, while offering decent protection.


II
Emblème enchanteur
Really strong stats, especially when we start with negative spirit resist.


II
Protection d'urgence
Excellent into teams that frequently movement lock you.


II
Sabotage
Surprisingly good base stats and a strong anti-meta item.


I
Esprit bonus
Scales all of your damage throughout the game. Sellable later.


IV
Récupération transcendante
We live and die by our cooldowns, so we want as much reduction as we can get. Also affects our multiple actives too.


III
Active
Pierre de distorsion
Strong outplay potential and the bullet resist is useful too.


IV
Brulure spirituelle
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.


III
Prolongation supérieure
More ticks on Spirit Burn and Affliction.


III
Expansion supérieure
Extra range for when all that matters is hitting Affliction.
Warp Stone Alternatives


III
Contresort
Stop that right now!


III
Maitrise d'endurance
More movement upgrades.


IV
Kevlar de l'augure
Massive barrier and the Ability Duration is also really useful.


IV
Active
Refuge céleste
Very short cycle time with Transcendant Cooldown.
+ Damage


III
Razzia spirituelle
Incredibly strong if you can land it.


III
Antichar
"True" spirit damage means we can deal with high resist heroes.


IV
Profusion spirituelle
Unlimited money late game item.
+ Weapon


I
Tir rapproché
Big gun damage boost in lane. Sellable late.


III
Tir express
Massive damage up close, great when paired with Arctic Blast.
+ Survival


IV
Brise-magie
Late game spirit burst counter.


IV
Active
Intouchable
For when you're the main target in fights.
+ Utility


III
Active
Onde de silence
Area CC for larger teamfights. Also consider Curse.


IV
Active
Malédiction
Shut down a single target.
+ Components / Upgrades


I
Balles antimonstres
More lane pressure and builds into Cultist later.


I
Bonus d'endurance
Good boost to your movement.


I
Imbue [E]
Expansion mystique
More range on Affliction for cheap.


II
Imbue [E]
Récupération comprimée
Less Affliction downtime.


II
Imbue [E]
Prolongation
A stepping stone to Superior Duration most of the time.


III
Récupération supérieure
More abilities, more damage, more often.


IV
Active
Explosion arctique
Stun people in close range to land your abilities.
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