
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
Silhouette frêle avec un fusil à pompe puissant à la main, Pocket peut se réfugier à tout moment dans sa mallette mystique et se téléporter vers sa redingote volante afin de survivre aux affrontements trop risqués.
- With yet another round of gun nerfs it looks like we need to ultbot even harder...
- Check back for changes as I'm always trying to improve the build, especially just after a patch, and message me in the Discord if you have any questions! @Gami


I
Balles antimonstres
Even more wave shove.


I
Choc mystique
Early burst for stealing camps and poke.


II
Active
Souffle glacial
More burst damage for jungle.


I
Surplus spirituel
Bonus damage to hit 4.8k spike


II
Vulnérabilité mystique
Early shred for big lane damage.


I
Surplus d'endurance
Get moving!


II
Emblème enchanteur
[⇄] Great generic item. Swap for other greens if they make more sense.
Early Green Options - Don't be afraid to buy!!


I
Active
Rite de guérison
[⇄] Emotional Support Healing Rite. Buy when hurt.


II
Protection d'urgence
[⇄] Great into stun lanes like Bebop, Abrams or Haze. Worse after Indomitable patch.


II
Bouclier spirituel
[⇄] Great into burst lanes like Mina, Yamato or Talon.


II
Bouclier balistique
[⇄] It's good now, yaay!


III
Maitrise d'endurance
[⇄] More movement upgrades.


IV
Brulure spirituelle
Healing reduction and bonus damage over time. If you can proc this on multiple people, you will likely win the teamfight.


III
Antichar
[⇄] Lategame anti-tank item.


IV
Profusion spirituelle
Big damage.


III
Active
Pierre de distorsion
[⇄] Get out of there fast! Bullet Resist is also useful.


III
Prolongation supérieure
Even more duration on everything.


III
Récupération supérieure
[⇄] When you're constantly fighting and need to cycle fast.


III
Expansion supérieure
[⇄] Extra range for big nasty ults.


IV
Active
Refuge céleste
[⇄] Stall for reload or cooldowns.


IV
Kevlar de l'augure
[⇄] Massive barrier for surviving in big fights.


IV
Active
Explosion arctique
[⇄] Upgrade late game when super rich.
[⇄] Damage


II
Esprit amélioré
More damage to proc Spirit Burn.


IV
Brise-tête
[⇄] Big impact gun item for when spirit isn't doing enough.


IV
Active
Fléau
[⇄] Big max Hp damage, great for urn or if you have a frontliner to put it on.
[⇄] Survival


I
Surplus de régénération
[⇄] Consistent regen throughout lane.


I
Réfutation
[⇄] If your lane is super punch heavy.


III
Active
Dissipateur de magie
[⇄] Good against anyone who stacks on-hit debuffs or movement lockdown.


III
Active
Cuir blindé
[⇄] Great into Venator Silver, Haze, or other primarily Weapon damage characters.


IV
Trompe-la-mort
[⇄] Good into heavy cc if you just need to Afflict, survive and get out. Sort of required against Mo / Dynamo.


IV
Brise-magie
[⇄] Big late game anti-burst item.
Items annotated with [⇄] can be swapped for optional item(s) with the same total value. Try to be aware of investment spikes!
[⇄] Debuff


II
Imbue [E]
Prolongation
[⇄] Longer Cloak time for maximum escape.


II
Sabotage
[⇄] Strong debuff and Bullet Resist is valuable.


III
Active
Pyroalchimie
[⇄] Drop on objectives / Rift / Midboss and farm free damage.


III
Active
Onde de silence
[⇄] Silence utility and minor damage for burst.


IV
Active
Rembobineur
[⇄] Pure ultbot mode, but sometimes it's just what needs to be done.
[⇄] Utility


I
Imbue [E]
Expansion mystique
[⇄] Makes Affliction not tiny.


II
Imbue [E]
Récupération comprimée
[⇄] More ability, more often.


III
Active
Sacrifice rituel
[⇄] Range, weapon damage and farm, great for scaling.


III
Active
Bond majestueux
[⇄] Emotional support Leap. Reminds me of better times. Use it to stack Barrage and rotate to waves.


IV
Active
Intouchable
[⇄] Get off me!


IV
Récupération transcendante
[⇄] A ton of value with multiple actives and item cooldowns.
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