Deadlock CoachCoach de Deadlock
Miro et Minus
Fore sous ses adversaires

Mo et Krill creusent des galeries souterraines qui leur permettent de prendre presque n'importe qui au dépourvu. Quand ils émergent, c'est pour infliger des dégâts dévastateurs.

Miro et Minus
Fore sous ses adversaires

Mo et Krill creusent des galeries souterraines qui leur permettent de prendre presque n'importe qui au dépourvu. Quand ils émergent, c'est pour infliger des dégâts dévastateurs.

Description

This is a Damage Tank build for Mo & Krill that is good at burst damage, movement, and tankiness. Very annotated so new Mo & Krill players can understand the what and why of the character.

Special thanks to EllieGiant for helping come up with the core items this build revolves around.

Item Build

Early Lane

First buys - Left to Right - Focusing core items

Deadlock Item

II

Imprégner

Rechargement éclair

HUGE buff to your scorn damage and healing, play passive until you get this, then start making health trades.

Deadlock Item

I

Choc mystique

Same thing as Quicksilver, you have to get Scorn T2 to proc this so buy this in order. As long as you're hitting Scorns, you'll come out of every trade positive.

Deadlock Item

I

Balles antimonstres

Great item for if getting poked out while clearing waves and for tower diving. Buy earlier if getting mega poked and need to clear waves badly.

Deadlock Item

II

Active

Souffle glacial

132 dmg every 24s in lane — makes your burst hit like a truck (~327 w/ Scorn). Early spirit resist; sell later if you need an Active Slot.

Deadlock Item

I

Bottes de course

Early rotational speed and some extra regen. Builds into Enduring Speed later. Good for running boxes early.

Lane Counter-Buys

Read annotations of optional sections to learn

Deadlock Item

I

Bonus de régénération

Buy if you really are struggling to hold lane, but it will become a stall lane most likely.

Deadlock Item

I

Bonus d'endurance

Necessary buy against anyone who can remove a stamina like Haze or Warden. Good buy as well if you don't have good stamina management or are building into Arcane Surge.

Deadlock Item

I

Réfutation

Great if they are punch heavy players, or for Viscous Punches. Only buy if confident in your parries.

Deadlock Item

II

Protection d'urgence

Bebop hard counter item. Good for dealing with stun heavy lanes that you are struggling to avoid.

Deadlock Item

II

Bouclier balistique

Good counter buy into super perma heavy gun lanes, like Vyper or Haze. Not really a buy you'll often get except for that niche situation since it doesn't proc a lot.

Deadlock Item

II

Bouclier spirituel

Great buy in current meta, huge amount of shielding against spirit users. Perfect buy into double spirit spam lanes.

Mid Game

Second buys - Left to Right - Focusing movement and defense

Deadlock Item

III

Onde de tourment

Large source of your damage, and helps with farm, lane clear, and tick dmg overall. Get Compress Cooldown first if your teammates are following your ults perfectly.

Deadlock Item

II

Imprégner

Récupération comprimée

Really need those ults, no need to upgrade to Superior Cooldown since it doesnt help items anymore. Get Transcendant after all Active Slots filled.

Deadlock Item

II

Vitesse persistante

Extra move speed and slow resist. Can be skipped/avoided if you need a Gap Closer.

Deadlock Item

IV

Active

Fléau

AMAZING active item that gives huge spirit resist, and more AOE damage. Can be skipped if you need bullet resists or an early Curse/Gap Closer.

Late Game

Third buys - Any order

Deadlock Item

IV

Implacable

Great counter buy to gun heroes, but on its own won't protect you. AMAZING into Ricochet users.

Deadlock Item

IV

Active

Malédiction

I find myself buying Curse a lot just because there's so many things worth cancelling, and Knockdown just isn't fast enough.

Deadlock Item

III

Prolongation supérieure

Good item for just about everything right now, but the downside is your spin gets increased too, and that can hurt you in some situations. Good if your team needs an ult bot.

Deadlock Item

IV

Active

Explosion arctique

Good for slow and the fact it completely stops movement and casting movement abilities.

Gap Closers

Need ONE

Deadlock Item

II

Poussée d'arcane

Kind of a meh Gap Closer, but generally good for rotation and for the extra duration on ult and burrow if you time it.

Deadlock Item

III

Active

Pierre de distorsion

The best movement item in the game in my opinion. Short cooldown, instant teleport, and bullet resist.

Deadlock Item

IV

Active

Frappe spectrale

Instant gap closer and a disarm, perfect for fliers/Lash since it has crazy range. Most expensive of the options, and not good for escapes.

Armor

If you NEED resist

Deadlock Item

III

Résilience balistique

Check Incoming damage and if mostly Bullet, buy this. Alternatively, Warp Stone/Plated Armor/Juggernaut are good items.

Deadlock Item

III

Résilience spirituelle

Check Incoming damage and if mostly Spirit, buy this. Keep in mind that Scourge is a lot of Spirit Resist on its own. Enchanter's Emblem is a cheaper alternative.

Deadlock Item

IV

Brise-magie

Great against Lash, Talon, or anyone with super high spirit burst. Solid resists for countering debuff characters. Debuff Remover is better though if just looking for Debuff Resist.

Counter Items

You can ignore the optional sections if you just want a quick build

Deadlock Item

II

Active

Pied plume

INSANE item that provides slow resist, and more move speed than any other active item. This will make your escapes and rotates super fast. Short cooldown too so great uptime.

Deadlock Item

III

Active

Dissipateur d'effets négatifs

Good item but you're so desperate for Active Slots it's hard to use sometimes, but some games it's just necessary to get.

Deadlock Item

IV

Active

Intouchable

Great item for if they keep stunning you out of Ult or Burrow. Good knockup counter too.

Deadlock Item

IV

Armure de plates

Probably the best possible item for dealing with gun heroes. Especially for the ones that apply effects.

Deadlock Item

IV

Active

Protection divine

Great Wraith/Pocket ult counter. The only cleanse item in the game that can clear negative effects from ultimates.

Deadlock Item

II

Imprégner

Prolongation

If you just wanna say I hate you to the person you're ulting. Kind of presses you for slots though.

Deadlock Item

III

Active

Malédiction désarmante

Great item for dealing with gun heroes that are insanely oppressive. Only worth getting if a lot of disarm targets.

Deadlock Item

III

Active

Onde de silence

Good counter buy for anyone that requires abilities for movement. Shuts down for almost 4 seconds.

Testing

Keep in mind these are just really out there buys that MAYBE work, only buy if you know what you're doing | twitch.tv/Falcon_DL

Deadlock Item

III

Active

Pyroalchimie

Good for more damage on towers, and for defending a lane, but you are already good at defending lanes, and you are struggling for Active Slots.

Deadlock Item

II

Châtiment curatif

Good if you just need a cheap antiheal and if no one else is buying it its good to get since they dont stack with other Healbanes.

Deadlock Item

II

Active

Retour de balle

Good counter buy if dealing with like 3-4 gun characters. Metal Skin/Escalating Resilience on their end shuts this down.

Deadlock Item

III

Contresort

Great item in theory, but it takes a lot of practice to be good at. Perfect counter to Lash/Pocket/Wraith and just about anyone with a delayed acting ability.

Deadlock Item

III

Trophée de chasse

Great item for snowballing early, but you really shouldn't struggle for any of these stats already.

Deadlock Item

IV

Cuirasse ensorcelée

Potentially good now that it's buffed? Still main issue is that not all of your abilities will be worth the cooldown reduction.

Deadlock Item

IV

Sangsue

Seeing some potential with it super super late game where every bit of healing counts, but generally you'll be dealing with a lot of antiheal.

Deadlock Item

IV

Brulure spirituelle

Late game you're able to proc this with just a Burrow & Scorn so this has some potential as a strong antiheal. Works best with Escalating Exposure.

Deadlock Item

IV

Exposition spirituelle

This is what allows your damage to scale late game if they're buying resists, but it is not completely necessary. Very nice against spirit heavy comps. Works best with Spirit Burn.

Deadlock Item

IV

Active

Rembobineur

Honestly good for late game if you have multiple targets you need to shut down at all costs, but it's a hail mary play.

Deadlock Item

IV

Récupération transcendante

Buy if you have full active slots since this will lower the cooldown on them.

Ability Point Order

Intimidation

Forage

Jet de sable

Dérouillée

1

2

1

2

5

1

2

5

5

1

2

5