Deadlock CoachCoach de Deadlock
McGinnis
Contrôle le champ de bataille avec ses tourelles

Qu'il s'agisse de bombarder une position ou de diviser l'équipe ennemie, le choix de l'emplacement est crucial pour McGinnis. Elle peut couvrir la fuite de son équipe qui, une fois retranchée derrière ses tirs de barrage, devient difficile à déloger.

McGinnis
Contrôle le champ de bataille avec ses tourelles

Qu'il s'agisse de bombarder une position ou de diviser l'équipe ennemie, le choix de l'emplacement est crucial pour McGinnis. Elle peut couvrir la fuite de son équipe qui, une fois retranchée derrière ses tirs de barrage, devient difficile à déloger.

Description

A spirit/support build with a heavy focus on spamming turrets and providing support to your allies.

Latest Updates:
4-July: ARE WE BACK?? Made some surface-level adjustments to accommodate for new cooldown item and spirit item changes.

Item Build

1

Monster Rounds first generally for faster wave clear, then either Extra Spirit for your specter or Extra Stamina for better mobility, then buy what you need for the situation.

1) More Regen

Deadlock Item

I

Bonus de régénération

Necessary for lane sustain now we don't have bullet resist. Also good for Healing Tempo prep

Deadlock Item

I

Régénération mystique

This can activate Healing Tempo hehehe

Deadlock Item

II

Amplisoins

Extra regen discount makes this a decent lane item

1) Others

Deadlock Item

I

Bonus de PV

Fortitude my beloved

Deadlock Item

I

Imbue [E]

Expansion mystique

Having to imbue makes this item very niche, but sniper turrets are pretty neat

Deadlock Item

I

Explose-tête

Is THIS the secret to keeping Infernus and other pokers off your back?? Need more data!

Deadlock Item

I

Drain de mêlée

Sometimes ya just gotta brawl it out.

2

Emblem first defensively, Compdown first offensively. Healbane vs high sustain targets, suppressor vs gunners, Mystic Slow preferable for turret/barrage debuff stacking.

2) Turret Prep

Deadlock Item

II

Emblème enchanteur

Great lane finisher, sell later to make room for something situational

Deadlock Item

II

Ralentissement mystique

Hold 'em down, hold 'em down

2) Countering

Deadlock Item

II

Châtiment curatif

If the enemy team has a lot of sustain (e.g. Abrams, Infernus, Mo & Krill), you'll want this and Inhibitor.

Deadlock Item

II

Atténuateur d'effets négatifs

I just really hate infernus and abrams lol

Deadlock Item

I

Réfutation

UNO Reverse dat Viscoos

2) Movement

Deadlock Item

II

Vitesse persistante

Anti-Kelvin countering, upgrades into anti-gun countering

Deadlock Item

II

Traitre

funni budget toxic bullets

3

Use turrets to establish a supporting fire backline for team fights, or to defend your objectives or siege their objectives. Get Transcendent if you're buying a lot of active items or want more turret spam power, otherwise Healing Tempo will be a strong boon for you, your turrets, your troopers, and your teammates.

3) Turret Core

Deadlock Item

III

Recharge rapide

Doesn't give cooldown, sadly, but still great combo with Healing Tempo and Boundless Spirit

Deadlock Item

III

Récupération supérieure

Get this first to dispell the imbuing

Deadlock Item

III

Régénération radieuse

Toss out a turret to benefit from Healing Tempo

3) Core Finishers

Deadlock Item

IV

Imbue [E]

Active

Éclat d'écho

It's so expensive it's hard to justify buying late game :(

Deadlock Item

IV

Profusion spirituelle

Just a Spirit topper now, still good for Specter boosting

Deadlock Item

IV

Parchemin de foudre

Since Wall tends to be maxxed last, buying this to put Stun on Barrage is very useful.

Deadlock Item

IV

Tempo curatif

This item is, honestly, overpowered regardless of what you're building.

4)

After your first T4 purchase, figure out what role you need to play for your team and buy from these cats appropriately. I prefer Heroic Aura, Bullet Resilience, and Escalating Exposure myself, for tanky support.

4) Tank Core

Deadlock Item

IV

Implacable

This annd Bullet Resilience are all you're gonna need for bullet resist

4) Support Core

Deadlock Item

III

Expansion supérieure

Get this to undo the imbuing earlier, very important for specter boosting

Deadlock Item

III

Active

Aura héroïque

Passive applies to troopers, turrets, and ally heroes. Very useful.

Deadlock Item

III

Active

Nova curative

In case of specter deniers or just to push waves

4) Damage Core

Deadlock Item

II

Balles anti-esprit

Resist debuff instead of spirit amp makes this a great support item

Deadlock Item

II

Vulnérabilité mystique

We go hard on spirit damage this game

4) BELOVED

Deadlock Item

III

Fortitude

CHERISH ALWAYS

Counters

A semi-arbitrary list of items to buy if you need to counter a specific hero. Check annotations for specifics.

Deadlock Item

IV

Active

Malédiction

Desperation buy

Deadlock Item

III

Balles toxiques

Need more healing reduction

Deadlock Item

III

Active

Coup d'enclume

Interrupts powerful channelers or flyers

Deadlock Item

IV

Active

Refuge céleste

Can be used to juke Lash ults, otherwise useful to supercharge your spirit at the start of an ult-heavy teamfight

Deadlock Item

IV

Sourdine

Now that the spirit reduction doesn't have a cooldown, this is a great support gun item.

Deadlock Item

IV

Inhibiteur

Get this to impede hyper carries

Deadlock Item

III

Active

Offrande sanglante

A toggle to dramatically reduce debuffs

Deadlock Item

IV

Active

Intouchable

For Rejuv punching and Lash/other CC countering

Deadlock Item

IV

Armure de plates

To deter on-hit-effect-heavy gunners

EGO and Current Experiments

Find me on the Deadlock discord, I'm a regular in #mcginnis. I also stream on twitch.tv/zippydasquirrel. Below are items I've been experimenting with lately.

Ability Point Order

Minitourelle

Vaporisateur médicinal

Mur spectral

Tir de barrage

1

1

2

5

1

2

5

1

2

5

2

5