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Kelvin
Congèle ses adversaires sur place

Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.

Kelvin
Congèle ses adversaires sur place

Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is specifically formulated around Arctic Beam and Healer Support.

Item Build

Stage 1: Starting out

Buy according to what you need!

Extra Stage: Situational laning buys

Deadlock Item

I

Active

Canon rouillé

If you're stuck in a gun-heavy lane, you need this to survive

Deadlock Item

I

Active

Rite de guérison

If you and your lane partner trade damage alot you need this for quick top up during retreats.

Deadlock Item

II

Protection d'urgence

Abrams' kill switch, completely make him irrelevant in lane

Deadlock Item

III

Trophée de chasse

You can buy this if you get a decent team, skip Enduring Speed and play around your teammates to get stacks quickly.

Stage 2: Healing Items

Recommended Rescue Beam, Nova and Barrier items optional

Deadlock Item

III

Active

Faisceau de détresse

Highly recommended, allows you to save teammates who stepped into the deathball quicksand

Deadlock Item

III

Active

Nova curative

Great for team fights and even more heal

Deadlock Item

II

Active

Sentinelle gardienne

Can give someone's a quick extra boost

Deadlock Item

IV

Active

Protection divine

3 times the barriers, 4 times the price (WHAT?)

Stage 3: Cirno's Cores

Everything you need, Stage 6's ultra flexible

Deadlock Item

II

Vitesse persistante

Let you go faster

Deadlock Item

III

Récupération supérieure

MEGA CORE, reduces all your abilities' cooldown.

Deadlock Item

IV

Récupération transcendante

GIGA CORE, reduces all your abilities AND items' cooldown.

Deadlock Item

III

Expansion supérieure

For larger dome and longer beam

Deadlock Item

III

Prolongation supérieure

Extends duration for dome, beam and items

Stage 4: Gun investment

Fleet + one of these 3

Deadlock Item

III

Active

Aura héroïque

Recommended, grants 15% bullet resist to everyone as well as giving yourself extra movespeed

Deadlock Item

III

Active

Pyroalchimie

Pretty good for area denial and bullet resist shred

Deadlock Item

III

Aura prédatrice

More situational than the other 2, you'd like to play around a roamer with this

Stage 6A: Become the Nicest

Maximize Support

Deadlock Item

IV

Active

Malédiction

Recommended, extremely good VS annoying enemies who rely on self-buffs like Victor

Deadlock Item

IV

Tempo curatif

Boosts move speed and fire rate for you and teammates by popping a nade on your feet

Deadlock Item

III

Recharge rapide

More grenades, more heals

Stage 6B: Become the Strongest

Maximize Damage

Deadlock Item

IV

Profusion spirituelle

Boosts everything in your kit, including heals and damage

Deadlock Item

IV

Brulure spirituelle

Your Beam at Tier 3 upgrade can easily proc this item if you beam a group of enemies

Deadlock Item

IV

Exposition spirituelle

Your beam can build stacks easily and deal even more damage

Extra Stage: Endurance Training

If you need to last longer in a fight

Deadlock Item

II

Bouclier spirituel

Temu's Spellbreaker, works nicely for early game

Deadlock Item

III

Régénération radieuse

Make you go faster with healing as bonus

Deadlock Item

III

Résilience spirituelle

Too much Spirit damage?

Deadlock Item

III

Résilience balistique

Too many bullets flying toward your direction?

Deadlock Item

III

Contresort

If enemy team has a ton of burst spirit damage, this can be really useful

Deadlock Item

III

Active

Dissipateur d'effets négatifs

If the debuffs become unbearable or there're life threatening ones

Deadlock Item

III

Active

Pierre de distorsion

You need to escape from specific enemies

Deadlock Item

IV

Brise-magie

This one spirit guy kept nuking your HP bar?

Deadlock Item

IV

Armure de plates

Bullet hell really grind your gear?

Deadlock Item

IV

Implacable

If there're too many hand-held miniguns in the room.

Extra Stage: Utility Training

Other utility items that might be useful

Deadlock Item

II

Châtiment curatif

If enemy has too much sustain early on

Deadlock Item

II

Imbue [E]

Prolongation

If you need more dome duration early on

Deadlock Item

III

Active

Coup d'enclume

If you need to disable Vindicta, Talon, Seven, Lash

Deadlock Item

III

Active

Malédiction désarmante

Block a gunner's gun so they can't gun people down without Debuff Remover

Deadlock Item

III

Active

Onde de silence

Prevents a particularly annoying enemy from using their abilities

Deadlock Item

IV

Active

Fléau

Grants someone microwave property + 40% spirit armor

Deadlock Item

IV

Active

Lentille focale

Curse's damage dealing and spirit resist shredding cousin.

Ability Point Order

Grenade de givre

Voie glacée

Rayon arctique

Dôme gelé

1

2

1

2

5

1

1

2

5

2

5

5

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