
Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.
Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.
Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!
This build is specifically formulated around Arctic Beam and Healer Support.
Buy according to what you need!


I
Bonus de régénération
The 1 HP/s regen sucked


I
Imbue [E]
Expansion mystique
Extend your beam's range


II
Poussée d'arcane
Sell this if you're buying a T4 item and out of slots


II
Imbue [E]
Récupération comprimée
Improve Ice Path's cooldown until you can get Superior Cooldown


II
Emblème enchanteur
Sell this if you're out of slots and buying better armor or good T4 item


I
Active
Canon rouillé
If you're stuck in a gun-heavy lane, you need this to survive


I
Active
Rite de guérison
If you and your lane partner trade damage alot you need this for quick top up during retreats.


II
Protection d'urgence
Abrams' kill switch, completely make him irrelevant in lane


III
Trophée de chasse
You can buy this if you get a decent team, skip Enduring Speed and play around your teammates to get stacks quickly.
Recommended Rescue Beam, Nova and Barrier items optional


III
Active
Faisceau de détresse
Highly recommended, allows you to save teammates who stepped into the deathball quicksand


III
Active
Nova curative
Great for team fights and even more heal


II
Active
Sentinelle gardienne
Can give someone's a quick extra boost


IV
Active
Protection divine
3 times the barriers, 4 times the price (WHAT?)
Everything you need, Stage 6's ultra flexible


II
Vitesse persistante
Let you go faster


III
Récupération supérieure
MEGA CORE, reduces all your abilities' cooldown.


IV
Récupération transcendante
GIGA CORE, reduces all your abilities AND items' cooldown.


III
Expansion supérieure
For larger dome and longer beam


III
Prolongation supérieure
Extends duration for dome, beam and items
Fleet + one of these 3


III
Active
Aura héroïque
Recommended, grants 15% bullet resist to everyone as well as giving yourself extra movespeed


III
Active
Pyroalchimie
Pretty good for area denial and bullet resist shred


III
Aura prédatrice
More situational than the other 2, you'd like to play around a roamer with this
Maximize Support


IV
Active
Malédiction
Recommended, extremely good VS annoying enemies who rely on self-buffs like Victor


IV
Tempo curatif
Boosts move speed and fire rate for you and teammates by popping a nade on your feet


III
Recharge rapide
More grenades, more heals
Maximize Damage


IV
Profusion spirituelle
Boosts everything in your kit, including heals and damage


IV
Brulure spirituelle
Your Beam at Tier 3 upgrade can easily proc this item if you beam a group of enemies


IV
Exposition spirituelle
Your beam can build stacks easily and deal even more damage
If you need to last longer in a fight


II
Bouclier spirituel
Temu's Spellbreaker, works nicely for early game


III
Régénération radieuse
Make you go faster with healing as bonus


III
Résilience spirituelle
Too much Spirit damage?


III
Résilience balistique
Too many bullets flying toward your direction?


III
Contresort
If enemy team has a ton of burst spirit damage, this can be really useful


III
Active
Dissipateur d'effets négatifs
If the debuffs become unbearable or there're life threatening ones


III
Active
Pierre de distorsion
You need to escape from specific enemies


IV
Brise-magie
This one spirit guy kept nuking your HP bar?


IV
Armure de plates
Bullet hell really grind your gear?


IV
Implacable
If there're too many hand-held miniguns in the room.
Other utility items that might be useful


II
Châtiment curatif
If enemy has too much sustain early on


II
Imbue [E]
Prolongation
If you need more dome duration early on


III
Active
Coup d'enclume
If you need to disable Vindicta, Talon, Seven, Lash


III
Active
Malédiction désarmante
Block a gunner's gun so they can't gun people down without Debuff Remover


III
Active
Onde de silence
Prevents a particularly annoying enemy from using their abilities


IV
Active
Fléau
Grants someone microwave property + 40% spirit armor


IV
Active
Lentille focale
Curse's damage dealing and spirit resist shredding cousin.
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