Deadlock CoachCoach de Deadlock
Kelvin
Congèle ses adversaires sur place

Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.

Kelvin
Congèle ses adversaires sur place

Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.

Description

Experience as Cirno the STRONGEST ice fairy in the niche franchise Touhou Project!

This build is formulated to be focused around dealing damage and still have decent healer support using Arctic Beam.

Item Build

Stage 1: Starting out

This has a Left -> Right order, but you should buy what you really need first.

Other notable 1.6k greens

Deadlock Item

II

Vol de vie spirituel

Gives you some lee way on the tanky department.

Deadlock Item

II

Châtiment curatif

Let your beam out-damage enemy's lifesteal or heal, also gives heal on kills and assists.

Deadlock Item

II

Emblème enchanteur

If your lane have spirit nukers, this will help you ease off some of their pressure

Stage 2: Healing Items

Rescue Beam by default, others depend on team comps.

Deadlock Item

III

Active

Faisceau de détresse

Highly recommended, allows you to save teammates who stepped into the deathball quicksand

Deadlock Item

III

Active

Nova curative

If your team tend to deathball alot this can be a great option

Deadlock Item

II

Active

Sentinelle gardienne

Need a quick slack and some move speed?

Deadlock Item

IV

Active

Protection divine

Should be considered late-game or when debuffs start to go out of control.

Stage 3: Cirno's Cores

Go with teammates, toss grenade and beam people to death from the sky. Invade jungles if it's safe to do so.

Deadlock Item

II

Vitesse persistante

Lets you run faster and resisting slow.

Deadlock Item

II

Imbue [E]

Récupération comprimée

Imbue on Ice Path so it'll be available sooner and enhance your tempo, a stepping stone to Superior Cooldown

Deadlock Item

III

Récupération supérieure

MEGA CORE, reduces all your abilities' cooldown.

Deadlock Item

IV

Exposition spirituelle

The second and biggest beam power spike. They no longer see you as a problem, they see you as a real THREAT.

Deadlock Item

III

Expansion supérieure

For larger dome and longer beam

Deadlock Item

III

Recharge rapide

Gives you 2 extra healnades

Common Endurance Training for Mid-Game

Deadlock Item

II

Active

Retour de balle

Buy this when enemy team have strong gunners such as Venator, Silver, etc. This will discourage them from shooting at you

Deadlock Item

III

Résilience spirituelle

Against a spirit heavy team comp you might want a bit more armor

Deadlock Item

III

Active

Dissipateur de magie

Enemy team have too many debuffs? This will at least help you breathe better

Deadlock Item

III

Contresort

If enemy team has a ton of burst spirit damage or predictable CC like Lash, this can be really useful

Stage 6A: The Nuclear Route (Standard)

Deadlock Item

IV

Brulure spirituelle

Should only be considered after getting EE and comfortably Boundless or Infuser, by then your beam should deal enough damage to proc this item easily

Deadlock Item

IV

Active

Second souffle

Gain big heals and slight power boost

Deadlock Item

IV

Récupération transcendante

Reduces all your abilities AND items' cooldown, consider this when you're slot locked

Deadlock Item

IV

Cuirasse ensorcelée

This goes crazy against spirit teams where you can take full advantage of this

Stage 6B: The Helping Hand Route

Deadlock Item

III

Prolongation supérieure

Extends duration for dome, beam and items

Deadlock Item

IV

Active

Rembobineur

Extremely situational, buy only if you think another dome is worth it over other 6k

Deadlock Item

IV

Tempo curatif

Boosts move speed and fire rate for you and teammates by popping a nade on your feet

Handymann's Utility Kit

Might be useful

Deadlock Item

III

Active

Onde de silence

Buy this to keep ability spammer down a tad or to proc enemy's Indomitable.

Deadlock Item

III

Active

Coup d'enclume

Main way to disable flyers such as Vindicta, Gray Talon, Seven's Ult and Bebop's Ult. Can also be bought to stop hyper mobile heroes like Lash.

Deadlock Item

III

Antichar

More situational, buy this if the enemy team have high HP damage sponge heroes (Mo & Krill, Abrams, etc)

Deadlock Item

IV

Active

Relique maudite

Highly recommended getting first, extremely good for shutting down threatening enemies

Other Endurance Training

If you find yourself in a situation where the usual mid-game greens isn't enough

Deadlock Item

III

Active

Pierre de distorsion

You can use this to warp yourself out of dome mid-casting, trapping enemies inside while you escape elsewhere

Deadlock Item

III

Résilience balistique

If there're huge chunky gun damage, this is a good choice

Deadlock Item

IV

Brise-magie

This one spirit guy kept nuking your HP bar?

Deadlock Item

IV

Armure de plates

Bullet hell and gun debuffers really grind your gear?

Deadlock Item

IV

Active

Intouchable

This might help tremendously if you're facing against a CC team

Deadlock Item

IV

Implacable

If there're too many hand-held miniguns in the room.

Ability Point Order

Grenade de givre

Voie glacée

Rayon arctique

Dôme gelé

1

2

1

2

5

1

2

1

5

5

2

5

Meilleurs builds pour Kelvin – Guide des héros de Deadlock | Deadlock Coach