
Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.
Kelvin saisit le moment opportun pour prodiguer des soins et interrompre les combats d'équipes au moment opportun et ainsi faire basculer le cours de la bataille. Kelvin glisse autour de ses adversaires pour les ralentir tout en améliorant la mobilité de son équipe.
THIS BUILD PLAYS LIKE A LATE-GAME CARRY AND STILL HAS CRAZY HEALING, SO A GOOD SUPPORT TOO AS WE INVEST IN NADE. DON'T BE AFRAID TO BUY LANE OPTIONALS OR COUNTER ITEMS, WE ARE TECHNICALLY A SUPPORT SO BUY SUPPORT ITEMS IF WE FALL BEHIND.
L-R Buy Everything, Can Sometimes Swap Greens Later


I
Surplus de charge
Extra Frost Grenade


I
Surplus spirituel
Spirit Power


III
Onde de tourment
4.8k Spirit Spike + DPS


I
Bottes de course
Speed + Regen, upgrades into Enduring


II
Vitesse persistante
Mostly just a comfort item for making Kelvin faster, probably swappable especially if no opps have slow


II
Châtiment curatif
Anti-Heal. Lots of people build sustain in this game, usually only swap this once you have Spirit Burn


II
Vol de vie spirituel
Lifesteal (dont swap this one it upgs into infuser + just heals you a lot we like spirit DMG)


I
Imbue [E]
Expansion mystique
Larger Frost Grenade. Helps more than you would think for healing allies more comfortably or hitting some throws on enemies
Sell Later


I
Active
Œuf doré
Honestly not horrible for farming. Make this your first buy then skip Extra Spirit, sell for Core buys when at a multiple of 80 souls and after 10 minute mark


I
Surplus de régénération
Need extra sustain in aggressive lanes


I
Réfutation
Good into Melee-Heavy lanes like Viscous/Abrams/Billy - GOOD FOR NEW URN AS OF 5/22 PATCH
L-R Buy Everything, Our Main Stuff + Investment Spikes


III
Recharge rapide
Frost Grenades more often and stronger


III
Récupération supérieure
Lower CD on ALL Abilities


IV
Exposition spirituelle
Huge DMG increase, longer you hold beam on someone = more damage they take from your spirit.


IV
Profusion spirituelle
Huge Boost in Spirit DMG + Frost Grenade Scaling


III
Expansion supérieure
Larger everything. Really helps with Dome and Frost Grenade coverage, while also helping Beam range


III
Prolongation supérieure
Longer duration on everything, pairs nice with infuser, debuffs, Ice Path when running, Beam uptime, Dome, helps everything but not too crazy overall just a cherry on top


IV
Active
Second souffle
Burst of extra lifesteal and DPS, can warrant buying Transcendent Cooldown super duper late-game
Buy Early if Saving / Need


II
Vulnérabilité mystique
Upgrades into Escalating Exposure, RES shred


II
Imbue [E]
Récupération comprimée
Upgrades into Superior Cooldown. This item really doesn't help our core too much until the upgrade later, but if you feel an ability has low uptime you can buy this early. Generally Beam


II
Esprit amélioré
Upgrades into Boundless Spirit, more Spirit Power


II
Imbue [E]
Prolongation
Upgrades into Superior Duration, longer Dome can feel nice before then
General L-R in Value, All Optional Usually Ignore


IV
Implacable
Upgrades from our Enduring Speed anyway, helps counter gun enemies and increase our survivability


IV
Brulure spirituelle
Anti-Heal and DPS, can maybe rush earlier if anti-heal really needed or if you're tryna replace Healbane.


IV
Imbue [E]
Réverbération mystique
Makes nades do a lot more burst DMG and lifesteal, + the slow is pure evil


IV
Active
Rembobineur
Double Dome if we hate 1 guy or we're just an ult robot in team fights


IV
Récupération transcendante
Reduce Item CDs. We won't always have too many active items in this build though


III
Antichar
Extra % HP scaling damage in case the enemies are super tanky late-game


III
Active
Faisceau de détresse
Can pivot support if you're kinda stinking it up, just buy Healing Booster and plenty of Evil Counters + maybe Cursed Relic
Buy Whenever Needed


III
Active
Coup d'enclume
Flying opp we can't reach: Vindicta, Seven, Greytalon, Lash, etc.


II
Active
Malédiction de ralentissement
Gotta stop slippery enemies: Mina, Apollo, Lash, Infernus, etc.


III
Active
Onde de silence
Shut people down from using abilities, can be clutch in team fights or assist in chases


III
Active
Malédiction désarmante
Enemy gun carry is wreaking havoc, or maybe enemy team is just gun-heavy idk use your noggin
Buy AT LEAST 1 Whenever Needed Depending on Causes of Death, but General L-R by How Commonly We Want


III
Active
Dissipateur de magie
Almost always buy, debuffs are everywhere. Especially good into Infernus, Mirage, Shiv, or Seven. And great for Kelvin to remove forms of Anti-Heal like Toxic Bullets


III
Résilience spirituelle
Spirit Resist is super valuable in current meta, almost every game our main cause of death will be bursts of Spirit Damage


II
Bouclier spirituel
After 5/22 patch the Shielding items are pretty good, saving for Metal Skin or Plated is better than Weapon Shielding though


III
Active
Cuir blindé
Usually best counter item for gun carries like Haze, Drifter, Vyper, etc.


IV
Brise-magie
Debuff Resist + Best for tanking Spirit Burst DMG, kinda expensive though


IV
Armure de plates
Great for countering gun carries, specifically ones with on-hit effects like Haze or Infernus too


IV
Active
Intouchable
Counters CC spam, gotta know when to use it


IV
Indomptable
Pretty much Anti-Pick ults, cancels 1 form of CC. Good for Knockdown after new path change. Can buy Reactive when planning to buy this


IV
Active
Protection divine
Great supporting item as a debuff remover + barrier, only thing in the game to cleanse ultimate debuffs (Pocket). Can also be self-cast for movespeed on Ice Path lol


III
Contresort
Buy this if there's something on the enemy team you know you can counterspell but this generally can always get value if you know how to use it


III
Résilience balistique
Helps with bullet-heavy enemies, but generally I think there are way better gun counters
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