Holliday compte sur ses compétences de tireuse d'élite. Elle aime lancer des objets en l'air et les abattre. Avec une vue dégagée, elle peut infliger de lourds dégâts. Son agilité lui permet d'isoler ses adversaires ou de rapidement battre en retraite.
Holliday compte sur ses compétences de tireuse d'élite. Elle aime lancer des objets en l'air et les abattre. Avec une vue dégagée, elle peut infliger de lourds dégâts. Son agilité lui permet d'isoler ses adversaires ou de rapidement battre en retraite.
("deadlock - the ratting robber")
https://youtu.be/rWwpbGufXUM
--
You were born. Perhaps the most destructive thing you
have done to this world. You are vermin. You are the rat's
corpse gumming up the machine. You are Yoshi's reviled.
You don't care about climbing rank, meta builds, or winrate.
You want to be a nuisance, your grubby little mitts on
every camp, teamfight, and unattended Vindicta.
tons n tons of poke. your gun is VERY strong, and the sound / constant chip damage is very demoralizing!
II
Tir mystique
excellent for poking but also really annoying between this and crackshot
I
Tir curatif
should be all you need. plus it's a fun minigame
I
Charge bonus
more holliday
I
Bonus d'endurance
cant scurry with 2 stam
I
Bottes de course
just to build into trophy plus a lil regen, im too dumb to roam early
try not to waste the money
I
Active
Rite de guérison
haha everyone can hear you had to buy healing rite haha
hit and run burst. gank and make things absolutely unfair with aerial bombardment
I
Esprit bonus
a squeeb of damage
II
Active
Souffle glacial
dont forget to use it
II
Emblème enchanteur
it's good? i think? it delays other purchases, but i think it's ok if theyre spirit heavy
post lane purchases. this build's playstyle is focused on mobility, macro, and scooting away with objs or enemy gamers
III
Trophée de chasse
stack cash, stack speed, and stack people complaining about your extendo arm
III
Sentinelle du voile
you can get really creative with this thing. it's no fortitude for sustain, but it'll top you up, let you roam quick, sneak up on people, mask presence for macro, and escape. the stealth is unreliable
scout tf2. pick fights with advantage thanks to your mobility. max crackshot instead of lasso first
I
Tir rapproché
component
I
Balles véloces
component but not prio
big items
III
Onde de tourment
decent damage, but better mental pressure. people feel more pressured to run instead of fight or parry earlier. if they have huge spirit damage i hold off for scourge
III
Imprégner
Regain de puissance
put it on barrel. you're huckin' kegs constantly
IV
Active
Explosion arctique
24s cd CC and yuge burst / amp is crazy. idk how frozen works, like if it's hard or soft or if the damage amp is applied to the initial cast but it's fine lol
IV
Récupération transcendante
you're so item reliant you probably should
IV
Brulure spirituelle
the effective damage of this thing is huge, i take it even if they dont have a lotta healing
IV
Active
Rembobineur
5 more barrels, 3 more bounce pads, and another lasso. this item has to go lol
you'll get these every time
II
Active
Pied plume
i have conditioned myself to always take fleetfoot. it feels too nice not to have, so be wary if it's your first time
III
Maitrise d'endurance
she got hops
III
Recharge rapide
most holliday. not necessary on gun
III
Récupération supérieure
you're so ability reliant you probably should
big items but you should worry about survivability earlier
II
Active
Tir divisé
lets you hit consistent damage, waveclear, and flusters people when you unload an express/split shot waterfall onto them
III
À bout portant
feels like dookie to get hit by early + gooood damage
III
Tir express
if you can manage the recoil i think this can shine
III
Tirs lestés
i'm a believer
IV
Fronde magique
just good to have
get these when you people start looking up
III
Contresort
if you think you're good enough, it seems like it'd be a good take
III
Active
Dissipateur d'effets négatifs
much safer than counterspell
IV
Cuirasse ensorcelée
idk its not much resistance but you do get a LOT more spam out of it
IV
Armure de plates
idk why you would waste a slot on bullet res when armor piercing rounds exists, so just use this
IV
Implacable
kelvins and hazes abound
IV
Brise-magie
too much spirit owwwch
get these when Problem
II
Châtiment curatif
i dont think you do enough consistent spirit damage for this to be worth it, they'll usually die in one rotation
III
Active
Coup d'enclume
i like the sound it makes :-) also screws sevens and ivys especially hard
IV
Active
Malédiction
try and deal with a specific problem, but it's a good and tilting take anyways
III
Active
Onde de silence
that's a lot of spirit
IV
Active
Fléau
insanely huge spirit res is why i buy this, but the damage is good too. try to use before lasso
IV
Active
Intouchable
holliday usually isn't focused unless you're in their backline, so you have some control over when CC comes.
replace some damage if you wanna lassomaxx
II
Poussée d'arcane
gives you more of what holliday wants for cheap, sellable for slots later
III
Active
Pierre de distorsion
you can buy this at any time, good for mindgames, movement, and kidnapping
III
Active
Pyroalchimie
good all arounder for waveclear, damage, and support. i like to take this and some debuffs to feel better about myself if sucking
IV
Active
Lentille focale
the pants pooper button, i think you can cast during lasso but i havent tried
IV
Active
Tissu d'ombres
you shouldnt need this if you have veilwalker, but i've had fun selling it for this.
III
Active
Bond majestueux
crutch for bad mobility. you're holliday, you have enough tools to not waste the money/slot. but if you can lasso someone before they shoot you, hooooooooooooooooly
misc items i like to whip out sometimes
II
Élan cinétique
you have to reload a lot with holliday, this and stamina mastery should ease ur pitiful mag
III
Chasseur de têtes
this + mystic shot + crackshot after a barrel makes anyone's blood pressure spike
IV
Brise-tête
i dont usually get this but if youre really good
III
Active
Faisceau de détresse
they dont expect the holliday savior, but you can be anywhere in seconds or rocket to safety in a moment's notice
IV
Active
Frappe spectrale
you shouldnt have a problem getting in on people but it also makes people freak. i like to phantom strike sevens to pop their ult and run
more spirit
II
Esprit amélioré
more spirit
IV
Profusion spirituelle
more spirit
III
Antichar
more spirit..? idk if this item is still worth
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