Holliday compte sur ses compétences de tireuse d'élite. Elle aime lancer des objets en l'air et les abattre. Avec une vue dégagée, elle peut infliger de lourds dégâts. Son agilité lui permet d'isoler ses adversaires ou de rapidement battre en retraite.
Holliday compte sur ses compétences de tireuse d'élite. Elle aime lancer des objets en l'air et les abattre. Avec une vue dégagée, elle peut infliger de lourds dégâts. Son agilité lui permet d'isoler ses adversaires ou de rapidement battre en retraite.
HessDL on YT
Testing some stuff here and there, but this is roughly what I'm going for right now.
Pad max isn't bait. If you build rapid recharge early you don't need 5 points in Barrel. Crackshot 5 points is doggy and Lasso players are cucks.
I
Charge bonus
Build first every game basically. OP item. Barrel is insane.
I
Choc mystique
Item does a lot of damage with barrel. Boom boom boom
I
Bonus d'endurance
Build earlier if needed. IE. Warden, Infernus
II
Emblème enchanteur
Build earlier if you want more protection in lane.
III
Recharge rapide
Core. Rush this as your first T3 most games.
I
Bonus de régénération
Build most.
I
Active
Rite de guérison
Build if chunked low.
III
Sentinelle du voile
Better than fortitude and invis
III
Imbue [E]
Regain de puissance
Barrel Spirit Ratio very strong.
III
Contresort
Overtuned now
III
Antichar
Good into tanks, build earlier into tankier teams.
II
Imbue [E]
Récupération comprimée
Build if you need to kill a bag.
III
Récupération supérieure
OP item.
IV
Brulure spirituelle
Buy most games. Can skip though.
IV
Active
Explosion arctique
OP item. Pad -> Dash Skip -> Artic Blast -> Barrel -> Melee = BOOM BOOM BOOM BOOM BOOM
III
Active
Pierre de distorsion
Build earlier if needed. Insane item for Holliday. Escape Artist.
IV
Récupération transcendante
Build earlier if you're more support focused that game,
III
Maitrise d'endurance
Not what it used to be, but still very good on her. Lets her get away with anything. Build earlier if needed.
Build some of these when you want. Build is mostly left to right though.
I
Balles antimonstres
Good in Lane
II
Tir mystique
Buy if you want to poke in lane
III
Active
Sacrifice rituel
Can be bought if in the lead. I don't prefer, but some people like this item.
II
Balles ouvrantes
I build this early some games. OP on her gun and gives spirit.
III
Active
Pyroalchimie
Very good active to buy if your team doesn't have one. Gives spirit, damage, shred. OP item.
IV
Fronde magique
Pretty sure this item is just OP. You can build this if you like to shoot a lot.
I
Bottes de course
Run Fast.
II
Atténuateur d'effets négatifs
Pretty OP still.
III
Active
Dissipateur d'effets négatifs
Pretty OP still.
II
Active
Sentinelle gardienne
Get if your team is full of INTers
IV
Active
Protection divine
Get if your team is full of INTers
II
Châtiment curatif
Get if you need Anti heal bad.
III
Résilience balistique
Bullet Armor
IV
Armure de plates
OP vs lots of gun
III
Résilience spirituelle
Spirit Armor.
IV
Brise-magie
OP into certain characters. LASH LOL
IV
Active
Intouchable
If you need to secure Lasso's
III
Fortitude
This is built first second most. OP item for staying on the map.
II
Esprit amélioré
More Damage.
IV
Profusion spirituelle
More Damage.
IV
Exposition spirituelle
Shred and more damage.
II
Active
Malédiction de ralentissement
Utility. Use against mobile heroes
IV
Active
Toile tourbillonnante
Utility. Use against mobile heroes
II
Active
Sape spirituelle
Geist/ Yama Counter
III
Active
Onde de silence
Geist/ Yama Counter
II
Imbue [E]
Rechargement éclair
Good to buy if you want to lean more gun. Combine with Spellslinger for big gun damage.
IV
Imbue [E]
Magnum mercuriel
Good to buy if you want to lean more gun. Combine with Spellslinger for big gun damage.
1
2
1
2
1
2
5
5
1
2
5
5