Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.
Dynamo protège sa vie et celle de son équipe, à l'affut du bon moment pour frapper. Peu de choses peuvent changer le cours d'un combat d'équipes comme une utilisation bien coordonnée de Singularité.
Utilizes either Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.
Your laning sucks, just shove, get boxes and regen a lot when taking boxes. Keep your laning partner alive.
I
Balles antimonstres
Dynamo has zero wave clear, you need this to even it out.
I
Charge bonus
Two stomps better than one.
II
Emblème enchanteur
Get this for the stats and most importantly the cooldown.
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Poussée d'arcane
Spam use for everything. Use it often.
II
Active
Pied plume
Early speed and bullet resist. Sell later for Bullet Resillience if needed.
III
Récupération supérieure
Buy this always, Dynamo cooldown is too long.
III
Recharge rapide
Control waves for your team when you don't have black hole.
III
Prolongation supérieure
Make everything last longer. Nice.
III
Active
Pierre de distorsion
Best movement option for Dynamo.
I
Imbue [E]
Expansion mystique
A slightly bigger black hole.
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Active
Rembobineur
Buy this always.
III
Active
Faisceau de détresse
Bail teammates that are getting displaced. Bebop hook, Lash ult, Holliday lasso.
III
Active
Nova curative
Teammates like to deathball? Abrams, Yamato, Warden.
III
Sentinelle du voile
Mid-game sustain?
IV
Active
Intouchable
A solid item for Dynamo, you can contest Mid-boss super reliably with this.
III
Expansion supérieure
More range on all your items and abilities. Nice.
IV
Récupération transcendante
This item kinda bad. Buy as the last item possible.
IV
Tempo curatif
Steriod cream for your carries.
IV
Brise-magie
If you need to survive certain spell nukes. GT, Lash etc.
IV
Armure de plates
Good against on-hit comps. Must buy against Infernus, Mirage and Haze.
III
Antichar
4 big booms for the enemy.
IV
Profusion spirituelle
Buy when you really need the damage.
IV
Brulure spirituelle
Can proc both on your black hole and stomp. Really good item for anti-heal as well.
III
Active
Aura héroïque
Really good item against bullet heavy comps, Wraith, Vyper, Mirage etc.
III
Active
Onde de silence
Stomp + Silence = Good initiate plus damage.
IV
Active
Malédiction
Buy for hard CC.
IV
Implacable
Gun damage is not real right?
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