@farmingbip in the #graves channel in deadlock discord if u need help.
farmingbip on yt
yt video for explanations!
favorite it and refresh to see updates.
Post tesla u can actually play the game, fight more teamfights post splitshot


I
Tir curatif
main healing item in lane, if vindic, grey talon, sinclair buy bandage


I
Surplus d'endurance
buy earlier/later depending on ur movement or if u do boxes


II
Imbue [E]
Rechargement éclair
helps you trade more aggresively builds into major spike


III
Balles teslas
GO toxic if REM, Lady G, Abehrams, farm item and makes u not suck at dmg in fights u can 1v1 way better now


III
Imbue [E]
Regain de puissance
i think the 4.8k spike spirit is rlly op in lane this also gives fleet effect in late game


III
Balles toxiques
good always when they have healers like 80% of games


II
Active
Tir divisé
replace recharging buy if u want


III
Maitrise d'endurance
movement extremely needed, buy post leech if perma farming/1v9


II
Vol de vie spirituel
good healing post toxic which lets u delay leech 4.8k health


II
Vulnérabilité mystique
dmg, resist, and shred


IV
Exposition spirituelle
dmg item, skip if ur negative and useless and go full debuffer, spike for extra 54% extra dmg and spirit res . affects merc mag, tesla toxic skulls.


IV
Sangsue
buy heaing item makes u stay in fights forever


IV
Ricochet
needed op late game


IV
Inhibiteur
get one of these items silencer, trans cd, by this point


IV
Sourdine
If all enemy team spirit BUY FIRST!!!!!! calicbabbo, mina, all those spirit nukers will never touch u again


II
Active
Malédiction de ralentissement
calico shiv mina escaping buy this


I
Réfutation
For if they are too easily meleeing you or tombstones and you want a free kill


I
Surplus de régénération
if you are going to buy healing in a hard lane buy this AND resto shot or bandaid + healing rite


I
Active
Rite de guérison
burst healing for sinners


II
Protection d'urgence
Useful if perma stunned


IV
Récupération transcendante
if u dont know what to buy... makes all ur cooldowns and items do more dmg


IV
Balles drainantes
I think this item is pretty strong this patch if u can afford it


IV
Imbue [E]
Magnum mercuriel
for split dmg, dmg better, the ammo mainly yoshi buff


IV
Profusion spirituelle
makes skulls do a TON of dmg ... they have gun carries = steal all their gun dmg ,


IV
Imbue [E]
Active
Éclat d'écho
skulls will kill people in spawn. replace recharging rush for this if slot locked


IV
Active
Condensateur
good dmg best for camp clearing and acts like a slowing hex.


IV
Balles perforantes
if they got plated


III
Défense renforcée
ammo mainly, resist is added bonus bc venator meta.


II
Tir véloce
worse than surge rn i feel like


II
Rechargement express
if u cant use splitshot replace w this


III
Résilience spirituelle
u steal gun dmg so only resist thats important is spirit.


III
Active
Dissipateur de magie
infernus, mirage bebop, removes all debuffs


IV
Brise-magie
stops all spirit nukers, mina, calico, pocket, lash.


III
Contresort
Bebop bombs, infernus ult, vindih ult, lash ult, rem ult EVERYTHING


III
Active
Cuir blindé
better than plated if they dont have curses and shorter fights because u steal gun dmg in a few seconds


IV
Active
Intouchable
Late game you need this, or thousands of curses, disarms, ect


IV
Indomptable
noobs unstopabble


IV
Active
Refuge céleste
quite good for mid boss/ending


IV
Armure de plates
Better than metal skin if they have curses or long fights


IV
Active
Pulsion vampirique
makes u shoot like crazy testing


I
Active
Œuf doré
buy if u want


II
Chargeur titanesque
about to end game sell reso shot or smth and get ammo


III
Active
Offrande sanglante
counters cc comps, usually build when thedby have lots of disarms but its outclassed by unstoppable so just buy that


III
Résilience balistique
dont buy buy esclating res instead


II
Active
Pied plume
late game need more movement and can sell smth or spare change
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