Deadlock CoachCoach de Deadlock
Bebop
Accroche une unité ennemie pour l'assommer

Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.

Bebop
Accroche une unité ennemie pour l'assommer

Bebop peut combiner ses capacités aussi bien pour affaiblir les positions ennemies, venir à la rescousse d'occultistes ou infliger des rafales de dégâts. Et, quand la subtilité n'est plus de mise, son laser géant met tout le monde d'accord.

Description

Utilizes either Dynamo's stomp and black hole.
Constant updates will be made.
Ability upgrades are up to your discretion, but this is how I would upgrade.
Feel free to use it.

Item Build

Early

item
Charge bonus
800

Two stomps better than one.

item
Poussée d'arcane
2400
item
Choc mystique
800
item
Balles antimonstres
800

Good for shoving in waves, depend on situation upgrade to CS

item
Emblème enchanteur
1600

Get this for the stats and most importantly the cooldown.

item
Amplisoins
2400

Early Situational

item
Bottes de course
800
item
Châtiment curatif
1600
item
Active
Médaillon de soin
1600
item
Chasseur de têtes
4000

Buy this only if you need to break a stalemate lane.

item
Active
Rite de guérison
800

Early - Mid

item
Active
Sacrifice rituel
4000

Buy it to only flash farm your items, sell later on. Buff is nice but only scales with boon.

item
Récupération comprimée
1600
item
Récupération supérieure
4800

Buy this always, Dynamo cooldown is too long.

Mid

item
Active
Pierre de distorsion
3200

Best movement option for Dynamo.

item
Prolongation supérieure
4800

Make everything last longer. Nice.

item
Antichar
4000

Make your stomps become nukes.

Mid Situational

item
Active
Faisceau de détresse
4000

Bail teammates that are getting displaced. Bebop hook, Lash ult etc.

item
Active
Nova curative
4000

Buy only when you are comitting to healing your team.

item
Active
Aura héroïque
3200

Really good item against bullet heavy comps, Wraith, Vyper, Mcginnis etc.

item
Active
Pyroalchimie
3200

If you need more chaos in the fight as well as assist in pushing fast.

item
Trophée de chasse
4000

Buying this is an investment, you take the risk.

Late

item
Active
Intouchable
8000

A solid item for Dynamo, you can contest Mid-boss super reliably with this.

item
Recharge rapide
4000
item
Active
Rembobineur
6400

Double Black Hole and Refresh all stomp charges.

item
Expansion supérieure
4000

More range on all your items and abilities. Nice.

item
Tempo curatif
8800

Boost everyone on your team to have decent fire rate and move speed.

item
Armure de plates
6400

Good against on-hit comps, Infernus, Mirage, Vyper etc.

item
Brise-magie
6400

If you need to survive certain spell nukes. GT, Lash etc.

item
Brulure spirituelle
6400

Can proc both on your black hole and stomp. Really good item for anti-heal as well.

Situational Late

item
Profusion spirituelle
8800

Buy when you really need the damage.

item
Active
Protection divine
8000

Play around your carry who is getting hard focused with debuffs and damage.

item
Implacable
8800

Up to your judgment whether you should get this. It honestly depends.

Situational Late

item
Active
Malédiction de ralentissement
1600
item
Sabotage
1600
item
Active
Onde de silence
4800

Stomp + Silence = Good initiate plus damage.

item
Active
Malédiction désarmante
4000
item
Active
Décomposition
3200

Sell for spirit burn since Decay kinda doo doo now.

item
Active
Coup d'enclume
3200
item
Active
Malédiction
6400

Buy this along with Superior Duraiton and watch enemies suffer from the CC.

item
Résilience balistique
3200
item
Résilience spirituelle
3200
item
Contresort
3200

Train your QE dodges so you don't have to buy this.

item
Active
Fléau
6400

Demon Core

Ability Point Order

Impulsion cinétique

Intrication quantique

Aurore curative

Singularité

1

2

1

1

2

2

1

5

5

5

2

5