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Abrams
Charge dans la mêlée

Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.

Abrams
Charge dans la mêlée

Abrams possède la force et la résistance nécessaires pour mener le combat depuis le front. Il se retrouve souvent seul au milieu de l'équipe ennemie, qui se disperse sur son passage. Si ses adversaires gaspillent leurs balles sur lui, ses complices en arrière-ligne en profitent pour leur infliger des dégâts en toute impunité.

Description

!!! READ ANNOTATIONS !!!
GUBAMI BUILD IS STILL UP - 518989
I am Eternus 6, what works for me may not work for others in lower ranks.

Item Build

#Citadel_HeroBuilds_EarlyGame

L-R | Vest/Emblem->Kinetic Dash->Vest/Emblem

Deadlock Item

I

Bonus de régénération

Heals you a lot during lane and upgrades into healing booster

Deadlock Item

I

Balles antimonstres

Better tower dives, more regen, easier wave clear | Sell later

Deadlock Item

I

Tir curatif

Sustain+Damage not much else to say | Sell later

Deadlock Item

II

Veste de combat

Bullet resist to help early-mid, sell later

Deadlock Item

II

Élan cinétique

This item is overpowered, I missed it. Fire rate+Reload

Deadlock Item

II

Emblème enchanteur

Spirit Resist to help early-mid, sell later

Deadlock Item

II

Amplisoins

Brings Siphon from 80%->96%, probably the last green in your 4.8k

Deadlock Item

II

Poussée d'arcane

Use on Siphon every time

Deadlock Item

III

Onde de tourment

This item adds quite a lot of damage and gets much better after Boundless. Averages 4k-5k damage for me.

Lane Counters

Deadlock Item

I

Bonus de PV

I bought this against a Calico and she couldn't kill me anymore this is barely less HP than a barrier for half price. Replace monster rounds or resto shot

Deadlock Item

II

Châtiment curatif

Early anti-heal option, replace Vest or Emblem

#Citadel_HeroBuilds_MidGame

L-R

Deadlock Item

III

Imbue [E]

Enchantement balistique

Range on Siphon is very good this patch, this hits your gun spike

Deadlock Item

III

Pointe creuse

Yeah I was wrong about this item it's still comp. 3k gun shred item is the best way to fit shred into the build, so this or Hunter's Aura.

Deadlock Item

II

Esprit amélioré

Builds into Boundless

Deadlock Item

IV

Profusion spirituelle

The biggest DPS increase available to Siphon and Torment Pulse, also synergy with Charge+Ult+Pstrike. Can upgrade to this late to counterbuild if needed.w

Choose

Deadlock Item

III

Active

Pierre de distorsion

This item is more useful for general movement/escapes and countering characters like Doorman or Pocket.

Deadlock Item

IV

Active

Frappe spectrale

This item is more useful for bursting targets down, and gets you more green invest in a build starving for slots. Counters fliers and squishies.

Surv

Annotations

Deadlock Item

III

Contresort

Very strong item with a low CD, REMEMBER TO BE USING IT ONCE PURCHASED!

Deadlock Item

III

Active

Dissipateur de magie

Good vs Debuffs like slowing hex, silences, onhits

Deadlock Item

III

Active

Cuir blindé

Good vs basic gun damage

Deadlock Item

III

Résilience balistique

Good vs Venator or melee characters

Late Game Damage

Annotations

Deadlock Item

IV

Brise-tête

Lategame Shred+Antiheal+Gun invest

Deadlock Item

III

Prolongation supérieure

More uptime on all of your abilities, gives Siphon less downtime

Deadlock Item

III

Razzia spirituelle

3k shred option

Deadlock Item

III

Expansion supérieure

Siphon needs range now, and it also greatly benefits Torment Pulse. Free spirit res too!

Deadlock Item

IV

Récupération transcendante

Strong if you have 4+ item cooldowns (actives or passives like counterspell)

Deadlock Item

IV

Exposition spirituelle

This item is sort of middling I would generally look elsewhere

Deadlock Item

IV

Imbue [E]

Active

Éclat d'écho

Still able to nuke people with 2 charges, charge>punch>charge>punch

Slotlocked

Deadlock Item

IV

Tempo curatif

Brings Siphon from 96%->100%, grants fire rate movespeed and spirit resist. Also buffs Infernal which we now max.

Diddy Items

Deadlock Item

II

Active

Malédiction de ralentissement

Calico Mina Mirage Apollo Lash etc

Deadlock Item

III

Active

Onde de silence

Good for using after landing a pin and making sure the person you hit can do nothing about you

Deadlock Item

IV

Active

Relique maudite

If your team support for some reason refuses to buy this item against a 60k Victor just grab it yourself (this is written with spite it happened to me)

Late Game Surv

Annotations

Deadlock Item

IV

Active

Intouchable

This item makes you Unstoppable (wow), and gives 25% debuff resist. Having unstop in late game feels almost mandatory now, I buy this item in a LOT of games.

Deadlock Item

IV

Brise-magie

Debuff resist is a very valuable stat, and this saves you from burst damage

Deadlock Item

IV

Implacable

vs Mirage or slows

Deadlock Item

IV

Active

Colosse

Health scaling and big tank button, 1 slot to answer both damage types if necessary

Deadlock Item

IV

Sangsue

Lifesteal is FINE but I tend to look at every other option first.

Deadlock Item

IV

Active

Refuge céleste

Item got buffed and is still good not much more to say. Siphon stays active during it.

Egg

Deadlock Item

I

Active

Œuf doré

!ONLY USE THIS IF YOU KNOW WHAT THE EGG TECH IS! !DO NOY BUY THIS ITEM IN LANE!

Gun 3k Alternatives

Deadlock Item

III

Aura prédatrice

10% shred on everyone in an AOE is pretty good, 20% in 1v1s also good. Doesn't confer weapon damage or quite as much HP as Hollow Point, so it's not my main option

Deadlock Item

III

À bout portant

Good stat stick, comfort item

Deadlock Item

III

Tirs lestés

Interesting changes to this item, lots of damage, debuff resist, and now slowing bullets

Ability Point Order

Siphonnage

Charge taurine

Résilience infernale

Impact sismique

1

1

1

2

2

5

5

2

5

1

2

5

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