
Viscoso irrita a sus oponentes a través una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
Viscoso irrita a sus oponentes a través una astuta evasión y usos estratégicos de la curación, lo que le permite resistir los ataques enemigos más brutales.
"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is oriented around The Cube (2) and being a SUPPORT for your team, healing them while also debuffing the enemy team!
Feel free to join the Viscous Discord: https://discord.gg/jD3Cauw6n5
Buy left to right. Monster Rounds will allow you to keep the Troopers at bay, Arcane Surge is used to empower your next ability, Guardian Ward will allow you to keep your laning partner safe when they go in, or try to get out. Feel free to grab an Extra Starter!


I
Balas mata monstruos
Focus on the Troopers to keep them at bay from your guardian. |Can be sold for a slot|


II
Activo
Guardián centinela
Can be used to help an ally survive a dire situation or to go in! |Upgrade into Divine Barrier|


I
Explosión mística
Increases the damage of Splatter (1). |Upgrade into: Tankbuster|


II
Emblema del hechicero
Sustain, survival, cooldown reduction & damage! Keep it as long as you can. |Can be sold for a slot|


II
Imbuir
Compresión de recarga
Reduces the cooldown of your Cube (2) to use it more often! |Upgrade into Superior Cooldown|


I
Botas de velocidad
A bit of regen out of combat, while also helping you rotate around. | Upgrade into Trophy Collector |
Healing Rite later turns into Rescue Beam. Pick Restorative Locket if the enemy spam abilities. Rebuttal if your enemies melee a lot. Extra Regen for more passive regen.


I
Activo
Rito de curación
A decent amount of healing, useful when facing burst damage. Just make sure to hide when using this. |Upgrade into Rescue Beam|


I
Refutación
If the enemy melees a lot, this item will help you punish them. You also get a reduced parry cooldown!


I
Regeneración adicional
Sustain in lane! |Can be sold for a slot|


II
Activo
Amuleto restaurador
Health but also Stamina upon use. Only take if you tend to frontline a lot and facing ability-spamming enemies. Can be used on an ally in The Cube (2)!
Buy left to right. Use Rescue Beam on someone in The Cube (2) to pull them to you safely! Positioning is key, so always try to remain behind your allies rather than in front of them. Use Divine Barrier on allies to give them a barrier or cleanse them of Debuffs, like Infernus' burn for example! Do NOT use it on someone in The Cube (2), the barrier still takes damage.


III
Coleccionista de trofeos
As a support, you'll want to get passive soul gain to compensate for how little you'll be able to farm. Sprint speed will allow you to get to your allies faster.


III
Activo
Rayo de rescate
Your bread and butter. You'll use it to pull your allies to safety, this even works when your allies are in The Cube (2)! You can also simply use it to heal yourself and an ally.


IV
Activo
Barrera divina
Debuff Remover but stronger and for an ally too! Does remove Ultimate-type debuffs (Drifter, Pocket...). Do NOT use it on someone in The Cube (2).


III
Tiempo de recarga superior
Lowers the cooldown of all your abilities! |Upgrade into Transcendent Cooldown|


IV
Tiempo de recarga trascendente
Lowers the cooldown of all your abilities, but also your items! Like Divine Barrier and Rescue Beam!


III
Robo espiritual
Debuff the enemy and buff yourself. Will help your allies deal more Spirit damage. Can be triggered by Puddle Punch (3).
If you happen to be dying a lot, or simply taking way too much damage, you should consider one (or more!) of those items.


II
Protección a balas
Taking too much GUN damage, too quickly? Take this. It'll give you a nice Barrier and out of combat regen.


II
Protección espiritual
Taking too much SPIRIT damage? Take this. This item will grant you a nice Barrier and out of combat regen.


III
Resiliencia balística
Very useful if the enemy team is mostly Bullet oriented. (Check the colored bars when holding TAB!)


III
Resiliencia espiritual
Very useful if the enemy team is mostly Spirit oriented. (Check the colored bars when holding TAB!)


II
Barrera reactiva
Useful against Mirage's Tornado, Bebop's Hook, Abrams' Charge, Haze's Sleep, Paige's immobilize, any stuns (Including getting parried!) and more!


II
Chaleco de batalla
Sustain, survival, fire rate and damage! Sell it during Mid/Late game for stronger resistances if needed.


II
Activo
Devolver fuego
Send back some damage that you take. Pairs well with Metal Skin.


III
Contrahechizo
Parry ANYTHING. This means almost any abilities such as Geist's Ultimate, Shiv's Ultimate, Lash's Ultimate, etc...


IV
Armadura plateada
Useful against Mina, Infernus and any gun characters.


IV
Rompehechizos
Grants you a decent amount of Spirit Resistance, lowers the duration of CCs/Debuffs and will reduce the damage of the next burst of Spirit damage you take every 10s!
You can grab Alchemical Fire or another Active from the lists on the right. If there are not enough gun-oriented heroes on your team, or too much mobility on the enemy team, do not get Alchemical Fire. You can consider some of Debuffs items below to empower Alchemical Fire with various debuffs if you bought it! You can also consider more damage if you want!


III
Rompetanques
Increase your Splatter (1) and Goo Ball (4) damage by a decent amount.


IV
Imbuir
Activo
Fragmento repetidor
You'll be able to use The Cube (2) on the same person twice in a row, or two different allies!


III
Expansión superior
Increases the range of your abilities, but also your items, like Rescue Beam, Achemical Fire and more!


III
Duración superior
Increases the duration of all your abilities like the Cube (2), but also your items and buffs like Healing Tempo!


IV
Espíritu ilimitado
This empowers your abilities but also Alchemical Fire and some other items!


IV
Cadena de brujas
With how much Spirit Damage you take during late game, you'll get some really nice cooldown reduction!


IV
Imbuir
Reverberación mística
A decent slow on your Splatter (1) to help secure kills.


IV
Desbordamiento espiritual
The Cooldown reduction granted can come in handy!
These will help your team take down strong opponents easily! Read each annotations to know what to pick against who you're facing! Recommendation: Spirit Sap & Silence Wave or Knockdown.


I
Activo
Cañón oxidado
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


II
Activo
Savia espiritual
Useful against: Grey Talon, Lash, Pocket, Geist, Mina, Sinclair, Bebop and Yamato.


II
Activo
Hechizo ralentizador
Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.


III
Activo
Descomponer
A decent anti-heal. Useful against Geist, Abrams, Mo&Krill, McGinnis and more. DO NOT USE AGAINST VICTOR.


III
Activo
Hechizo desarmante
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


III
Activo
Derribar
Useful against: Vindicta, Grey Talon, Bebop, Seven, Haze, McGinnis, Lash, Victor, Warden and Vyper.


III
Activo
Onda de silencio
Useful against: Calico, Doorman, Dynamo, Ivy, Kelvin, Geist, Lash, Paige, Pocket, Shiv, Sinclair, Victor and Yamato.


IV
Activo
Maldición
Useful against: Anyone.


IV
Activo
Lente de enfoque
Silence Wave but on a single target and with more damage.


IV
Activo
Condensador
You can remove any buff from an enemy except Unstoppable! Remove things like Return Fire, Cheat Death, Scourge and more! Even Bridge Buffs!
All of those items will trigger once an enemy steps on the fire of Alchemical Fire or when you hit them with Splatter (1)! Recommendation: Suppressor & Healbane.


II
Maldición anticura
An easy to trigger anti-heal. Useful against anyone. This can be used against Victor.


II
Ralentización mística
Turns Alchemical Fire into a slowing area.


II
Supresor
Useful against: Haze, Wraith, Drifter, Infernus, Mina, Mirage, McGinnis, Seven, Vindicta, Vyper, and Warden.


II
Destructor de resistencia balística
To reduce the bullet resistance of the enemy even further.


II
Vulnerabilidad mística
To reduce the spirit resistance of the enemy.


IV
Exposición ascendente
Stacks when enemies step in Alchemical Fire. This is mostly to deal more damage by yourself as this only amplifies YOUR damage.
These actives can give your team a huge advantage during a fight! Heroic Aura to help your gun carry, Scourge to help your frontliner, or Echo Shard for DOUBLE Cube (2)!


III
Activo
Fuego alquímico
The debuffer. Consider some of the items below to make the debuffs stronger!


III
Activo
Aura heroica
Useful when your team is gun-oriented!


III
Activo
Nova curativa
Consider getting Healing Tempo!


IV
Activo
Azote
Use on your frontliner, like Abrams, Victor or Shiv! Useful against Spirit oriented enemies.


IV
Activo
Red de vórtices
Throw a SQUID from the DEEP. Useful against: Useful against: Calico, Infernus, Grey Talon, Kelvin, Lash, Mina, Pocket, Vindicta, Vyper and Wraith.
These items are NOT part of the build but can be bought to create a playstyle that suits you more. Consider Healing Tempo if you have Healing Nova!


II
Balas ralentizantes
Will help your allies with securing kills.


II
Disparo debilitante a la cabeza
Will help your team deal more gun damage.


II
Balas desgarraespíritus
Provides Spirit Lifesteal against them for you and your allies!


II
Tiro místico
Useful if you tend to use your Alt-Fire a lot and want more damage.


III
Activo
Sacrificio sectario
Since you'll hardly farm, this will help you take Tier 3s. Do not buy if you bought Trophy Collector.


III
Aura del cazador
If you tend to be more at the frontline, you'll debuff enemies.


III
Desgarro espiritual
To lower the enemy's Spirit resistance by a considerable amount.


IV
Tiro debilitante a la cabeza
Very useful to help your team deal more spirit & gun damage.


I
Resistencia adicional
Grants you one extra stamina to use! |Upgrade into Arcane Surge|


II
Potenciador de curación
Get it if you plan to get Healing Nova & Healing Tempo. |Upgrade into Healing Tempo|


III
Activo
Gema de teletransporte
To either escape or engage. Can be used to redirect Goo Ball (4).


III
Activo
Piel de metal
Useful especially against Haze, Drifter, Vyper and Wraith.


III
Activo
Salto majestuoso
Useful to save a teammate when paired with Rescue Beam or rotate around the map a lot.


III
Maestría en resistencia
Can be used to TRIPLE jump in Goo Ball (4).


IV
Ritmo curativo
Healing Nova will allows you to give the buff to multiple allies!


I
Carga extra
One extra charge of Puddle Punch (3)! |Can be sold for a slot|


I
Golpe espiritual
Lowers the enemy's spirit resistance. Can be triggered by Puddle Punch (3) |Upgrade into Spirit Snatch|


I
Imbuir
Expansión mística
Increases the size of Splatter (1) for easier hits! |Upgrade into Greater Expansion|


II
Subidón arcano
Dash-Jump before the Cube (2) to increase its duration (More healing), but you can also use it with Splatter (1) to deal more damage!


II
Imbuir
Amplificador de duración
Increases the duration of the Cube (2) for longer safety! |Upgrade into Superior Duration|


III
Recarga rápida
More charges of Puddle Punch (3) if displacing the enemy is something you tend to be doing a lot!
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