READ ANNOTATIONS
Scroll to bottom of build for explanations.
Some quick tips:
1. Make sure to use the tunnels every few minutes to get the boxes (free money that your team can't get)
2. Make sure to steal enemy sinner's as often as possible
3. The burst heal is incredibly powerful and only applies to the initial Tag Along target, therefore select your initial target carefully (ideally someone very hurt).
4. Using Lil Helpers on troopers is very powerful, especially in laning stage.
Usually left to right


I
Potenciador de tiro a la cabeza
Sell later


I
Espíritu adicional
Rem has good spirit scaling, going this into boundless later is good


I
Carga extra
Can sell later


II
Activo
Guardián centinela
Amazing with your 2
Pick 1 or 2


III
Pulso atormentador
Generally the most consistent item to get Rem to contribute some damage in the fights


II
Activo
Frente frío
Pretty good slow and damage


III
Recarga rápida
I don't love this item on Rem but it can be good if you're allowed to spam pillows


I
Balas mata monstruos
Very good if you are pushing tower. Sell later


I
Activo
Cañón oxidado
Very good against heroes that shoot their gun


I
Activo
Rito de curación
Buy whenever you or your teammate are very low


II
Activo
Hechizo ralentizador
Good vs Mina, Lash, Shiv, etc.


I
Imbuir
Expansión mística
Mandatory on Ult


II
Imbuir
Compresión de recarga
Cooldown is helpful, can skip if you feel like you need other items earlier


III
Activo
Nova curativa
Generally the most consistent team healing option. Rescue beam is a decent alternative. Healing Nova doesn't heal you in your 2 tho.


II
Imbuir
Amplificador de duración
Duration on 2 for longer heals and also longer time napping for torment pulse damage


III
Expansión superior
Works on basically everything, including your torment pulse and stacks with your 2 for insane range


III
Maestría en resistencia
Best item to help you survive (you are just a lil chud)


II
Potenciador de curación
It works properly now so it's good


III
Tiempo de recarga superior
Cooldown to let you use all your abilities more often


III
Duración superior
Good on everything including items, sleep, 2 heal, etc.


III
Activo
Rayo de rescate
Alternative to Healing Nova if you need it


IV
Activo
Explosión ártica
Very good for damage especially if you have a Billy/Abrams/Yamato etc. who want to go in, this helps them. Use it while napping.


IV
Espíritu ilimitado
Probably buy most games. This double dips into the max Tag Along AP which gives essentially a 2nd boundless spirit, this hero can get 250+ spirit power.


IV
Quemadura espiritual
More damage and anti-heal, only get after you have other 6.4k spirit items.


IV
Activo
Azote
Good if you need to help your tanks and spirit resist is good


IV
Activo
Barrera divina
Amazing item with your 2, use it while napping if you can


IV
Imbuir
Activo
Fragmento repetidor
Having 2 tag alongs in 1 fight is incredibly helpful for big heals but also so you don't instadie


IV
Ritmo curativo
Not sold on this item but a decent option


IV
Tiempo de recarga trascendente
Very solid with the amount of actives


IV
Activo
Red de vórtices
Good for setting up potential ults, pillows, or helping your team


IV
Activo
Reliquia maldita
Good if they have specific heroes or 1 hero with a lot of money


IV
Activo
Lente de enfoque
Good if they don't have Dispel Magic


II
Maldición anticura
Great if you need anti-heal


II
Vulnerabilidad mística
Good if you have slots and your team does a lot of spirit damage


II
Supresor
Good against gun heroes


II
Destructor de resistencia balística
Good if you have slots and your team does a lot of gun damage


III
Activo
Derribar
Good vs flyers, seven, etc.


III
Activo
Hechizo desarmante
Good vs gun heroes


III
Activo
Descomponer
Good vs tanky/heal dependent heroes (Abrams, Mo, etc.)


III
Activo
Onda de silencio
Good vs spell dependent heroes (Pocket, Yamato, Mina, etc.)


III
Activo
Fuego alquímico
Good for objectives and big teamfights


III
Activo
Aura heroica
Good if the enemy team has a lot of gun damage


III
Aura del cazador
Good if you need to amp your allies' gun damage against single targets
There is no 1 path that you can easily follow on Rem. You have to see where the game takes you and adapt accordingly with items. If you are getting a ton of money and think you can carry your team, consider going for items in the 'Big Damage Route' earlier. If you have someone on your team doing really well, consider giving them Divine Barrier or buying a rescue beam for them, or Healing Tempo, etc. Echo Shard is quite core when it comes to late game team fights as it makes you incredibly slippery and gives tons of healing.
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