Con una escopeta muy potente y una delgada figura, Pocket se confía de su habilidad para escapar brevemente dentro de una maletín místico y teletransportarse mediante una capa voladora para poder sobrevivir a situaciones extremas.
Con una escopeta muy potente y una delgada figura, Pocket se confía de su habilidad para escapar brevemente dentro de una maletín místico y teletransportarse mediante una capa voladora para poder sobrevivir a situaciones extremas.
Easy to use Spirit and up to date build focusing on Kudzu bombs early, and comboing your kit late
Read the annotations as you can, especially if you're new to Ivy or to the reworked, queue up autobuy when dead.
If you're really struggling, buy left to right from "Early" "Farm" (but only one) "Mid" "Late - Cheap" and "Late - Spendy" .
Top tip: Don't waste your Kudzu Bombs, save for when someone can't dodge (no stamina, stuck in a corner) or you have max.
Good luck and good flying pilot!
Usually Left to Right, but get Mystic Regen as needed :)
I
Balas mata monstruos
I think without this you struggle to hold lane well, but if things are going great, feel free to skip!
I
Imbuir
Expansión mística
Imbue on 1
I
Regeneración mística
Worse now, but upgrades - sell after Monster Rounds, or keep the whole game if you need the regen/healing
III
Coleccionista de trofeos
Best for winning or high death games
III
Activo
Sacrificio sectario
Good for neutral to bad games!
Any order really
II
Vulnerabilidad mística
Probably the easiest way to help your team, and very useful for damage - upgrades into your best late item
II
Ralentización mística
Core part of your kit and great support - Lightning Scroll isn't a huge upgrade for you though
II
Imbuir
Compresión de recarga
Imbue on 1
II
Espíritu mejorado
Easy, cheap upgrade BUT if you need lots of defence and optionals, you can just sell extra spirit
Strong but you don't have much space, choose carefully
I
Resistencia adicional
Always nice but important into [Warden, Haze, Vindicta]
II
Maldición anticura
Good in 90% of games [Geist, Mo & Krill, Dynamo, Kelvin, Calico, Abrams, Infernus, Pocket, Lash]
II
Reductor de efectos negativos
Still a useful item, particularly for [Infernus, Pocket, Mo & Krill]
II
Activo
Hechizo ralentizador
Almost always useful, but particularly into [Infernus, Lash, Wraith, Dynamo, Calico, Abrams] and builds into Vortex Web. If you cant decide what to get here, get this.
II
Supresor
[Haze, Viper, Wraith, Infernus, Vindicta w/ a gun]
II
Imbuir
Amplificador de duración
Personally I don't feel you need this, but if you want Superior Duration later, this is fine on 1 or 3 (or even 4)
II
Emblema del hechicero
If they have absolutely no spirit, you could skip this
II
Barrera reactiva
[Bebop, Abrams] Mainly for laining, don't get too late
II
Subidón arcano
Nice upgrade if you got Extra Stamina - doesn't save stamina anymore though!
III
Activo
Quitadesventajas
[Infernus, Bebop, Seven, Warden, kind of Mo & Krill and Abrams]
III
Duración superior
There is an arguement for this depending on the game, particularly once you have Spirit Burn, Vortex Web, Lightning Scroll or any good actives
Any order. Buy from Scrambling Time whenever.
III
Recarga rápida
This is still very useful for you, but without extra cooldown you need to know when to store up Kudzu's - not often worth rushing
III
Tiempo de recarga superior
Good upgrade, never worth skipping imo
III
Expansión superior
Great for your ult and gargoyle, and even more Kudzu. Secretly most important for Spirit Burn and Vortex Web later (and you can delay till then if your aim is amazing).
III
Activo
Fuego alquímico
I love Kudzu Bomb 2! BUT if you need loads of defence or counters, skip this.
IV
Exposición ascendente
Here's where we enter the late game
Get the first two ALWAYS, sometimes rush one
IV
Activo
Red de vórtices
TIME TO PUT EM IN THE SCRAMBLER. Combo becomes: Fly -> Kudzu (and Alch Fire) -> Vortex Web -> Bomb -> Gargoyle (onto them). All as quick as you can!
IV
Quemadura espiritual
TIME TO PUT THEM IN THE EVER WORSE SCRAMBLER
IV
Espíritu ilimitado
It's a nice capstone for you now and if you don't need defence, it's going to add plenty of damage - but no rush
IV
Pergamino de tormenta
Pretty good, but only if you're ulting often
IV
Desbordamiento espiritual
Great if you're hitting shots and confident sliding, otherwise get something else
Slot these in as you go
II
Protección espiritual
Usually not needed, if you find you're dying to spirit a lot (particularly AOE) play further back, but sometimes you need it
III
Resiliencia espiritual
If they're all Spirit this is a great item - this isn't an upgrade for Enchanter's Emblem, nor is it strictly better - you want both into Spirit teams (until you can get a Tier IV)
IV
Rompehechizos
Excellent stats - great into [Infernus and Lash] particularly
IV
Cadena de brujas
Potentially strong and very fun - great if you're having long fights and running out of Kudzus
IV
Activo
Azote
Very adaptable - grant it to tanky team mates too far in, or yourself if you get ambushed
IV
Frenesí
Can make you very hard to hit if you're enjoying shooting, but usually get something else
Slot these in as you go
II
Protección a balas
Usually not needed, but if you just keep dying to guns, why not
III
Resiliencia balística
Usually better to get something with other usage as well, but for a team stacked with just bullets, this is pretty good
IV
Monstruo
Amazing item and good for your team against [Haze, Viper, Wraith, Infernus, Vindicta w/ gun] and all other gun carries
IV
Armadura plateada
The selfish Ivy's Juggernaut - if you're getting absolutely shredded by guns then grab this, grab Juggernaut too even
III
Activo
Piel de metal
[Haze, Viper, or really fed gun carries] evil, nasty and selfish option (but still really good)
You almost always want something from here - sell Alchemical Fire (or skip) if you need space
I
Activo
Cañón oxidado
[Haze, Wraith, Viper, Infernus, any other gun carry]
III
Activo
Hechizo desarmante
[Haze, Wraith, Viper, Infernus, any other gun carry] hugely useful supportive option
III
Activo
Derribar
[Vindicta, Grey Talon, Lash, Ult Focused Seven and Bebop] ALWAYS a good buy if any of these are in the game
III
Activo
Descomponer
Really strong right now, particularly for [Mo & Krill, Shiv, Abrams, Calico, Geist]
III
Activo
Onda de silencio
[Any spirit carries you're struggling with, and really good for Mo & Krill, Bebop, Calico]
IV
Activo
Cambio etéreo
Excellent item, don't be put off by the cost it has good stats and amazing utility. Particularly good for [Lash, Shiv, Haze, Bebop, Burst Damage]
IV
Activo
Maldición
If one person on their team has all the souls, buy this
IV
Activo
Lente de enfoque
Same as curse but particularly for Spirit heroes you want DEAD
III
Contrahechizo
Potentially amazing but needs confidence - really good into [Lash ult, Infernus ult, Bebop bombs, etc.]
IV
Activo
Imparable
[Lash, Dynamo, Abrams] Usually only worth if you got Debuff Reducer but not Remover
IV
Activo
Golpe fantasmal
Sort of like funnier Knockdown, and good with gargoyle [Grey Talon, Vindicta, Haze, Viper, Wraith, Infernus]
Refer to this if you're stuck on what to get next (sell Trophy Collector once you have enough souls to finish the build)
II
Ralentización mística
Important part of your damage and useful support. Also some sprint!
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