
La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.
Timing is everything on kelvin. Use beam to catch enemies in open LoS. Kelvin has high base damage so play off cds and use your weapon to thin waves. Use dome to trap 1v2s and split fights around key enemy and teammate CDS this takes awareness and premeditation.
Playstyle centered around using wave prio > steal boxes/camps > roam for stacks on TC > take objectives.
Max beam and max ult by mid game gives crazy teamfight potential and skirmish power.
IN HERE I AM KING
w/o heal nade, play off angle w/ beam CD & LoS. thin waves with weapon


II
Emblema del hechicero
if you can save for this first item do it. good base damage + resist


I
Imbuir
Expansión mística
come from an off angle to avoid being shot 2v1 and exposing yourself, LoS angles are good


I
Espíritu adicional
dmg + spirit investment
SS big power spike


II
Activo
Savia espiritual
12% spirit resist cut is strong, better when paired with another spirit teammate


I
Activo
Rito de curación
obv sustain. need to max ice beam in order to jungle cant invest too many points in ice grenade yet
RR by max beam for sustain. Duration on beam/ult depending on playstyle


III
Imbuir
Oleada de energía
DMG; this matches CD of beam with Sup CD


I
Botas de velocidad
helps clear boxes after clearing waves if have prio, regen is good


II
Velocidad persistente
TIME TO MOVE


II
Imbuir
Compresión de recarga
reduces CD by 30 sec before rank 2 dome


III
Tiempo de recarga superior
never sell this


II
Imbuir
Amplificador de duración
can sit on this for better upgrades if slot restricted, pair with a carry and isolate a fight


II
Vulnerabilidad mística
Vuln + Spirit Sap good if you have a spirit team


II
Activo
Guardián centinela
range makes up for not buying greater expansion, use on allies mostly
can skip last half of (3) for SB if efficient $


IV
Quemadura espiritual
if you can greed do it. can steal and farm t3 camps now and afford utility or survivability


III
Duración superior
longer SB + path + beam + dome


IV
Espíritu ilimitado
if slot restricted this is a good upgrade, get this by max dome for regen. do not sleep on the damage this gives you


III
Expansión superior
can skip this if you can afford DB + VW --> T CD


II
Robo de vida espiritual
moderate sustain


III
Activo
Onda de silencio
very good vs initiators/spell casters. works well with other initiators to line up enemies for you


IV
Activo
Barrera divina
If they have debuff/pick comp. Use vs spirit utility items (ex curse, disarming hex, bunny, pocket ult, bebop bomb)


IV
Activo
Red de vórtices
Sell Expansion for this (over investment in spirit)


IV
Tiempo de recarga trascendente
works on SoP, SB, RR, and actives. only valuable if so and slot restricted otherwise invest in DB


IV
Exposición ascendente
20% Spirit Resist + dmg good upgrade


IV
Monstruo
good upgrade into bullet heros + life strike melee champs


IV
Cadena de brujas
very good buy into brawlers, cycle CDS


IV
Armadura plateada
good into siphon bullets/on hit etc tesla bullets


IV
Rompehechizos
very good into spirit carries gt/magician/pocket etc


IV
Activo
Infusor
if the enemy cant stop your beam this is a good pick up for skirmishes and teamfight


IV
Activo
Imparable
to get dome off in teamfights and shield your teammates (ex: dynamo ult, moe ult, lightning scroll, magician bunny etc)


IV
Chaleco del vidente
Sell Sup. Duration for this. WELCOME TO MY ICE DOME


IV
Activo
Alfombra mágica
a little meme but helps manuever and get full value for ice path spirit power beam combo. good with vortex web + spirit burn combo
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