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Kelvin
Congela a los enemigos al instante

La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.

Kelvin
Congela a los enemigos al instante

La diferencia entre una victoria fácil o una derrota letal es curar de forma oportuna y dividir un combate en equipo de la forma adecuada. Deslizarse alrededor de enemigos lentos le da al equipo de Kelvin la ventaja de maniobrar para que todo esto suceda.

Description

This build is designed to guide you through Ivy’s support role step-by-step.

Start with early-game items from left to right. Once your core debuff kit is built or half-built, you can start exploring the optional kits based on how you want to play. Round out with utility items in the end game as you see fit.

Items housed in individual 1x1 boxes are swaps or situational items - their annotations explain when.

Item Build
Laning Phase

In most cases you can take these from left to right

item
Cargador básico
500

The quintessential first buy for shooting creeps

item
Potenciador de tiro a la cabeza
500

Fairly powerful in lane, first item you should sell when running out of slots.

item
Balas mata monstruos
500

Alternatively, can buy High Velocity Mag and build into Pristine Emblem for more damage.

item
Botas de velocidad
500

If creeps are constantly at your tower, skip this and take Extra Charge instead to clear them out

item
Activo
Rito de curación
500

Skip this if you aren't taking that much damage during lane

item
Vida adicional
500

If you need to keep your lanebuddy alive, jump straight to Healing Nova or Divine Barrier.

item
Carga extra
500

Use your Kudzu Bombs to defend objectives and spread debuffs to as many enemies as possible

item
Largo alcance
1250
Fortitude

item
Fortificación
3500

Buy this whenever you feel like it or not at all. I usually buy at 18-25 minutes.

Leaving Lane

Begin Debuff Kit first.

item
Alcance místico
500
item
Activo
Nova Curativa
1750

Most effective when surrounded by your entire team, you can sell later on when the heal is negligible. We dance with the one that brought us.

item
Velocidad persistente
1750

It's imporant to be highly mobile.

Debuff Kit

This is the main kit you want.

item
Supresor
1250

You'll want this kit in practically every single game. Great for defending and team fights

item
Ampliador de duración
1250

If you're desperate to start taking objectives early OR the enemy team is largely Spirit Damage based, skip this and come back for the rest of this kit after Alc. Fire and In. Mag

item
Recarga rápida
3500

When you have a Level 3 Kudzu bomb, you can clear Tier 2 camps with one Kudzu.

item
Ralentización mística
4250

After the Debuff Kit is completed, start building a new kit.

Healbane

item
Maldición anticura
1250

If enemies have a lot of healing, this is great.

Destroy Objectives Kit

item
Activo
Fuego alquímico
3000

Throw this in every teamfight, at every objective, and every Tier 3 camp.

item
Activo
Aura heroica
3000

Focus on pushing lanes up as far as possible, damaging walkers, and then flying away at signs of danger. Air Drop takes off faster when carrying a team mate.

Saving Your Friends Kit

item
Activo
Rayo de rescate
3000

You can pull your friends out of difficult situations while flying above them. Also great against Bepop, Lash and so on.

item
Potenciador de curación
1250

A rare buy.

Flying Kit

item
Tiempo de recarga superior
4250

Put this on your Air Drop

item
Duración superior
4250

Put this on you Air Drop, silencing is extremely powerful against Spell Based fighters like Calico, Yamato and so on.

Knockdown

item
Activo
Derribar
3000

Good against Lash, Bepop's Hyper Beam, Vindicta, Grey Talon, Haze, Seven and so on. Sometimes you can rush this in lane if Vindicta is a monster.

Refresher

item
Activo
Restaurador
6000

What the hell, sure.

Extra Income

After you have a few kits, take some non-situationals. Annotated use cases.

item
Alcance mejorado
3500

I often buy late game, Kudzu and Alchemical Fires will spread over large areas.

item
Inhibidor
6000

Sell Combat Barrier or Slowing Bullets for this. Good against teams that deal a lot of damage.

item
Espíritu mejorado
3500

Take this if you're going to build into Boundless Spirit later on.

item
Espíritu ilimitado
9500

This is pretty good at making your Kudzu bombs do a lot of damage, good for defending the base super, super late game.

item
Cartucho intensificador
3000

More damage. Complimented by Titanic Mag. or Quicksilver Reload.

item
Balas absorbentes
6000

It gives good sustain and makes enemies weaker.

item
Tiro debilitante a la cabeza
6000

If you team does not already have this, and the enemy team is heavily shielded, this is a good item.

item
Sanguijuela
7250

It's alright for taking the enemy base, not much else.

item
Cartucho titánico
3500

If you want to jump into the pit and take the Patron alone, take this or Quicksilver Reload.

Armour

Last resort items - In most cases, your job is to assist, not tank damage.

item
Armadura antibalas
1250
item
Armadura antibalas mejorada
4250
item
Armadura espiritual
1250
item
Armadura espiritual mejorada
4250
item
Activo
Eliminador de efectos negativos
4250

Good against Haze, Infernus, Bepop, Shiv, Pocket

item
Barrera reactiva
1250

Good against Abrams, Bepop, Dynamo, Haze, Infernus, Paradox, Mo and Krill, Seven, Vindicta, Warden, Wraith and Mirage

item
Activo
Barrera divina
1250

This item is really powerful in lane. Consider buying against characters like Bepop, Lash or Paradox instead of Healing Nova. Helps team mates chase faster late game. Sell later.

Quicksilver Reload

item
Recarga rápida
1250

Intensifying Mag. is most effective with this.

Curse

item
Activo
Maldición
6000

If you really need to shut a character down, like Pocket or Yamato, take this.

Ability Point Order

Bomba Kudzu

Pacto de la vigilante

Forma Pétrea

Transporte aéreo

1

1

1

1

2

5

2

5

2

2

5

5