Ivy tiene trucos de combate disruptivos que ralentizan y aturden a sus enemigos. Si se junta con un aliado, es muy eficaz, ya que potencia su arma y la de su compañero, además de compartir curación.
Ivy tiene trucos de combate disruptivos que ralentizan y aturden a sus enemigos. Si se junta con un aliado, es muy eficaz, ya que potencia su arma y la de su compañero, además de compartir curación.
This build is designed to guide you through Ivy’s support role step-by-step.
Start with early-game items from left to right. Once your core debuff kit is built or half-built, you can start exploring the optional kits based on how you want to play. Round out with utility items in the end game as you see fit.
Items housed in individual 1x1 boxes are swaps or situational items - their annotations explain when.
In most cases you can take these from left to right
The quintessential first buy for shooting creeps
Fairly powerful in lane, first item you should sell when running out of slots.
Alternatively, can buy High Velocity Mag and build into Pristine Emblem for more damage.
If creeps are constantly at your tower, skip this and take Extra Charge instead to clear them out
Skip this if you aren't taking that much damage during lane
If you need to keep your lanebuddy alive, jump straight to Healing Nova or Divine Barrier.
Use your Kudzu Bombs to defend objectives and spread debuffs to as many enemies as possible
Buy this whenever you feel like it or not at all. I usually buy at 18-25 minutes.
Begin Debuff Kit first.
Most effective when surrounded by your entire team, you can sell later on when the heal is negligible. We dance with the one that brought us.
It's imporant to be highly mobile.
This is the main kit you want.
You'll want this kit in practically every single game. Great for defending and team fights
If you're desperate to start taking objectives early OR the enemy team is largely Spirit Damage based, skip this and come back for the rest of this kit after Alc. Fire and In. Mag
When you have a Level 3 Kudzu bomb, you can clear Tier 2 camps with one Kudzu.
After the Debuff Kit is completed, start building a new kit.
If enemies have a lot of healing, this is great.
Throw this in every teamfight, at every objective, and every Tier 3 camp.
Focus on pushing lanes up as far as possible, damaging walkers, and then flying away at signs of danger. Air Drop takes off faster when carrying a team mate.
You can pull your friends out of difficult situations while flying above them. Also great against Bepop, Lash and so on.
A rare buy.
Put this on your Air Drop
Put this on you Air Drop, silencing is extremely powerful against Spell Based fighters like Calico, Yamato and so on.
Good against Lash, Bepop's Hyper Beam, Vindicta, Grey Talon, Haze, Seven and so on. Sometimes you can rush this in lane if Vindicta is a monster.
What the hell, sure.
After you have a few kits, take some non-situationals. Annotated use cases.
I often buy late game, Kudzu and Alchemical Fires will spread over large areas.
Sell Combat Barrier or Slowing Bullets for this. Good against teams that deal a lot of damage.
Take this if you're going to build into Boundless Spirit later on.
This is pretty good at making your Kudzu bombs do a lot of damage, good for defending the base super, super late game.
More damage. Complimented by Titanic Mag. or Quicksilver Reload.
It gives good sustain and makes enemies weaker.
If you team does not already have this, and the enemy team is heavily shielded, this is a good item.
It's alright for taking the enemy base, not much else.
If you want to jump into the pit and take the Patron alone, take this or Quicksilver Reload.
Last resort items - In most cases, your job is to assist, not tank damage.
Good against Haze, Infernus, Bepop, Shiv, Pocket
Good against Abrams, Bepop, Dynamo, Haze, Infernus, Paradox, Mo and Krill, Seven, Vindicta, Warden, Wraith and Mirage
This item is really powerful in lane. Consider buying against characters like Bepop, Lash or Paradox instead of Healing Nova. Helps team mates chase faster late game. Sell later.
Intensifying Mag. is most effective with this.
If you really need to shut a character down, like Pocket or Yamato, take this.
Bomba Kudzu
Pacto de la vigilante
Forma Pétrea
Transporte aéreo
1
1
1
1
2
5
2
5
2
2
5
5