
Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.
AFTER MAX P SLASH CAN CHANGE AP DEPENDING ON THE GAME.
MAX 2 FOR MOBILE TEAMS
MAX 3/4 FOR IMMOBILE TEAMS OR IF YOURE THE MAIN FRONTLINE
any questions in my discord or on stream :3
Generally L > R, get healing rite if you need sustain


I
Melee Lifesteal
generally your first sold item DO NOT UPGRADE LIFESTRIKE FUCKING SUCKS


II
Stalker
usually your second item sold


III
Torment Pulse
im getting this for slot efficiency, since shieldings/grit are strong, as well as it being strong since we are getting boundless and max 2


IV
Boundless Spirit
i lowk think this might stil be better than reverb? unsure


III
Spirit Snatch
especially great if youre good at using melees, light melee proc can be a bit lackluster though


III
Superior Cooldown
great item but can be delayed or skipped


II
Healbane
BUY EVERY GAME


II
Spirit Shielding
against more spirit heavy teams/lanes. generally more useful than weapon


II
Reactive Barrier
is the strongest barrier, but only into specific comps with consistent stuns/silences


II
Weapon Shielding
against gun dmg heavy teams/lanes
BUY THESE


II
Enchanter's Emblem
good resist into spirit teams, if you want this consider buying it early


II
Debuff Reducer
dots and hard cc


II
Active
Return Fire
great option against gun dmg heavy teams


II
Healing Booster
great for extra heals


III
Counterspell
good buy most games, great against telegraphed cc and big abilities


III
Spirit Resilience
more resist


III
Active
Metal Skin
against fed hazes and burst gun heroes


III
Active
Dispel Magic
silences, focus lens, etc


III
Bullet Resilience
usually less prio than metal skin but against hard cc and things like bunny the unconditional resist is good


II
Suppressor
also great fire rate slow


I
Active
Rusted Barrel
can be early fire rate slow if you needin lane
ANY ORDER, USUALLY EARLIER = MORE USEFUL MORE OFTEN READ ANNOTATIONS


IV
Imbue [E]
Mystic Reverb
Still crazy item infinite dmg infinite healing


III
Tankbuster
very strong against super tanky high spirit res teams, compliements reverb very well


IV
Active
Arctic Blast
just a consistently great item, stops mobile characters and makes it very hard to run from you


IV
Active
Refresher
One of your best late game items, having 2 ults to swing important fights is super beneficial


IV
Transcendent Cooldown
do you have a lot of important items with cooldowns? buy this.


IV
Juggernaut
great against teams with heroes that are reliant on fire rate, melee, and slows


IV
Spirit Burn
great anti heal, can replace healbane


IV
Plated Armor
against gun heroes reliant on build ups like toxic, fixation, and siphon


IV
Spellbreaker
fantastic against very spirit bursty teams like lash and grey talon, especially if their team has a lot of debuffs as well


IV
Witchmail
against consistent procs of spirit dmg that dont really kill you


IV
Indomitable
item is VERY strong against certain comps but terrible against others. usually use against very strong, unreactable cc but be weary of other small cc proccing and wasting cd


IV
Escalating Exposure
against very tanky heroes almost always AFTER spirit burn to get most amp


IV
Active
Phantom Strike
against fliers + extra movement, also scales well with spirit and can give a big combo with arctic


IV
Active
Ethereal Shift
if youre getting hate crimed by things like solo kelvin domes or mina ult on repeat can be an escape


IV
Diviner's Kevlar
can buy when you have max ult for al ot more tankiness


IV
Spiritual Overflow
a bit more hybridy dmg when youre carrying and want a bit of both


IV
Active
Focus Lens
if they have no remover can be used to focus down a target reliant on abilities


IV
Active
Colossus
good amount of extra health, buy if you need to be more frontliney and other green counter items arent as strong


IV
Crippling Headshot
the more hybridy the more value, cut resists and heals p easily


IV
Active
Infuser
can be useful for tons of heals if youre in big team fights and slashing multiple people


IV
Crushing Fists
against tons of spirit res can pivot more melee


IV
Imbue [E]
Mercurial Magnum
adds a ton of mixed dmg to gun
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