
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.
All items are annotated.
ttv/kaizuchaneru | LIVE EVERYDAY COME ASK QUESTIONS !!
headshot = card regen faster
Humanity alone possesses a God
The power to transcend the now, the inner God called "possibility"
>secret vietnamese build<
L->R, every match| Scroll down to learn CARD CYCLING TECH|


I
Active
Golden Goose Egg
consume when you have enough for ricochet(after 10+min), try not to fight people after lane phase when you have egg, 10% at start is only -1 damage on everything


I
Monster Rounds
Let's clear wave faster! Also out of combat healing is great for box runs


I
Extra Spirit
+10 spirit and build into surge of power


II
Imbue [E]
Quicksilver Reload
CORE | Power Spike | This is your early pressure, use your card to damage the guardian & player, use 3 to clear wave, Left Leg of Forbidden One


III
Imbue [E]
Surge of Power
CORE | POWER SPIKE | YOU ARE NO LONGER WEAK, SHOOT -> CARD -> SLIDE REPEAT. Right Leg of Forbidden One


II
Recharging Rush
can rush rico before this item if no one ever comes to your lane while youre farming. | can sell very late


IV
Ricochet
LEARN HOW TO CARD CYCLE, SCROLL DOWN | Left Arm of Forbidden One


II
Enduring Speed
fleetfoot but doesnt take up active slot and it heals you, combo with Surge and slide as often as you can. Upgrade when slot lock


II
Spirit Shredder Bullets
shred and budget spirit lifesteal | DONT UPGRADE | SELL LATER FOR SLOT


III
Fortitude
Stay on the map, 10s to heal is great, lets tank everything, wraith 1 weakness is not having a lot of HP


I
Active
Healing Rite
buy if low in lane | sell later
Rush boundless if ahead, think after boundless


III
Active
Dispel Magic
buy against shiv, infernus, mirage, mina, etc, help guarantee that you can TP out of situations | can skip if enemy doesn't have slowing hex


IV
Imbue [E]
Mercurial Magnum
CORE | POWER SPIKE | NEVER RELOAD, CARD -> SLIDE -> SHOOT REPEAT . Right Arm of Forbidden One


III
Active
Silence Wave
ult , count 1-2, silence wave, to confirm kill, it does as much damage as 1 card during mid game, can be skipped if you're not struggling to kill with ult.


IV
Boundless Spirit
If you have "Right Leg", "Left Leg", "Right Arm" and "Left Arm" in addition to this item in your hand, you become EXODIA, go and kill them all. rush if winning


IV
Inhibitor
take away their damage and reduce their healing and ADD 25% MORE DAMAGE TO YOURSELF | must buy if losing or enemy carry is fed. Good against Geist,Shiv,Victor,Abram,etc


IV
Silencer
Really good item to disable heroes that press many buttons and spirit nukers, i.e yamato, geist, shiv, mina, pocket, victor, mirage
start thinking...


IV
Spiritual Overflow
Get even stronger this item gives fire rate AND spirit power + ability duration means your 3 and ult stun will last a bit longer


IV
Active
Unstoppable
CC = bad. Buy this if against dynamo, lash, any other heroes with strong CC or if enemy has curse also good if enemy has DoT debuffs i.e infernus, toxic bullet


IV
Juggernaut
Good against high fire rate heroes(ivy, haze, vyper) and rico abusers (infernus,mirage) , upgrade to this early or when slotlocked.


III
Toxic Bullets
Must buy if the enemy just wont die even after you spent all your cards and bullets i.e: Abram,Victor,Mo, Yamato, Geist, Shiv


IV
Leech
Not as important anymore, since jokers/heart heals a lot, buy if need to sustain long fights


III
Active
Blood Tribute
buy this after leech or after you built fire rate so you dont die. the stats this item give is bonkers.


IV
Spellslinger
Best fire rate increase for Wraith. more card thrown = more fire rate . more fire rate = more card
You'll need 1 or 2 of these items if you're dying too often, especially in the late game.


IV
Plated Armor
REAL GUN COUNTER (Haze, Vindicta, Vyper, Mirage, etc)


IV
Spellbreaker
BUY IF ENEMY DOES A FUCK TON OF SPIRIT DAMAGE, Grey Talon, Magician, Yamato, etc


IV
Siphon Bullets
eat HP and become tanky good against tanks (anyone over 3.5k HP or big): abram, shiv, mo, etc


III
Counterspell
Counter everything, best against Drifter ult, pocket ult, Lash ult


III
Active
Metal Skin
gun counter, buy plated asap if they have curse


II
Healbane
only if you REALLY REALLY REALLY need anti heal ASAP. otherwise, look to buy inhibitor


IV
Healing Tempo
could be compy, this procs with hearts/jokers, heals a lot.


II
Reactive Barrier
enemy has 500 CC | Venator, Abram best counter


II
Enchanter's Emblem
spirit meta is here.. can be skipped | buy debuff reducer against abram/shiv/infernus/etc | SELL LATER


IV
Crippling Headshot
Shred gun and spirit + anti heal . Good against everyone, rush against Shiv, Geist, Abram, VICTOR, mo


I
Mystic Burst
+40 damage flat in lane is very strong | Sell later


I
Extra Charge
Let's stack the deck!


III
Superior Duration
goes well with everything, problem is just slot


IV
Transcendent Cooldown
buy for refresher


IV
Active
Refresher
double ult funny hehe


II
Active
Fleetfoot
BUY ENDURING SPEED + another orange TO UPGRADE TO JUGG IF ENEMY HAS VYPER/HAZE/FIRERATE HEROES | Sell later for slot


II
Swift Striker
fire rate = more card = procs tesla more | can swap for Burst fire if you prefer | Sell late for Spellslinger or slot


III
Burst Fire
gives the 2nd most fire rate in the game, just behind spellslinger
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