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Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Abrams
Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

Description

MarcoStyle Abrams build.

Item Build
Lane Core

item
Extra Regen
500

Abrams doesn't have poke. Take this so you don't have to put any points into passive. Sell when you buy armors.

item
Melee Lifesteal
500

Second buy this every game. Never engage without it.

item
Headshot Booster
500

Sell for berserker

item
Close Quarters
500

Best 500 weapon damage item for Abrams. (also boost melee damage)

item
Extra Stamina
500

Mobility = Survivability. Use this to constantly reposition and look for stuns.

item
Spirit Strike
500

Add more damage to your combo. Sell for cooldown reduction.

item
Melee Charge
1250

Free reloads and mobility with the 40% lunge range.

item
Active
Fleetfoot
1250

Use this to Heavy Melee Cancel and start being active on the map.

Hard Lane

item
Active
Healing Rite
500

Hard lane might require rite. Buy this is addition to extra regen and never die.

item
Restorative Shot
500
Mid Game

Hex or Decay. 1 Armor.

item
Active
Slowing Hex
1750
item
Active
Decay
1250
item
Spirit Armor
1250

Pick this up if the enemies have a lot of Spirit damage. Get both armors if you can afford it.

item
Bullet Armor
1250
item
Duration Extender
1250

Allows you to charge for longer and extends the stun duration which makes it easier to land your combo.

item
Debuff Reducer
1250

During the mid game enemies usually start to have a lot of debuffs. Buy this to prevent a lot of damage/CC.

item
Bullet Resist Shredder
1250
item
Berserker
1250

optional item, can sell headshot booster for this.

Mid to Late Core

item
Hunter's Aura
3000
item
Point Blank
3500

Your second 3k item. Gives you more stamina, a good amount of armor and a slow.

item
Superior Duration
4250

Put it on 2. Allows you to Heavy Melee after stun even if the enemies have Debuff REMOVER!

item
Active
Colossus
6000

Do everything you were already doing, but now with 40% more resist. Can also be used as a second HMC.

item
Lifestrike
3500

Adds more damage and a slow to your combo. (Heal is kinda useless since late game most enemies have heal reduction)

item
Superior Cooldown
4250
Late Game Tank

item
Improved Bullet Armor
4250

Upgrade both armors after you have all core items.

item
Improved Spirit Armor
4250

Upgrade both Armors right after you have all core items.

item
Fortitude
3500
item
Spirit Snatch
3500
item
Active
Debuff Remover
4250

Great versus a lot of different things (Pocket ult, Infernus Passive, Wraith ult, Seven Stun, Warden Cage, Bebop Bombs, etc.)

item
Active
Refresher
6000
Situational

item
Active
Curse
6000

If one player on the enemy team is super farmed and nothing else will work.

item
Active
Ethereal Shift
3000

A must buy when you play versus Kelvin (Abrams gets trapped in dome often) or Shiv (use this when he ults you.)

item
Active
Warp Stone
3000
item
Active
Phantom Strike
6000

Take this instead of echo shard if behind and if they have a problematic flyer.

Ability Point Order

Siphon Life

Shoulder Charge

Infernal Resilience

Seismic Impact

1

1

1

2

5

1

2

5

2

5

2

5