
Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.
Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.
It's time to adapt and overcome. Weighted Shots is OP and so is Cage.
You can ask me questions in da discord :P


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Golden Goose Egg
VERY good item, Push first wave that comes fast and buy this. I buy it most games but you don't have to. Hatch the egg after 10 minutes. Preferably at 1200 souls or 1350. Can keep buying it after.


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Monster Rounds
Sell Second


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High-Velocity Rounds
Sell First


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Mystic Burst
Replace this with Decay later. Good with flask and hits spirit investment with Mercurial Magnum.


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Healing Rite
Very op item


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Rebuttal
Prio this in Billy lane


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Reactive Barrier
Against Abrams, Bebop ETC


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Close Quarters
Into Abrams, Billy, Viscous, Calico ETC. Can be replaced with High-Velocity Rounds


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Battle Vest
Can sell later after Siphon bullets if you need a slot.


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Enchanter's Emblem
Can be replaced by Spirit Resilience later


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Counterspell
Lash, Wraith, Pocket


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Metal Skin
Very good against: Haze, Silver, Venator


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Decay
Replace Mystic Burst with this. Testing for now, Very strong in this meta and more value than Superior duration.


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Toxic Bullets
Vitality changes is a nice buff to this.


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Inhibitor
OP ITEM, SHOULD GET NERFED IN THE FUTURE


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Ricochet
Works well with Inhibitor, Can be changed out with Lucky Shot or Crippling Headshot.


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Frenzy
Pretty decent item, can be changed out with something else if needed.


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Slowing Hex
Against Calico, Mina, Infernus


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Imbue [E]
Active
Echo Shard
Good item but I prefer going more into M1 late.


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Boundless Spirit
Big Luxury item now.


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Active
Colossus
ENEMY HAS LITTLE CC AND A LOT OF DMG


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Juggernaut
Buy when slotlocked. Can replace emblem with Spirit resilience after this to hit Vitality Investment.
Radiant Regeneration from Deadlock is often considered a bad item because it looks stronger on paper than it actually is in real matches. While passive health regeneration sounds useful, the item simply doesn’t keep up with the pace and damage output of the game.First, the regeneration is too slow to matter during fights. In Deadlock, most engagements are decided quickly by burst damage, crowd control, and positioning. Radiant Regeneration only provides value over time, which means it helps after a fight, not during one. If you’re being focused, the healing is negligible and won’t save you.Second, the item has poor cost efficiency. The resources you spend on Radiant Regeneration could be used on items that give immediate impact—such as damage, mobility, shields, or lifesteal. Those alternatives help you win fights, secure objectives, and snowball advantages, whereas Radiant Regeneration just helps you recover slowly if nothing else is happening.Another issue is that it encourages passive play. Instead of rewarding aggressive or skillful decisions, the item promotes backing off and waiting for health to come back. In a fast, momentum-based game like Deadlock, this can put you behind in pressure and map control.Finally, Radiant Regeneration scales poorly into the late game. As enemy damage increases, flat regeneration becomes less and less relevant. By that stage, items that provide survivability through shields, resistances, or active effects are far more valuable.Overall, Radiant Regeneration is a trap item: it feels safe and comfortable, especially for newer players, but it rarely contributes to winning fights or games. In most situations, investing in more proactive and impactful items is the better choice.
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