With a powerful weapon (and deadly venom to match), Vyper can slither into the back of teams and assassinate high-priority targets in a storm of bullets.
With a powerful weapon (and deadly venom to match), Vyper can slither into the back of teams and assassinate high-priority targets in a storm of bullets.
This build is based on buns build but he stopped playing Vyper so I made my own for the new patch.
left----->right
I
Close Quarters
lots of early game dmg
I
Monster Rounds
really OP esp vs towers. sell later but try not to
II
Spirit Shielding
goated item pick up weapon shielding instead if the enemy is all gun/melee
II
Opening Rounds
dmg and spirit power big early power spike
II
Active Reload
such an insane item pop before you go in generally dont need the reload speed that bad Vyper reloads so quick already. sell for vamp burst later
III
Burst Fire
The Vyper item
I
Restorative Shot
General sustain for a tough lane
I
Active
Healing Rite
Buy if one shot and need to heal or you will lose lane
II
Backstabber
Buy before Spirit Sheidling, not bad doesnt scale well but if you want more early game strength go for it. sell for slots later
get armors and green items as needed
II
Active
Split Shot
Buy ASAP rush if you need to clear a wave quickly
III
Hunter's Aura
Buy if split pushing and taking 1v1s a lot.
III
Point Blank
Buy as soon as you fill out your slots
III
Hollow Point
No need to rush this just another damage spike when needed
III
Fortitude
still the GOAT green item. Buy whenever always good
III
Veil Walker
Good in certain games if ahead and you have some pressure buy this and get picks in there jungle over and over
II
Active
Slowing Hex
buy vs lash, holliday, infernus, dynamo, wraith, mirage, abrams, shiv, calico. pairs great with Veil Walker
III
Spirit Resilience
Only buy if needed
III
Escalating Resilience
Solid item gives hp and resist
Not ordered buy as needed
IV
Lucky Shot
buy once you have 2 or 3 damage core items
IV
Active
Vampiric Burst
Buy to close out a game or if more sustain is needed
IV
Silencer
Buy against hero with lots of immunes/movement abilites. giest!, yamato, pocket, lash, holliday, wraith, infernus
III
Active
Debuff Remover
Get this item vs debuff spam(vindicta,infernus,seven,warden,ect)
IV
Spellbreaker
anti spirit burst and some debuff resist. Very good vs spirit
III
Counterspell
Rarely buy. get if infernus/wraith/lash are running your pockets
IV
Armor Piercing Rounds
Been buying this item more recently very necessary against armor spam get as needed
III
Active
Blood Tribute
Anti holliday and Mo. Underrated IMO
IV
Active
Unstoppable
Also almost never buy. get if your 60k and there patron is weakened you can just end the game and theres nothing they can do
IV
Active
Capacitor
buy if spamming return fire/metal skin necessary for 3 or more return fires
IV
Ricochet
situational but amazing if getting sieged lets you team fight much more effectively
III
Weighted Shots
Very good stat stick item. I personally just hate the -stam generation
II
Swift Striker
since I no longer have glass canon in the build solid pick up if they spam fire rate slows
II
Kinetic Dash
good in a lot of situations if not strapped for slots pick it up
I
Extra Stamina
I really want to buy this every game but never do cause its barely worth it. get if having trouble with warden/haze/mcginnis
II
Weakening Headshot
solid overall just no room most games
III
Toxic Bullets
good overall but Vyper just outscales it you'll kill people before this has done 3 ticks
II
Weapon Shielding
buy instead of spirit shielding on vs full gun/melee teams
IV
Plated Armor
if the enemy gun carry is winning might be an option, bullet res is better most of the time
IV
Glass Cannon
Not great now that lucky shot works.
1
1
2
5
2
5
1
1
2
5