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Vindicta
Snipes the unsuspecting

Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.

Vindicta
Snipes the unsuspecting

Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.

Description

Vindicta's favorite activity in the summers is Grilling :3
A silly build around Stake being silly. Range stacking,
mobility, and high regen keep you around the map.
Works in E6 lobbies, annoys streamers, and is overall a
blast to play.
Fight early with T2 crow and Decay to stack your Trophy Collector.
Tip: you can use massive range stakes to hang people from buildings/walls. Abuse this if you can.

Item Build

Good Morning, NYC

Early regeneration items to stay in lane with mobility and spirit items for snipe. We want Trophy Collector early; we are the only character who can abuse it properly. With Decay being much weaker, we grab Mystic Shot to act as poke.

item
Extra Regen
800

Lets you stay in harass heavy lanes, ie Grey Talon nonsense. Skip if possible

item
Mystic Shot
1600

So this is a very silly amount of poke. This and Crow is an excellent way to keep people low. No need to all in; just keep in mind the CD and shoot it off every 8s.

item
Extra Spirit
800

Useful for crow, snipe, and decay damage.

item
Extra Charge
800

Amps up snipe just a bit and gives us a charge. If you're desperate for slots later, you can sell this; we don't get CDR.

item
Sprint Boots
800

Early regen and move speed; you can gank now with the soul changes.

item
Trophy Collector
4000

Absolutely absurd for grilling. Passive income, health, ability range, and sprint speed is absurd. This tackles several problems at once for us. You can get assists just by being nearby a kill.

item
Rapid Recharge
4000

Decay is just kind of awful now. This, however, isn't. The flat spirit really helps with snipe and this'll let you just rotate forever to farm collector stacks.

Grilling Courses

Pick one of Enduring or Reactive. You'll always want Healbane; when is up to you.

item
Healbane
1600

This gives base spirit and you can easily spread it. This is amazing early.

item
Enduring Speed
2400

Run around the map to get as many kills as you can.

item
Reactive Barrier
1600

The spirit scaling on this means that the barriers carpet lost are basically replaced. Keeps you alive for a long, long time.

item
Debuff Reducer
1600

We can't really slot Debuff Remover, but this helps versus the few CCs you might be hit by.

Firing up the Grill

We need a few things; the ability to be anywhere on the map, a way to escape being caught, and the grill itself. Carpet solves the first two; you can fly anywhere around the map, escape after being grabbed, and it has amazing stats.

item
Compress Cooldown
1600

Imbue Assassinate so you can have as many as possible. You're just running around with Crow and Stake to kill people.

item
Superior Cooldown
4800

More of everything. Helps with Echo Shard's obscene cooldown as well as your snipes.

item
Active
Magic Carpet
6400

Carpet before Alch Fire is intentional. This lets you stack Trophy Collector easier, has amazing stats, and gives good mobility.

item
Active
Alchemical Fire
3200

The barbeque itself. Max damage scales with spirit, and the stats tether likes scale alch fire too.

Grilling! :333

Your grill is now online; now, it's time for an upgrade. We're going from charcoal to propane to thoroughly cook our enemies. The more range the sillier Stake gets, so we max that stat out first.

item
Mystic Expansion
800

Makes tether a lot better until echo. We don't mind sitting on this; Alchemical Fire has plenty of range.

item
Active
Echo Shard
6400

Imbue Tether. Tether, alch fire, echo, crow, tether, prepare to snipe or hide.

item
Greater Expansion
4000

Absolutely insane, highest prio tether upgrade.

$4000 Propane Grill

The last pieces to grill well. Whatever order you want, really. These are general upgrades you should always have.

item
Superior Duration
4800

Self explanatory really.

item
Veil Walker
3200

This lets you be around the map at incredibly high movespeed while also invisible late game. Decent stats as well. A REALLY good late game option.

item
Spirit Burn
6400

This item is kind of meh, but it's better than healbane and doesn't use an active slot like Vortex Web. Sell Healbane for this if needed.

Sundown

These are the turbo late items. If you need more lockdown, Vortex. If you need to help your team with debuffs/pocket ult, Divine Barrier. Want to just help out? Rescue beam. Pick one/two actives (sell carpet), Escalating is your general damage upgrade.

item
Active
Rescue Beam
4000

General purpose item for simply winning the game. Good range for tether, and since you've been stacking range, you can generally always use it as a save.

item
Active
Vortex Web
8000

This has different throw behavior than Stake, but since you either throw this first or last you can get used to it. It's range is the same as Stake's.

item
Active
Divine Barrier
8000

This is good if your teammates are struggling against debuffs/pocket. You're in a good spot to watch the battlefield and this gives ability range.

item
Escalating Exposure
8000

Kind of the only way to add damage at this point. Good spirit resist too.

A Sturdy Apron

This build is slot heavy; you'll have very little space for greens, and can be melted if caught off guard. Here's a few options to stay alive in extreme late game.

item
Spirit Resilience
3200

General anti spirit item, if you're taking high amounts of low damage

item
Spellbreaker
6400

Break in case of Talon; you're 2-3 arrowable, so this delays that by a bit.

item
Juggernaut
8800

If you really like Enduring Speed and are dying to gun, this will help out.

item
Cheat Death
6400

This really won't save you unless you have help. I wouldn't get this unless I'm struggling against a single hungry target with Phantom Strike

Ability Point Order

Stake

Flight

Crow Familiar

Assassinate

1

2

1

2

5

1

2

5

5

1

2

5

1

2

1