Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.
Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.
Superior
Very strong
Good
Average
Below average
The worst
Easy
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Tether Duration
Damage
Capture Radius
Tether Length
Move Speed
Fire Rate
Cooldown
+0.5s Tether Duration and +1m Capture Radius
Leap into the air and fly. While in flight your weapon deals bonus spirit damage.
Spirit Damage Per Bullet
+50% base Ammo while flying
Duration
Spirit Damage Per Bullet
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
Damage
Bleed Damage
Debuff Duration
Bullet Resist
Spirit Resist
Crow Ricochets up to 2 times towards other enemies within 15m
Cooldown
-8% Bullet Resist and {s:MagicResistReduction}% Spirit Resist
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.
Damage
Max Bonus Damage
Bonus Souls Per Assassination
Full Charge Time
No Charge Damage
Headshot Damage
Cooldown
Max Bonus Damage
Bonus Souls Per Assassination
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one ghost war against "The Friends of Humanity", a neo inquisition formed by Hathorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne's ilk, and she isn't afraid to stack as many bodies as needed to do it.
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.45
Base Bullet Damage
+1.58
Base Melee Damage
+29
Base Health
A victim of John Hathorne during the Salem Witch Trials, Vindicta got a second chance of life when her spirit was brought back to the mortal plane during the first Maelstrom (the event that introduced the supernatural to the public at large).
Waging a one ghost war against "The Friends of Humanity", a neo inquisition formed by Hathorne's descendants; Vindicta looks to keep the supernatural safe from Hathorne's ilk, and she isn't afraid to stack as many bodies as needed to do it.
Superior
Very strong
Good
Average
Below average
The worst
Easy
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Tether Duration
Damage
Capture Radius
Tether Length
Move Speed
Fire Rate
Cooldown
+0.5s Tether Duration and +1m Capture Radius
Leap into the air and fly. While in flight your weapon deals bonus spirit damage.
Spirit Damage Per Bullet
+50% base Ammo while flying
Duration
Spirit Damage Per Bullet
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
Damage
Bleed Damage
Debuff Duration
Bullet Resist
Spirit Resist
Crow Ricochets up to 2 times towards other enemies within 15m
Cooldown
-8% Bullet Resist and {s:MagicResistReduction}% Spirit Resist
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.
Damage
Max Bonus Damage
Bonus Souls Per Assassination
Full Charge Time
No Charge Damage
Headshot Damage
Cooldown
Max Bonus Damage
Bonus Souls Per Assassination
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.45
Base Bullet Damage
+1.58
Base Melee Damage
+29
Base Health