With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
9/29 update: Back to a magic carpet focused build I've been enjoying lately.
Feel free to ask me any questions on the Sinclair discord @RAIGEKI
Lots of spirit power and items we need to empower bolt early. Play lane conservatively until you hit 2.6k and get T2 bolt then you should be able to kill or push anyone out.
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Extra Charge
Try to sync dropping assistant with 2 bolt charges until you have t2 bolt. I often solo kill someone on wave 3 with assistant + 2 bolts.
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Extra Spirit
Early spirit good
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Improved Spirit
early spirit good
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Enchanter's Emblem
Early spirit good
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Rapid Recharge
God tier power spike with t3 bolt
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Imbue [E]
Mystic Expansion
needed to kill neutral camps with bolt
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Imbue [E]
Compress Cooldown
more bolts
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Veil Walker
Best item in the game and just got buffed again for some reason. Stay on map forever and rotate quickly / safely.
GOD BARRIER
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Reactive Barrier
By far the most value defensive you can get if the game enables it. heroes that can't kill you without proccing it (abrams, haze, bebop) are what you want to buy this against.
Usually in this order if ahead / even. If you are behind skip carpet and get decay -> sup cd then get carpet after.
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Active
Magic Carpet
I'll never forsake you again. be unkillable and everywhere on the map in tandem with veil walker and take the best high ground position in every fight for bolts.
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Decay
lots of free dmg and good stats
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Active
Spirit Sap
really good item for its cost, toss this and decay on whoever you look at and make them sad
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Greater Expansion
Amazing for bolt / rabbit / actives and almost every ult you steal.
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Superior Cooldown
Get this at this point for optimal spirit investment.
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Boundless Spirit
Giga damage increase to everything
Approaching lategame your item choices can vary a lot. based on enemy lineup either max rabbit or ult next and itemize around that.
This is primarily a PUSHING build. Sinclair is the best walker killer in the game this patch and stacking mobility like we do lets you put crazy map pressure out the entire game while being very hard to catch.
Read annotations and buy off vibes
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Active
Silence Wave
Really powerful item and upgrades straight from sap to max our spirit investment. You don't have to upgrade to this if the silence isn't high value.
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Active
Alchemical Fire
high damage and shred for free, just toss on top of your t3 rabbit and watch the numbers roll.
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Superior Duration
If maxing rabbit buy this after echo. certain ult steals like warden / dynamo also warrant this.
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Imbue [E]
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Echo Shard
Always broken with max rabbit. If I'm maxing ult before rabbit I usually won't buy this unless it goes extremely late.
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Imbue [E]
Mystic Reverb
If you just want pure damage this is the best item after boundless.
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Active
Scourge
Can throw on your beefiest gorilla against spirit heavy lineups. With greater expansion and sup duration this item is crazy. Can also pop this on yourself while channeling carpet.
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Spirit Burn
Good vs very specific things that require high antiheal like ult warden / ult seven. If antiheal isn't necessary I never buy this. Keep in mind when this procs it kicks you off carpet.
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Escalating Exposure
This item is bad but if you have scourge or spirit burn they stack it for you. Also good with seven ult specifically
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Transcendent Cooldown
I don't usually buy this unless I have full actives or am slotlocked.
Stuff that sometimes comes up, read annotations
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Active
Healing Rite
best lane sustain option. I buy this most games but if you dominate you can skip it
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Counterspell
Amazing item now after the buffs. If they have telegraphed spells you NEED to dodge (wraith ult, lash ult, seven stun) this is always a strong buy.
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Active
Rescue Beam
Rare buy but sometimes ultra lategame if you're against heavy pick it can be good.
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Active
Metal Skin
Best anti gun hero item on this hero and often necessary to use seven and warden ults properly, we get a good amount of duration from our items so this pulls extra weight.
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Active
Warp Stone
Always a decent item, if you are playing around stealing warden / seven / dynamo ults this is good
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Active
Divine Barrier
Good if getting owned by pocket / drifter / ivy ult
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Suppressor
broken vs m1 heavy lineups
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Active
Slowing Hex
necessary against some hyper mobile heroes (lash, mina, dash infernus)
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Active
Knockdown
Good against Vindicta, Lash, GT, and channeling ultimates like seven / dynamo.
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Active
Disarming Hex
if against heavy m1 lineup this with all the duration we buy owns
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Active
Vortex Web
Upgrade if you bought slowing hex.
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