
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
tank everything and kill everything
Start knife then go dash/tank when dispels come out. Play disciplined in lane until you have spike/ult/rage then go crazy. Decay rush is probably still good if you want to keep doing it.


I
Extra Regen
just a lot of regen in lane. Good for brawlers/fighters like shiv


I
Extra Charge
one more knife. You don't need to upgrade this unless you want to commit to knife build. Sell for slots


II
Active
Cold Front
Good early flat damage, wave clear, and slow. Usually want to sell later for better items.


II
Improved Spirit
just a lot of spirit for spike


I
Imbue [E]
Mystic Expansion
trying out for dash, feels nice. Can buy whatever else if you don't want to ball.


II
Healbane
Anti heal and heal on kill. Good for most of the game, but sell late when out of slots.


II
Enchanter's Emblem
great stats now, we get around 30% spirit res with our other items. Sell for spirit res later if out of slots


II
Active
Restorative Locket
spirit res, heal, and restores stam. should be good in general


III
Torment Pulse
Always good if you can stay close or vs melee/close range heroes. Can replace with with whatever other tempo item you need


III
Active
Warp Stone
Chase/disengage tool. Could maybe skip or replace if you're really confident in your M2 movement


I
Active
Healing Rite
you kinda just want to survive until decay spike, this lets us do so while running boxes as well.
Can deviate here if needed. We start to pivot to a dash/tanky build. Sell extra regen, extra charge and cold front if you need to (in that order).


II
Imbue [E]
Compress Cooldown
To enable dash resets, buy when you max dash


III
Bullet Resilience
default item for gun damage, or look at metal skin vs haze/silver/ven. Warp is also an option here


III
Greater Expansion
Gives more spirit res and makes dash and ult very strong. Also buffs all items. Can just buy something else if you want


III
Superior Cooldown
dash resets, knives, and bloodletting uptime.


IV
Imbue [E]
Mystic Reverb
This transitions us to a dash build, healing us and slowing to help the echo dash hit. Great value if you're hitting multiple dash resets.


III
Spirit Resilience
Don't need to rush this early since hp will be lower and you get a good amount of resist from your other items already. Sell enchanters for this
BUY CS VS POCKET


III
Active
Dispel Magic
Almost a core item now with all the debuff slop around (slow hexes, silence waves, decays, haze, mirage, infern, etc.).


III
Counterspell
op if you remember to use it, blocks cc, any ability, including ults if you're locked in. Good for mid contest. MUST BUY INTO POCKET ULT.


II
Reactive Barrier
Really strong if there's cc that will proc it every fight.


II
Debuff Reducer
debuff resist/cc reduction, good against pocket, mo, infern. Builds into spellbreak/unstoppable


IV
Active
Unstoppable
anti cc, also good for punching rejuv crystal
Your job late game is to press 2 and shred their spirit resist, so buy items that let you do so as long as possible. Sell T2 greens at this point.


IV
Transcendent Cooldown
uptime for actives and more torment procs.


IV
Plated Armor
buy for heroes who do damage through on hit effects, (infern, mina, mirage, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Witchmail
great for dashing and tanking with more bloodletting uptime.


IV
Boundless Spirit
Big damage amp for abilities + items. Good if slot locked.


IV
Active
Infuser
Good option for dashing but has less uptime than reverb and takes an active slot. probably good though


IV
Spellbreaker
if spirit burst is still a problem. Gives debuff resist


IV
Active
Ethereal Shift
just makes you really hard to kill and clears your deferred damage


IV
Active
Divine Barrier
Better debuff remover, get super late or if pocket is a big problem/


IV
Active
Arctic Blast
good damage and cc to confirm echo dash if you want to upgrade cold front, but the other items in this section are just better most of the time.


IV
Active
Phantom Strike
To engage on easy targets
if you want to substitute or add items to the build. Decay still good for rage.


III
Active
Silence Wave
This item is still very strong. The silence is really valuable and this does flat damage for rage that can also be amped if you already have rage.


III
Active
Decay
Rage generation, scales well, and easy to use. Scaling got nerfed by ~27% but it's still really good if you struggle with building rage.


III
Rapid Recharge
+1 knife and a bit of cooldown. Good if you want to commit to knife build or if they don't buy dispel


III
Radiant Regeneration
The Dark Lord.


III
Tankbuster
Much better option now with health buffed.


III
Imbue [E]
Surge of Power
could be good, dash has good scaling, move speed is always good, fire rate synergizes well with hybrid.


II
Imbue [E]
Duration Extender
Gives one extra tick for knives, not bad but T3's just offer more value with better slot efficiency


III
Superior Duration
Works on literally everything on shiv, making you do more damage and tankier since it buffs bloodletting. Also buffs all items.


II
Mystic Vulnerability
decent sub for cold front or inproved spirit if you value the shred and resist this gives


IV
Escalating Exposure
Good shred and damage amp to help knives scale into the late game if you want to stick with knife build. Also good for dashing.


II
Suppressor
idk, item is good


I
Spirit Strike
not bad to hit early investments
if you want to substitute T2 greens or need a situational item


I
Rebuttal
burgerbox


I
Extra Health
lot of hp for 800 souls, can buy in lane if needed


II
Active
Return Fire
very good early for strong gun heroes if you need to counter them, sell for resists later


II
Battle Vest
cheap bullet res


II
Spirit Lifesteal
Can buy if you want the early sustain instead of resto locket


II
Healing Booster
could be good with radiant now that it works with bloodletting


III
Active
Metal Skin
for burst gun heroes like haze, silver, maybe venator


III
Fortitude
Still fine but there are better options. You get good sustain anyway from heal troopers
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