
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
12/21 update: Minor change to build order and back to T3 bolt rush AP order.
Max whatever you feel is best at 29k all 3 choices are viable.
Feel free to ask me any questions on the Sinclair discord @RAIGEKI
4.8 spirit invest is nerfed so I dont think its worth straight rushing anymore. Gun items let us clear the wave faster and makes lane significantly easier. Play greedy and try not to rotate too much until you have 7.7k T3 bolt spike.


I
Monster Rounds
Our level 1 gun dps is pathetic so this lets us kill troopers easier and not get constantly pushed into


I
Active
Healing Rite
Best lane sustain and builds into nova, buy it when you or your lane partner needs it.


I
Extra Charge
Try to save your bolt charges for when you drop assistant until you have T2 bolt.


II
Opening Rounds
best 1600 gun imo, gives spirit and lets us kill troopers very fast to keep wave prio


I
Extra Spirit
Time to finally build spirit items


I
Imbue [E]
Mystic Expansion
Makes bolts easier to hit and enables you to farm multiple creeps in a camp with them.


III
Rapid Recharge
We buy this here to time it with T3 bolt. Time to one shot people.


III
Active
Cultist Sacrifice
Still a busted item and gives ability range. If you're playing active with your team at this point you can delay this and buy the greens instead.
Usually this order. Can switch out greens for whatever you like based on preference / enemy heroes. Play behind your team as we are not nearly as mobile as before.


II
Active
Guardian Ward
Ability range is the best stat, can upgrade this into DB later if the game calls for it. Can switch this out for Healbane / Reactive if the game calls for it.


III
Active
Healing Nova
Can switch this out for warp stone or veil walker based on the game. I like this item a lot for the backliner nuking support playstyle.


III
Imbue [E]
Surge of Power
Huge damage spike


III
Superior Cooldown
More of our op buttons


III
Greater Expansion
With this we are up to 53% ability range when cultist is active. Basically makes any ult you steal insane as well as much easier to land rabbits and bolts.


II
Improved Spirit
spirit good


IV
Boundless Spirit
Huge damage increase to everything. We don't need more damage after this.
Read annotations and buy off vibes


III
Superior Duration
Really strong for rabbit, items, and most ults you steal.


IV
Transcendent Cooldown
Don't like getting this until we have full actives.


IV
Imbue [E]
Active
Echo Shard
Always broken with max rabbit.


IV
Active
Scourge
Can throw on your beefiest gorilla against spirit heavy lineups. With greater expansion and sup duration this item is crazy.


IV
Active
Magic Carpet
Yoshi plz buff this item I beg you. The movespeed stacking nerf basically made it so we can't combine this with any other movespeed items :(


IV
Active
Divine Barrier
Good if getting owned by pocket / drifter / ivy ult. Also good to counter enemy curses on your teammates.


IV
Diviner's Kevlar
Just a solid item, I rarely buy this but its never a bad choice


III
Active
Alchemical Fire
Really good with how much ability range we have. If you have a ton of gun damage on your team this amplifies it a lot.


III
Tankbuster
only affects 1 bolt out of the 50 you throw per fight.


IV
Imbue [E]
Mystic Reverb
Extremely overpriced for how much damage we get from it. stand 4 meters behind your assistant when throwing bolts and you can get double reverb procs on your bolts.


IV
Spirit Burn
If you need antiheal buy decay / healbane. This item is terrible ever since they made it go on CD from creeps.


II
Healbane
Buy over enchanters if have a bunch of big chungus


II
Reactive Barrier
Even with the CD nerf this is still really good for heroes that scale lots of spirit like Sinclair. Good against abrams / bebop / haze / paradox


III
Active
Metal Skin
Best anti gun hero item on this hero and often necessary to use seven and warden ults properly. Now that capacitor is nerfed this item is very good.


III
Active
Warp Stone
Good escape / mobility tool, really good to enable ults like dynamo / warden


III
Veil Walker
Still really good, if you're playing around ult steals a lot this makes it easier to get whatever you want. Also makes ratting walkers easier


II
Active
Slowing Hex
Good against the heroes that are hardest to hit with bolt and our worst matchup (calico)


III
Active
Decay
Good against tanky cores like geist and shiv


III
Active
Disarming Hex
Absurdly strong vs gun heavy lineups.


III
Active
Knockdown
If vindicta / gt is popping off this is good


IV
Active
Curse
The best answer in the game to wraith and seven. I don't really buy it for anyone else.
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