
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
5/8 update: Turns out the AP changes completely change how we can scale our damage lategame. Opening rounds in combination with earlier T3 assistant let us scale into a spirit gun carry now.
TWITCH.TV/RAIGEKl (streaming regularly now!)
Feel free to ask me any questions on the Sinclair discord @RAIGEKI
Play the first few waves conservatively and play for boxes unless you have a strong lane partner. our big power spike is at 8.8k souls with T3 bolt and rapid recharge. Once I have trophy collector I try to be very active and fight the heroes with the strongest ults to steal.


I
High-Velocity Rounds
Makes our gun way easier to use and builds into opening rounds.


I
Extra Charge
Try to save both bolt charges in lane for when assistant is up.


II
Opening Rounds
Insane on this hero and like 80% of the other heroes. probably going to get nerfed.


II
Improved Spirit
Spirit good


II
Trophy Collector
Most broken item in the game. Get this before improved spirit if you think you can get a kill with your ult right away. play the game super active because this item will carry you.


III
Rapid Recharge
4.8k spirit spike with T3 bolt, should be running around permanently from here but keep an eye out for chances to blow up walkers.


II
Enchanter's Emblem
Spirit good


II
Enduring Speed
Very fast wizard runs away from everything
Buy all of these every game, if anyone complains that you bought carpet just mute them the item is insane on this hero.


III
Imbue [E]
Surge of Power
Massive bolt dmg increase and the proc is a lot more useful now that we buy opening rounds.


III
Greater Expansion
Makes everything easier to hit and makes almost every ult better.


IV
Active
Magic Carpet
Lets you be literally anywhere on the map at any time and enables so many ults / best bolt positioning possible in fights. This item was custom made for this hero do not listen to any haters.


IV
Boundless Spirit
Giga damage increase to everything


III
Active
Dispel Magic
Buy if they have lots of silences / slowing hexes or if you're getting owned by afterburn / serrated knives


III
Active
Warp Stone
All around good survivability item and enables a lot of stolen ults


II
Reactive Barrier
Very nerfed from previous iteration, only really buy if I plan on going for Indomitable


III
Counterspell
Really good in specific matchups. I buy this vs Drifter most often so his ult doesn't cc me for 12 seconds.


III
Active
Metal Skin
Best anti gun item in the game. Only really buy this if I need it to survive while warden / seven / dynamo ulting or if they have ult haze.


IV
Indomitable
If the only way you can possibly die is by a CC that you can't react to then this item is very good. I also like it against bebop so I can carpet to the sky and hyper beam without fear of hook.


IV
Imbue [E]
Mercurial Magnum
Now that we get T3 assistant 10k souls earlier we can make extremely good use of this. Caps our spirit invest and does insane damage with how high our guns base damage is.


IV
Spiritual Overflow
Highest damage output gun item for our hero and has ability duration on the base item now which is fantastic, you can get alch fire instead if you want something cheaper.
READ ANNOTATIONS


III
Superior Cooldown
Overrated but at this point in the game is still good. Our cds are naturally very low and you don't get nearly as much value from this item as you think you do.


IV
Transcendent Cooldown
Good if you have full actives.


III
Superior Duration
Really good item but carpet and overflow already have duration on them. Buy this after echo shard if you go bunny pivot lategame instead of assistant.


IV
Imbue [E]
Active
Echo Shard
Always broken with max rabbit. If you don't feel like you need to do damage this is the de facto way to play this hero lategame that always works.


IV
Spirit Burn
Only really buy this if you need the antiheal. The damage on this did just get buffed though so it might be better than I think.


IV
Lightning Scroll
I only really buy this vs vindicta to guaranteed rip her out of the sky. You can buy it for seven / warden ults though.


IV
Diviner's Kevlar
Always a solid item after you hit max spirit investment if you don't know what else to buy.
AP order always starts 211124433, after this either max bunny or ult first based on the enemy lineup. T3 assistant should always be the last AP we get at 40k.


III
Active
Alchemical Fire
Cheaper alternative to overflow for gun invest after merc mag. Shreds a ton of bullet res lategame with how much spirit we get.


III
Veil Walker
I love this item to death but I've been having more success without it lately. Still very good against heroes with hatecrime ults you can hunt like wraith / vyper / doorman / rem


IV
Active
Unstoppable
Only consider this item if you're stealing dynamo / seven ult every fight and are against a lot of interupts. Urn teleporting got stealth patched :(


IV
Active
Divine Barrier
If pocket ult is owning one of your carries or if you're getting owned by drifter this is fine.


II
Mystic Vulnerability
Good slot filler


II
Active
Slowing Hex
Good against stamina fairys


III
Active
Disarming Hex
Disgustingly good if teammates are getting fried by their gun heroes. If you're buying for yourself just get metal skin.


III
Active
Knockdown
Can buy if getting owned by flyers or channeling ults


IV
Active
Vortex Web
Good in combo with echo and rabbit.
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