
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
4/17 update: Large change to build as decay was nerfed and everyone is still extremely tanky. Raw damage has felt like the way to go and pivot to bunny if it goes late.
TWITCH.TV/RAIGEKl (streaming more soon I promise)
Feel free to ask me any questions on the Sinclair discord @RAIGEKI
Play lane conservatively until you hit T2 bolt and then poke them to death. Just avoid dying on the first few waves we are not strong until extra charge. T3 bolt with Surge is our giga power spike.


I
Monster Rounds
Only gun item we need, significantly improves our trooper clear speed so we can play on the bridge or go box depending on lane tempo.


I
Active
Healing Rite
Get this whenever you or your lane partner need it but I almost always get it at some point. Helps take sinners at 8 mins too.


I
Extra Charge
Try to save both bolt charges in lane for when assistant is up.


I
Extra Spirit
Spirit is our best stat


I
Imbue [E]
Mystic Expansion
Makes bolts easier to hit and able to hit every creep in the triple T2 camps


III
Rapid Recharge
4.8k spirit spike, should be able to win any lane from here.


III
Imbue [E]
Surge of Power
Massive bolt dmg increase timed with T3 bolt, you will be one shotting people at this point in the game so take advantage of it and get active.


II
Enchanter's Emblem
Spirit good
Pretty much the order I go every time, if you are rich and owning you can greed buy mystic reverb after expansion.


III
Veil Walker
I stand by this item being by far the best T3 green on this hero. Lets you position for fights and ult steals perfectly and lets you play extremely aggressive on enemy side of the map with our high MS


II
Improved Spirit
Spirit good


IV
Boundless Spirit
Giga damage and movespeed increase


III
Greater Expansion
Makes everything easier to hit and makes almost every ult better.


III
Tankbuster
Traditionally pretty bad on this hero but health pools are so inflated right now the extra punch from this is noticable and it feeds into reverb.


III
Superior Cooldown
More of our op buttons


IV
Imbue [E]
Mystic Reverb
Raw damage feels king this patch with how tanky everyone is. Stand 3-4 meters behind ur assistant and you will proc this on both bolts.


IV
Imbue [E]
Active
Echo Shard
Always broken with max rabbit. If they have way too much spirit resist or bolts are too hard to hit on their heroes just get this with max bunny and you'll be very high impact.


III
Active
Dispel Magic
Most often thing im buying from this category. Theres a ton of slowing hexes and silence waves running around right now and those disables are really the only way you can die.


III
Active
Warp Stone
All around good survivability item and enables a lot of stolen ults


III
Active
Metal Skin
Best anti gun item in the game. Only really buy this if I need it to survive while warden / seven / dynamo ulting or if I'm just getting ran down by gun heroes.


III
Counterspell
Really good in specific matchups. I buy this vs Drifter most often so his ult doesn't cc me for 12 seconds.
Read annotations. Max rabbit or ult at 30k based on the enemy lineup.


III
Superior Duration
Makes most of our abilities and items better and benefits almost every ult in the game. If you got echo shard always get this next.


IV
Transcendent Cooldown
I don't usually buy this until I have full actives


IV
Active
Vortex Web
Good in combo with echo and rabbit.


IV
Active
Scourge
Can throw on your beefiest gorilla against spirit heavy lineups. With greater expansion and sup duration this item is crazy.


IV
Active
Magic Carpet
Lets you be literally anywhere on the map at any time. Also enables sky ults like lash and bebop extremely well. I also buy this against graves so I can fly in and steal Tombstone off CD.
These items suck but do more damage


II
Mystic Vulnerability
More damage


IV
Spirit Burn
Only really buy this if I need the antiheal, the damage this does sucks and it going on CD from creeps is really annoying.


IV
Escalating Exposure
Not the best item on this hero but stacks off spirit burn / scourge / assistant and can be good if you're stealing seven ult every fight.
Kevlar is op don't ignore it.


IV
Diviner's Kevlar
My most often bought item after max spirit invest. Just always a solid buy if you don't know what to get.


IV
Lightning Scroll
I think this item is generally pretty poor but its buyable if you have kevlar already and are stealing seven / warden ults constantly. Specifically very good with Vindicta ult.


II
Healbane
Antiheal is not my job but some games you might need it if nobody else buys it.


II
Enduring Speed
Good if you're getting ran down constantly.


II
Reactive Barrier
Extremely good against heroes that have to proc it to kill you. Abrams / Haze / Silver / Bebop / Seven / Vindicta


III
Active
Rescue Beam
Can upgrade rite to this if against heavy pick heroes.


IV
Witchmail
Secret tech vs graves, just run into the zombies and generate infinite tombstones. Also procs on every scarab tick against mirage lategame.


IV
Active
Divine Barrier
If pocket ult is owning one of your carries


IV
Active
Unstoppable
Only consider this item if you're stealing dynamo / seven ult every fight and are against a lot of interupts. Also buyable if you want to abuse the secret urn teleport technique.


II
Active
Slowing Hex
Good against stamina fairys


III
Active
Knockdown
Good if they have a heavy flyer team like vin lash ivy gt


III
Active
Disarming Hex
Disgustingly good if teammates are getting fried by their gun heroes. If you're buying for yourself just get metal skin.


III
Active
Decay
Still good but definitely nerfed from before. Can get against long fight heavy healing carries like Abrams Shiv or Geist.
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