
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
With the help of their unwilling assistant, <i>The Magnificent Sinclair</i> can confuse enemies with curving hexes and rapid bolts.
5/27 update: Slight changes to item order early.
TWITCH.TV/RAIGEKl (streaming regularly now!)
Feel free to ask me any questions on the Sinclair discord @RAIGEKI
Don't throw lane on first few waves we aren't strong until 1600 souls. Save bolt charges for when you have assistant in lane. Once you have surge look for opportunities to kill walkers.


I
Monster Rounds
Only gun item you need, lets you keep the wave pushed out so you can play bridge for bolts. Can get rounds instead of you prefer it.


I
Extra Charge
Try to save both bolt charges in lane for when assistant is up.


II
Improved Spirit
Spirit good


II
Enchanter's Emblem
Spirit good


III
Rapid Recharge
significant increase to bolt output. If you're still in lane at this point you should be able to push out anyone.


I
Imbue [E]
Mystic Expansion
They stealth nerfed neutral creep hitboxes so we need this to hit entire camps again. also just makes bolt more consistent.


III
Veil Walker
I love this item to death for positioning in fights and in tandem with carpet it lets you do anything you want on the map. The heal on it just got buffed. Can replace with any 3.2k of green optionals.


III
Imbue [E]
Surge of Power
Massive bolt dmg spike, you will be one shotting people at this point in the game and can solo kill walkers if they let you push up a wave unattended.
Carpet was already godlike but now it turns us into Celeste too! If you're behind get GE / Boundless before carpet.


IV
Active
Magic Carpet
Lets you be literally anywhere on the map at any time and enables so many ults / best bolt positioning possible in fights. This item was custom made for this hero do not listen to any haters.


III
Greater Expansion
Makes everything easier to hit and makes almost every ult better.


IV
Boundless Spirit
Giga damage increase to everything


III
Superior Cooldown
Overrated but at this point in the game is still good. Our cds are naturally very low and you don't get nearly as much value from this item as you think you do.


III
Active
Dispel Magic
Buy if they have lots of silences / slowing hexes or if you're getting ran down by drifter constantly (remove mark then tp away).


III
Active
Warp Stone
All around good survivability item and enables a lot of stolen ults. Sometimes a good budget option if you don't think you can get carpet safely.


III
Counterspell
Really good in specific matchups. I buy this vs Drifter most often so his ult doesn't cc me for 12 seconds.


III
Active
Metal Skin
Best anti gun item in the game. Only really buy this if I need it to survive while warden / seven / dynamo ulting or if they have ult haze.


II
Enduring Speed
If you don't get veil you can always get this and another 1600 green


II
Spirit Shielding
Very good item that just got buffed


IV
Transcendent Cooldown
More carpets and more buttons


III
Superior Duration
Really good item but carpet has duration on it so we can get it later. T3 bunny with 40% duration will always be broken.


IV
Imbue [E]
Active
Echo Shard
Always broken with max rabbit. If you don't feel like you need to do more damage this is the de facto way to play this hero lategame that always works.


IV
Spirit Burn
Only really buy this if you need the antiheal. The damage on this did just get buffed though so it might be better than I think.


IV
Active
Scourge
Throw on your fattest gorilla and farm free damage. Very strong with how much range and duration we buy.


IV
Diviner's Kevlar
Always a solid item after you hit max spirit investment if you don't know what else to buy.


IV
Imbue [E]
Mercurial Magnum
Now that we get T3 assistant 10k souls earlier we can make extremely good use of this. Does insane damage with how high our guns base damage is and how much spirit we build.


IV
Spiritual Overflow
Highest damage output gun item for our hero and has ability duration on the base item now which is fantastic. Get this after merc mag if you are trying to pivot to M1 crazy dmg lategame.
AP order always starts 111224433, after this either max bunny or ult first based on the enemy lineup. T3 assistant should always be the last AP we get at 40k.


I
Active
Healing Rite
If needed for lane


II
Trophy Collector
Still good but I've had more success without it lately. If you have a good lane and think you're gonna be running around hyper active you can still buy this.


IV
Active
Unstoppable
Only consider this item if you're stealing dynamo / seven ult every fight and are against a lot of interupts. Urn teleporting got stealth patched :(


IV
Active
Divine Barrier
If pocket ult is owning one of your carries or if you're getting owned by drifter this is fine.


IV
Witchmail
Secret weapon vs graves. Eat zombies to the face and farm infinite tombstones.


II
Mystic Vulnerability
Good slot filler


II
Active
Slowing Hex
Good against stamina fairys


III
Active
Disarming Hex
Disgustingly good if teammates are getting fried by their gun heroes. If you're buying for yourself just get metal skin.


III
Active
Knockdown
Can buy if getting owned by flyers or channeling ults


IV
Active
Vortex Web
Good in combo with echo and rabbit.


IV
Lightning Scroll
I only really buy this vs vindicta to guaranteed rip her out of the sky. You can buy it for seven / warden ults though.
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