
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
tank everything and kill everything


I
Restorative Shot
sustain and lane clear for lane


II
Active
Cold Front
good flat damage to combo with dash, look for good trades now and dash through them to safety to minimize damage taken, or just clear wave fast


III
Torment Pulse
core damage. Can build decay if you don't want to get close


II
Healbane
early hp bonus, big heal on kill, great for early fights. anti heal is nice too. sell for spirit burn late if needed


II
Improved Spirit
more spirit


I
Mystic Burst
more flat damage and final componet for +52 spirit


III
Spirit Resilience
just great in general to be tanky


I
Active
Healing Rite
if you take too much damage in lane


II
Active
Return Fire
very good early for strong gun heroes if you need to counter them, sell for resists later


II
Debuff Reducer
debuff resist, good against pocket, upgrades to spellbreaker


II
Spirit Lifesteal
keeps us in the fight a little longer, upgrades to infuser
chain cc prevention. BUY WARP ALWAYS. The rest buy as needed


III
Active
Warp Stone
Chase/disengage tool. Buy this every game. 30% bullet resist is a nice bonus


III
Counterspell
op if you remember to use it, blocks cc, spirit burst, and even ults if you're locked in. Good for mid contest. Can delay if there's not much to parry


III
Active
Dispel Magic
more situational. Still a good buy if you need it


II
Reactive Barrier
A good cheap option for anti-hate crimes if you have multiple cc's
bullet res is good in general


III
Bullet Resilience
good in general


III
Active
Metal Skin
could be good if no curses
more damage if slots are full.


III
Tankbuster
more damage + rage on dash, will no longer proc on knives late due to knife scaling nerf


IV
Boundless Spirit
damage up


IV
Active
Arctic Blast
cc and gives great burst if used before dash
Buy what you need here (annotated). Buy juggernaut for raw gun heroes, not plated


IV
Active
Infuser
stocks are up now that knife is nerfed. Bait enemies into hallways and other enclosed areas and dash for massive heals.


IV
Juggernaut
best raw mitigation for gun damage (not on-hit effects) like warden, geist, venator.


IV
Active
Phantom Strike
to engage on easy targets


IV
Spellbreaker
for spirit nukers that give you trouble (gt, lash, mina)


IV
Plated Armor
buy if there are 2+ heroes who mainly do damage through on hit effects, (infern, haze, wraith, etc.) or item bullet procs (tesla, toxic, lucky shot, inhibitor)


IV
Witchmail
if gun heroes are not a problem
thanos mode


IV
Transcendent Cooldown
dash resets, active uptime, and more torment procs


IV
Imbue [E]
Mystic Reverb
really good sustain and damage on dash in the late game


IV
Spirit Burn
strong anti heal. replace healbane


IV
Active
Ethereal Shift
ultra late. helps you stall for cooldowns and heals you


III
Active
Decay
good anti heal and rage gen, good buy in place of torment pulse if they have multiple tanky heroes (abrams, bebop, geist, kelvin, mo)


I
Imbue [E]
Mystic Expansion
makes dash longer, can buy to complete 4.8k spirit


III
Greater Expansion
upgrade if you want


I
Spirit Strike
good for rage generation


III
Spirit Snatch
could be good for building rage now that knife is worse


III
Rapid Recharge
knives don't seem that great, but can still buy


III
Radiant Regeneration
The Dark Lord. Got buffed so I'm placing it here if you dare to buy it.


III
Point Blank
just damage and slow


III
Weighted Shots
dmg, spirit res, debuff reduction, just good stats


III
Active
Heroic Aura
bullet resist, move speed, fire rate, helps push walkers.


II
Kinetic Dash
4 stam + fire rate and ammo
1
2
1
2
5
1
2
5
5
1
2
5