Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
Damage
Bleed DPS Per Knife
Bleed Duration
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
Movement Slow
Charges
Bleed Duration
+37 Damage and +6.5 Bleed DPS
Perform a dash forward, damaging enemies along the path.
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
Damage
Dash Range
Cooldown
Damage
Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash.
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
Incoming Damage Deferred
Deferred Damage Duration
Deferred Damage Cleared
Ultimate Unlock: While rage is full the amount of damage deferred is increased.
Incoming Damage Deferred
Cooldown
Incoming Damage Deferred
Deferred Damage Cleared
Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.
Enemy health threshold
Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.
Full Rage Damage Bonus
Gain +0.05 m/s move speed while at full rage.
+5% Enemy Health Threshold and +8% Full Rage Bonus Damage
Finishing off an enemy with Killing Blow resets its cooldown.
A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.14
Base Bullet Damage
+1.58
Base Melee Damage
+48
Base Health
A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
Superior
Very strong
Good
Average
Below average
The worst
Difficult
DPS
Bullet Damage
Ammo
Bullets per sec
Light Melee
Heavy Melee
Max Health
Health Regen
Bullet Resist
Spirit Resist
Move Speed
Sprint Speed
Stamina
Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
Damage
Bleed DPS Per Knife
Bleed Duration
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
Movement Slow
Charges
Bleed Duration
+37 Damage and +6.5 Bleed DPS
Perform a dash forward, damaging enemies along the path.
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
Damage
Dash Range
Cooldown
Damage
Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash.
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
Incoming Damage Deferred
Deferred Damage Duration
Deferred Damage Cleared
Ultimate Unlock: While rage is full the amount of damage deferred is increased.
Incoming Damage Deferred
Cooldown
Incoming Damage Deferred
Deferred Damage Cleared
Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.
Enemy health threshold
Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.
Full Rage Damage Bonus
Gain +0.05 m/s move speed while at full rage.
+5% Enemy Health Threshold and +8% Full Rage Bonus Damage
Finishing off an enemy with Killing Blow resets its cooldown.
45K
43K
41K
39K
37K
35K
33K
31K
29K
27K
25K
23K
21K
19K
17K
15K
13.2K
11.6K
10.2K
9K
8K
7.1K
6.2K
5.4K
4.6K
3.8K
3K
2.2K
1.5K
900
600
300
0
AP
Ability Unlock
Boon
Each Boon Grants:
+0.14
Base Bullet Damage
+1.58
Base Melee Damage
+48
Base Health